Patch Notes
Running log of Roco Kingdom: World updates since the March 26, 2026 launch. Covers the April 2 Spring Family patch, the April 9 photography and stability patch, the April 13 community letter with water-domain compensation, the April 16 Magic Renewal balance patch, and the confirmed 1.01 and 1.10 content roadmap.
On This Page
Overview
This page is the running version history for Roco Kingdom: World since its March 26, 2026 public launch. Each entry summarizes the new spirits, events, system changes, and bug fixes shipped in that update. Time-limited events are listed with their official start and end dates so readers can cross-reference the live in-game schedule. For the confirmed future schedule, see the Upcoming Updates section at the bottom of this article.
Update Index

Date | Codename | Highlights |
|---|---|---|
March 26, 2026 | Launch | Public release on PC, Android, iOS, and HarmonyOS. Season 1: Dark Night Collecting Light begins. |
April 2, 2026 | First player co-created spirits (Spring Ball, Spring Rabbit, Spring Flower Rabbit). Territory Trial endgame mode opens. | |
April 9, 2026 | Photo and Stability | Pica Photo Commission event, Destined Flower Seeds challenge with four featured spirits, 32 bug fixes. |
April 13, 2026 | Community letter from the development team. Announced compensation for the water-domain continuous capture bug and a second Destined Flower Seeds rotation. | |
April 16, 2026 | Magic Renewal | Largest balance patch to date. Gulu Ball cost cuts, recall multiplier buffs, Starlight Roaming event, Transformation Ball, global shiny compensation. |
May 7, 2026 | Destined Flower Period 4 | Fourth Destined Flower Seeds rotation (Magic Grass Warlock, Gorgeous Flower, Stilt Wader, Magic Beloved Bird), refreshed Pica Photo Commission cycle, weekend Photosynthesis Ball restock, Brilliant Weekend, Egg Acceleration Day, Outdoor Survey Team Pica Monthly bundle. |
May 21, 2026 | Carnival Strange Tales (S2) | Season 1 ends, Season 2 begins. New legendary spirit Mechanical Curtain Ark (机幕方舟), two new pass spirits (Snow Monster 雪怪 and Blaze Sprayer 爆焰喷喷), eight encounter spirits, new Dazzle Ball and Circus Memorial Ball, Martial/Illusion/Demon type buffs, and the Wisdom Press story event. |
June 18, 2026 | Echo of the Ordinary Feather | Fan Eagle (凡鹰) obtainable, Hypnosis star magic, Feather Brawl and Fan Eagle Challenge modes, Dive nerf 170 to 105. |
July 2-3, 2026 | Season-End Sprint | Spirit Fox mass-spawn weekend; Orchestra Concerto Pica Monthly bundle; Season 3 preview |
July 10, 2026 | Anniversary Pre-Heat | Season 3 pre-heat sprint: login Prism Ball welfare (July 10 to August 10), Blackened Guardian hatch-rate boost (July 10 to July 16), new Season 3 capture balls, and the Season 2 wind-down before July 15. |
July 16, 2026 | Seven new northern regions, the Eternal Night and White Moon cycle, extreme-temperature zones in Giant's Rift, three upgradeable lamps, a server-wide contribution system, and the season legendary Gal. |
April 2, 2026 Update
The April 2, 2026 update introduced the first player co-created spirit family, the Spring Family, alongside a new high-difficulty PvE mode and a cluster of time-limited events and fixes.

New Spirits
Spring Family: Spring Ball (春团, #342), Spring Rabbit (春兔, #343), and Spring Flower Rabbit (春花兔, #344). All three are Grass-type and share the Systematic Development (系统发育) species ability.
