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Resources and Materials
May 26, 2026 at 11:40 PM
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Resources and materials in Romestead split into three categories: physical heavy resources that exist as world objects, processed materials made at production buildings, and unique boss-drop materials. Most building recipes pull from the first two categories; boss-themed gear pulls from all three.
Heavy materials must be physically handled (picked up, carried, thrown, hauled). They do not stack in inventory; instead they sit in the world or on carts. See Resource Management.
Lumber: chopped from trees with a Lumber Axe.
Stone: mined from rock veins with a Pickaxe.
Clay: mined from clay deposits; produced by the Clay Pit (Ash-Pit in Volcano).
Wood Plank: processed lumber crafted at the Carpenter's Workshop.
Wood Stick: harvested or crafted; used in starter recipes.
Brick: processed building block.
Concrete: late-tier building material from the concrete mixer (Early Access addition).
Marble: top-tier building material from the Volcano biome.
Material | Source | Used in |
|---|---|---|
Copper Bar | Smelted at the Blacksmith from Copper ore | Copper tier weapons/armor/tools |
Bronze Bar | Blacksmith (Copper + Tin) | Bronze tier |
Iron Bar | Blacksmith tier-2; only at iron-capable smelter (patch 0.19.2) | Iron tier |
Tin Bar | Pyzifax guaranteed drop; rare in nodes | Bronze alloy |
Copper Thread | Leatherworker | Caster armor recipes |
Bronze Thread | Leatherworker (corrected spelling patch 0.20.1_24) | Mid-tier caster armor |
Iron Thread | Leatherworker | High-tier caster armor |
Bronze Nails, Copper Nails, Iron Nails | Blacksmith; copper nail crafting speed reduced patch 0.20.1_25 | Building and construction |
Flint Shard: ground pickup in the Plains.
Coal: mined and dropped; Guardian of Minerva guaranteed drop.
Bone: dropped by animals and Fallen.
Cursed Bone: dropped by Magus and other casters (removed from Pyzifax drops in 0.23.3_2).
Bonesplint: harvested material used in the Bonesplint armor set and the Cyclops drop list.
Cured Hide: leatherworker-processed pelt.
Leather: leatherworker output from pelts.
Linen: caster armor material; Cyclops drop.
Wool: from sheep; used in Woolbound Scroll and caster gear.
Sapphire: Pyzifax guaranteed drop; rare desert mineral.
Amethyst: rare gemstone.
Ember Cloth: Volcano-themed crafting material; used in the Ember Scroll.
Aloe Vera: medicinal plant; used in Aloe Salve.
Mint, Bay Leaf: flavor herbs.
Poison Gland: dropped by snakes and scorpions; used in Antidote and Poison crafting.
Queen Bee: needed to seed a new Beehive.
Honey, Honey Comb: collected from the Beehive; Farmstead routes honey to its output inventory.
Olive Oil, Grape Paste, Olive Paste: processed at the Pottery / Watermill.
Wheat, Flour, Dough: farmable Ceres-aligned chain; processed by the Mills and Bakery.
Garum: fermented sauce; produced in the Garum Dolium.
Guardian's Eye, Guardian's Feather, Guardian's Talon: Guardian of Minerva unique drops.
Granite Tooth, Nail of the Cyclops, Cyclops Shard: Cyclops unique drops.
Malformed Satyr Horn: from satyr brutes; used in the Malformed Satyr Horn quest.
Ancient Tooth, Horseshoe Crab Fossil: rare environmental drops.
Crafting and Progression: tier ladder.
Settlements and Buildings: production buildings.
Food and Cooking: cooking inputs and outputs.