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Overview
The gacha system in Silver Palace is the primary method for acquiring new playable characters. Players spend a premium currency called Reactor Crystals to make pulls on character banners. The game follows a free-to-play model where all characters can potentially be obtained without spending real money, though premium currency can also be purchased to accelerate the process.
Official Terminology
The game's own interface calls the pull system Revelation. An account-facing record page lets players review their Revelation records for the previous six months, listing each entry by name, Revelation type and Revelation time, with new entries appearing after roughly an hour and all times shown in the server's timezone. "Revelation" is therefore the in-game term for a pull, and the record page is the game's own pull history.
The record page is a lookup tool tied to a player account. It does not publish probability tables, so it confirms the terminology and the existence of a six-month history window without disclosing rates.
Pull Costs
Each individual pull on a character banner costs 160 Reactor Crystals. Players can perform single pulls one at a time or use a multi-pull option (commonly 10 pulls at once for 1,600 Reactor Crystals). This figure comes from unofficial community reporting circulated around the first closed beta, the Monotype Beta, rather than from any official disclosure, and it has not been confirmed by the developer. Treat it as unverified and subject to change.
Pity System
Silver Palace uses a pity system that guarantees players will receive high-rarity characters after a certain number of pulls without one:
5-star pity: Guaranteed within 80 pulls. If a player has not received a 5-star character after 79 pulls, the 80th pull is guaranteed to be a 5-star. This is sometimes called the "hard pity" threshold.
4-star pity: Guaranteed within 10 pulls. If a player has not received a 4-star or higher character after 9 pulls, the 10th pull is guaranteed to be at least a 4-star.
These pity thresholds also come from unofficial community reporting rather than an official disclosure, and remain unconfirmed. The exact pull rates (the percentage chance of receiving a 5-star or 4-star on any given pull before pity) have not been publicly disclosed. Whether a "soft pity" system exists (where rates gradually increase as players approach the hard pity threshold) is also unconfirmed.
Featured Banners and 50/50
Character gacha games commonly use a "50/50" system on featured banners, where hitting pity gives a 50% chance of receiving the featured character and a 50% chance of receiving a standard 5-star character. If the player loses the 50/50, their next pity is guaranteed to be the featured character. Whether Silver Palace uses this exact system, a different split, or no 50/50 mechanic at all has not been confirmed.
Beta Context
During the Monotype Beta, players received generous Reactor Crystal allotments through sign-in bonuses and exploration rewards, allowing extensive testing of the gacha system. The beta featured seven playable characters with a selection available through the gacha banners.
It is worth noting that the gacha figures above are unofficial: the pull cost and pity thresholds come from community reporting rather than a developer disclosure, and only the roster of beta-available characters is directly attested. Developers frequently adjust these values between beta tests and official launch to balance the in-game economy. Players should expect potential changes to these figures. The banner names, the pull-currency names and the 5-star class assignments set out below are a different matter: those were published in the second test's own reward announcement.
Banner Types
The second closed beta made the banner structure visible. Pulls are split across two banner families, each with a limited-time and a standard version:
Banner | Type | Contents |
|---|---|---|
Repertoire | Character banner | Playable characters |
Monologue | Motive banner | Motives, the equippable items covered on the Motives page |
The test ran a limited-time Repertoire called The Vengeful Ant alongside a limited-time Monologue called Her Heart, the Flames Within, both featuring the 5-star character Cinderella together with the 5-star Motive The Burning Stone Mystery, which is listed with the Outlaw class label. The permanent versions were the Beyond the Curtain Repertoire and the Hidden Pages Monologue, whose featured 5-stars were the Hero Rex, the Witness Cynthia II and the Guardian Gratia.
Pull Currencies
Rather than spending Reactor Crystals directly at the banner, the second beta used named pull items. Four appeared in that test's reward tracks:
Currency | Awarded in the second beta |
|---|---|
Standard Shot | 110 across the fourteen-day login track |
Judgement Shot | 60 across the fourteen-day login track |
Insight Shot | 60 across the fourteen-day login track |
Deduction Shot | 40 across the fourteen-day login track |
The pairing of currency to banner family is stated. Reactor Crystals, Judgement Shots and Deduction Shots are spent in the limited-time Repertoires and Monologues; Reactor Crystals, Standard Shots and Insight Shots are spent in the standard ones. Four separate pull items across two banner families with limited and permanent versions is more granular than the single-currency model the first test appeared to use. None of it settles the pull cost or the pity thresholds, which remain community-reported rather than officially disclosed.
Currency | Spends on |
|---|---|
Reactor Crystal | Both the limited-time and the standard banner families |
Judgement Shot | Limited-time Repertoires and Monologues |
Deduction Shot | Limited-time Repertoires and Monologues |
Standard Shot | Standard Repertoires and Monologues |
Insight Shot | Standard Repertoires and Monologues |
Characters Outside the Gacha
Not every character came from a banner. The second beta's fourteen-day login track handed out Bentham on day two and Red Rose on days three and seven, so a 4-star and a 5-star were both free to any participant. Story progress also unlocked assistants, including Lorin and Firtho. Whether that generosity carries into the released game is a normal beta caveat rather than a confirmed plan. Across the twenty-one-day cumulative mail track the same test paid out 73,800 Reactor Crystals and 72 Stabilisers, and the announcement described the two tracks as worth 270 draws and the equivalent of over 500 draws respectively. Characters obtained during the test could only be used within it.
Related Systems
In addition to the gacha banners, Silver Palace offers the Crystal Exchange as an alternative way to obtain specific characters. Reactor Crystals, the currency used for pulls, can be earned through multiple in-game activities.