Time-Limited Events (April 2)
Event | Dates | Requirements | Summary |
|---|---|---|---|
Roco Dreaming Constructor (洛克筑梦师) | April 3 04:00 to April 24 04:00 | Mage Lv 30, Spirit Researcher rank | Capture 10 Spring Family spirits to earn a Spirit Fruit. Allied captures count toward the total. |
Territory Trial (领地试炼) | April 3 04:00 to April 24 04:00 | Mage Lv 50, Spirit Scholar rank | First rotation of the endgame 2v2 trait-sharing gauntlet against the Farisasa Tribe. |
Spirit Huddle Assembly (精灵抱抱团集合) | April 3 to April 10 | None | Boosted encounters for the A Spring Wind and Rain (一场春风雨) spirit group. |
Healing Rabbit Outbreak (治愈兔大量出没) | April 3 to April 6 | None | Increased wild spawn density for Healing Rabbit with a chance at the shiny variant. |
Traveling Merchant Restock (远行商人上新) | April 3 to April 5 | None | Temperature Ball and Wonderful Ball added to the rotation at 7,500 Roco Shells each, capped at 100 per day. |
Shining Weekend | April 3 to April 6 | None | Double victory rewards in PvP. |
Egg Acceleration Day | April 3 to April 6 | None | Backpack hatching speed increased by 100%. |
Balance and Bug Fixes (April 2)
Holy Feather Wing King (圣羽翼王) encounter difficulty reduced.
Capture experience improvements for Nightmare spirits.
Shield break on a Nightmare spirit now purifies its Poison Mark and Starfall Mark, and makes it immune to burn, poison, poison mark, parasite, freeze, and starfall mark for the turn of the break.
Shining Flower (奇丽花) respawn capped at 10 per 10-minute window to curb farming exploits.
Multiple skill inheritance inconsistencies resolved across evolution chains.
Ranked PvP Roco Shell payouts optimized.
April 9, 2026 Update
The April 9 update added a photo-commission event, a Destined Flower Seeds challenge featuring four personality-gated spirits, and a 32-fix stability pass. No core systems were reworked.
Destined Flower Seeds Challenge
The Destined Flower Seeds (命定花种) activity does not add new spirits to the dex. Instead, it features four existing spirits as fixed challenge encounters, each tied to a specific nature requirement. Clearing all four first-time rewards grants Soul Imprints and Light Prism Crystals.
Featured Spirit | Chinese | Personality Gate |
|---|---|---|
Snow Shadow Doll | 雪影娃娃 | Stubborn |
Dream Youyou | 梦悠悠 | Timid |
Electric Ball MieMie | 电球咩咩 | Timid |
Phantom Eye | 幽冥眼 | Timid |
Time-Limited Events (April 9)
Event | Dates | Summary |
|---|---|---|
Pica Photo Commission (皮卡摄影委托) | April 10 04:00 to April 24 04:00 | Mage Lv 20, Apprentice Mage rank. Complete photo tasks for every spirit to earn the limited Spirit Group Photo Wall Decoration furniture piece. |
Destined Flower Seeds (命定花种) | April 10 04:00 to April 24 04:00 | Mage Lv 40, Spirit Scholar rank. Defeat the four featured spirits to claim Soul Imprints and Light Prism Crystals. |
Big Ear Hat Bunny Outbreak (大耳帽兜大量出没) | April 10 to April 13 | Boosted wild Big Ear Hat Bunny spawns with a chance at the shiny variant. |
Traveling Merchant Restock (远行商人上新) | April 10 to April 12 | Thermal Ball (热感球) and Wonderful Ball (妙奇球) added at 7,500 Roco Shells each, capped at 100 per day. |
Shining Weekend | April 10 to April 13 | Double PvP victory rewards. |
Egg Acceleration Day | April 10 to April 13 | Backpack hatching speed increased by 100%. |
Cosmetics (April 9)
Pica Monthly (皮卡月刊) launch: The subscription track opened with the Goodnight Pajama Party outfit set, featuring four coordinated costumes and shared-animation interactions for the Destined Flower Seeds roster.
Reunion Waltz rerun: The Reunion Waltz (重逢圆舞曲) costume set returned to the store along with a random-shop rotation.
Costume Recovery Packs: Time-limited outfit exchange tickets with refund windows were added for the spring lineup.
Balance and Bug Fixes (April 9)
Trait Brave (勇敢) renamed to Fearless (无畏) to match its effect text.
Fixed cooldown detection for the skill Gale Wind Assault (疾风连袭).
Lineup Mirror totem inheritance optimized. Imported mirrors now also pick up the ally team's leader-transformation effect.
Wild spirit generation now uses independent random rolls per encounter, including inside Legendary Spirit Challenge and Rare Beast Flower instances.
Friendly Duel (友谊对决) no longer drops the daily limit incorrectly.
Active team no longer disappears when the spirit box is full.
PC client performance and mobile UI responsiveness improved.
April 13, 2026: Letter to Little Rocos
On April 13, 2026, the development team published an open letter titled A Letter to Little Rocos (致小洛克的一封信). The letter acknowledged three live-service issues that the community had escalated and committed the team to specific remedies in the following week's patch.
Issues Addressed
Water-domain continuous capture anomaly: A bug in the water biome pools was allowing infinite back-to-back catches on certain spirits, skewing shiny rate distribution. The team confirmed the fix would ship with the April 16 update.
Item production pain points: Players had raised complaints about Gulu Ball crafting costs, weekend merchant prices, and synthesis recipes that required both crops and Roco Shells. The team committed to an economy rebalance.
Destined Flower Seeds rotation confusion: The first rotation caused confusion about which spirits to challenge in which order. A second rotation was announced with clearer UI prompts.
Announced Compensation
The letter previewed that the April 16 update would mail every account a shiny Twin-Light Fish egg (异色双灯鱼的蛋) plus a self-select egg containing one of the eight S1 chance-encounter shiny spirits. Both rewards were confirmed during the April 16 patch window.
April 16, 2026 Update: Magic Renewal
Branded internally as Magic Renewal (魔法焕新), the April 16 update is the largest balance patch since launch. It shipped through a non-stop hot update at 06:00 server time and required a client restart to apply. The patch cut Gulu Ball costs and crafting requirements sharply, buffed recall multipliers for rare spirits, added four new events, and sent the global compensation mail previewed in the April 13 letter.
Global Compensation
Every player received a mail containing one shiny Twin-Light Fish (异色双灯鱼) egg and one self-select S1 chance-encounter shiny spirit egg. The self-select egg requires Mage Level 20 to open.
Gulu Ball Cost Reductions
Change | Before | After |
|---|---|---|
Advanced Gulu Ball price at Annie Shop | 15,000 Roco Shells | 12,000 Roco Shells |
Weekend Traveling Merchant condition balls | 7,500 Roco Shells each | 3,000 Roco Shells each |
Condition Ball synthesis recipe (Photosynthesis Ball, Temperature Ball, and seven other condition balls) | 1 Normal Gulu Ball plus 2 crops plus Roco Shells | 1 Normal Gulu Ball plus 1 crop (no Roco Shells) |
Recall Multiplier Buffs
Players who recall (retire) Pollution Bloodline or shiny spirits in the Spirit Box now receive significantly larger material refunds. These multipliers apply to all eligible spirits, not just those caught after the patch.
Recall Category | Previous Multiplier | New Multiplier |
|---|---|---|
Pollution Bloodline spirits | 3x | 5x |
Iridescent spirits and shiny spirits | 3x | 10x |
New Combat Feature: Shiny Alert
After a Nightmare Shackles shield is broken, if the revealed spirit is shiny the game now displays a top-right prompt for two seconds and overlays a shiny icon above the spirit's head. This closes a long-standing visibility gap where players could miss shiny rolls during fast combat rotations.
Time-Limited Events (April 16)
Event | Dates | Summary |
|---|---|---|
Starlight Roaming (星光漫游) | April 17 04:00 to May 6 | Mage Lv 30, Spirit Researcher rank. Visit Starlight Leisure Park in the open world for weekly login rewards including Advanced Gulu Balls, Sage Crystal Fragments, Ability Keys, and Prism Balls. Daily flower seed challenges grant Light Prism Crystals. |
World Observation Notes (大世界观察笔记) | April 17 to April 24 | Capture spirits that meet specific height and weight requirements to earn Light Prism Crystals and Sage Crystal Fragments. |
Mechanical Cube Outbreak (机械方方大量出没) | April 17 to April 20 | Boosted wild Mechanical Cube spawns with a chance at the shiny variant. |
Traveling Merchant Restock (远行商人上新) | April 17 to April 19 | Transformation Ball (变幻球, Illusion and Mechanical coverage) added at 3,000 Roco Shells, capped at 200 per day. |
Shining Weekend | April 17 to April 20 | Double PvP victory rewards plus in-client recommended lineups. |
Egg Acceleration Day | April 17 to April 20 | Backpack hatching speed increased by 100%. |
Starlight Showdown (星光对决) | April 20 to April 27 | Scheduled high-reward PvP cup window hosted within Starlight Roaming. |
Anti-Cheat Enforcement
The patch notes explicitly called out stricter enforcement against third-party scripts and automation tools, including account-level bans for confirmed offenders. Players should avoid any tool that automates capture, movement, or combat.
May 7, 2026 Update
The May 7 update opened the fourth Destined Flower Seeds rotation with four new featured spirits, refreshed the Pica Photo Commission cycle, and added several weekend windows tied to the new event spirits. No core combat systems changed in this patch; the focus was time-limited content slotting into the closing weeks of Season 1: Dark Night Collecting Light.
Destined Flower Seeds Period 4

Period 4 introduces four new featured spirits as fixed challenge encounters. The event window runs from May 8, 2026 04:00 to May 21, 2026 04:00 and requires Magic Level 40 plus Spirit Scholar rank.
Featured Spirit | Chinese | Notes |
|---|---|---|
Magic Grass Warlock | 魔草巫灵 | First Period 4 boss. Personality-locked first-clear drop. |
Gorgeous Flower | 奇丽花 | Distinct from the wild Gorgeous Grass (奇丽草) outbreak species. |
Stilt Wader | 高脚鹬 | Bird-line encounter; multiple counter spirits viable at level 60 zero-star. |
Magic Beloved Bird | 魔眷鸟 | Fourth Period 4 boss. Multi-branch evolution counters unlock all branch rewards from a single clear. |
Clearing all four bosses in Period 4 yields up to 2,800 Light Prism Crystals depending on routing, plus Soul Imprints and personality-locked spirit drops on first-time completion. Using a colored ball (炫彩球) locks an excellent personality trait on the captured spirit reward.
Time-Limited Events (May 8)
Event | Dates | Summary |
|---|---|---|
Pica Photo Commission (皮卡摄影委托) | May 8 04:00 to May 21 04:00 | Magic Level 20+, Apprentice Mage rank. New photo checklist; rewards include limited furniture pieces. |
Gorgeous Grass Outbreak (奇丽草大量出没) | May 8 to May 11 | Magic Level 20+, Apprentice Mage rank. Wild Gorgeous Grass spawn density boost with a chance at the shiny variant. |
Traveling Merchant Restock (远行商人上新) | May 8 to May 10 | Photosynthesis Ball (光合球) at 3,000 Roco Shells each, capped at 200 per day. Tuned for efficient Gorgeous Grass captures during the outbreak window. |
Brilliant Weekend (闪耀周末) | May 8 to May 11 | Magic Level 30+, Spirit Researcher rank. Double PvP victory rewards plus recommended team templates inside the client. |
Egg Acceleration Day (孵蛋加速日) | May 8 to May 11 | Backpack hatching speed increased by 100%. |
Cosmetics (May 7)
Pica Monthly Outdoor Survey Team (野外考察队): The May monthly bundle opened May 8 04:00 and closes May 21 04:00. The themed outfit ships with magical combat VFX and exclusive battle-entrance interactions for matching spirits.
Alchemy Potion bundle: The April 24 cosmetic release closed its purchase window on May 8.
Oath Holy Knight Remembrance: Limited cosmetic bundle returned to the store rotation.
Notes (May 7)
The May 7 patch did not adjust the Light-Collecting Pass, Gulu Balls costs, or Combat System mechanics. Players still on the closing weeks of Season 1 should plan around the May 21 04:00 cutoff, when season-exclusive spirits, shiny variants, and the Season Pass and Monetization reward track close.
May 21, 2026 Update: Season 2 "Carnival Strange Tales"
Season 2, titled Carnival Strange Tales (狂欢怪谈), launches at 04:00 on May 21, 2026, immediately replacing Season 1 (Dark Night Collecting Light). The new season runs for approximately two months until mid-July 2026 and uses a circus carnival aesthetic with a red-and-black color theme for its variant forms. The new content was officially revealed in the S2 PV on May 14 and detailed in the version-update announcement posted on the official forum on May 15.
New Spirits (S2)
Season 2 adds eleven new spirits across three obtain tiers. All eleven are listed below; names are presented with their confirmed Chinese name plus the most common English rendering. As of launch some English names remain provisional until in-game text is finalized. The spirit names, tiers, and signature-ability details below come from the official pre-launch reveal for this season and should be treated as provisional until confirmed against the live version 1.01 build.
Spirit | Chinese | Tier | Notes |
|---|---|---|---|
Mechanical Curtain Ark | 机幕方舟 | Free Legendary | Season 2 free legendary spirit. Three-stage evolution. Mechanical type. Its signature passive grants "assembly" layers when allies use mechanical-type skills; at three layers, every ally skill on the team shifts one slot down, allowing the main DPS to act twice on the same turn. Obtained free through the Season 2 main story chapter. |
Snow Monster | 雪怪 | Pass Spirit | Selectable Season 2 Light-Collecting Pass spirit. Ice-related ability "Snow Messenger" applies five freeze stacks to the opponent after two ice skills are used in a battle. |
Blaze Sprayer | 爆焰喷喷 | Pass Spirit | Selectable Season 2 Light-Collecting Pass spirit. Fire-related ability applies ten burn stacks after two fire skills are used in a battle. |
Firework Duke | 烟花伯爵 | Encounter | Season 2 encounter spirit. Fire-aligned. Converts diminishing burn damage to poison damage while on the field. |
Thunder Didi | 霹雳迪迪 | Encounter | Season 2 encounter spirit. Electric or rock theme based on PV reveal. |
Disc Howler | 音碟吼 | Encounter | Season 2 encounter spirit with a phonograph or sound-disc design motif. |
Giant Drum Elephant | 巨鼓象 | Encounter | Season 2 encounter spirit with a drum-themed circus design. |
Fox-Faced Scrubber | 狐脸擦擦 | Encounter | Season 2 encounter spirit with a fox-mask circus performer design. |
Good Hat Hat | 咕德帽帽 | Encounter | Season 2 encounter spirit with a magic-hat themed design. |
Dapper Puppet | 帅帅魔偶 | Encounter | Season 2 encounter spirit, a marionette-styled illusion-type creature. |
Clown Duke | 小丑公爵 | Encounter | Season 2 encounter spirit, jester-themed. |
New Variant Forms (S2)
Season 2 ships with eighteen total variant (异色) forms split between newly-introduced season-exclusive recolors and the seasonal return of Season 1 alternates. The S2 variant theme is a red-and-black circus color palette applied across the new spirit roster and select returning shinies. The variant capture mechanic is updated this season: the previous "corrupted" outcome from Nightmare Shackles is now reframed as a "Lucky Surprise Box" reward branch when the consecutive-capture chain breaks, with the same approximate variant odds but more cosmetic and material reward variety. See Shiny and Variant Spirits for the full mechanic.
New Items (S2)
Two new capture and redemption items launch alongside Season 2.
Item | Chinese | Use |
|---|---|---|
Dazzle Ball | 炫彩球 | New Season 2 premium capture ball. Increases the chance of triggering a variant form during a successful capture, replacing the role the Prism Ball played in Season 1 for chromatic capture. |
Circus Memorial Ball | 马戏团纪念球 | Cosmetic-exchange currency item awarded by the Season 2 carnival event track. Redeemed at the Season 2 hall for limited furniture, titles, and avatar items. |
Type Rebalances (S2)
Three element families receive across-the-board enhancements at the start of Season 2. Specific per-move stat shifts will be detailed once the patch's full balance table is published, but the developer-stated targets are:
Martial type (武系) : higher physical-skill base power and improved survivability against psychic and illusion families.
Illusion type (幻系) : new utility effects on key skills, mainly around field disruption and morale manipulation.
Demon type (恶魔系) : recovery and lifesteal pass improvements that make demon-led teams more viable in long PvE fights.
Environmental refresh mechanics also receive a tuning pass. Field cycles tied to PvP encounters are intended to rotate more often, opening up more dynamic counterplay during the Radiant Competition window.
Story Event: Wisdom Press
Season 2's headline story event casts the player as a Wisdom Press (智慧出版社) intern reporter investigating circus-themed mysteries. Each chapter unlocks a clue, and publishing the assembled story yields a Kingdom Ball, 500,000 Roco-coin, and an exclusive Season 2 title. The story requires Magic Level 20+ (Apprentice Magician rank) to begin and runs for the duration of the season.
Notes (May 21)
As of the May 21 launch, Season 1 content is sunset; remaining Season 1 currencies should be spent before the season-end mail goes out. The new Light-Collecting Pass Season 2 track replaces the Season 1 pass tier with the same two-spirit selection model. The Wandering Merchant rotation and Pica Photo Commission cycles continue uninterrupted across the season transition.
May 22 to 23 Post-Launch Follow-Up
In the first 48 hours after the Season 2 launch, the development team published two community communications addressing player feedback on art changes that had shipped alongside version 1.101. The first communication walked back several model and animation adjustments that had been introduced through what the team described as non-standard internal processes. Adjustments tied to model-clipping fixes were kept because those changes resolved a separate visual bug; other art adjustments were reverted to their previous shipped state.
For specific female-protagonist victory and defeat animations in PvE and PvP, the team committed to expose a player-side customization option so each player can choose between the new and previous animations rather than the change being applied globally. The team also reaffirmed its community-standards and topic-moderation commitments as part of the same follow-up.
Season 1 Optimization Pass (Rolled Out With Season 2)
Alongside the apology, the same communication confirmed a polish pass on three Season 1: Dark Night Collecting Light systems that had drawn the most player feedback during the closing weeks of the season. These changes are live as of the Season 2 update and persist into Season 2:
Spirit Echo range expansion. The radius and per-cycle stack count of the Spirit Echo (精灵回响) cultivation mechanic were both increased, so a single echo cycle now contributes more raw material per run.
Realm Trial core-reward threshold reduction. The score threshold required to unlock the per-tier core rewards inside Territory Trial (also referenced as Realm Trial in CN sources) was lowered so the headline rewards are reachable from a wider competence band, not just from optimized PvE teams.
Cultivation material acquisition improvements. Several non-shiny cultivation material drops were increased in their primary spawn rotations, reducing the grind required to lift a non-meta spirit from base to its first competitive form.
These three changes were originally framed as "post-Season 1 follow-up" but are live in the version 1.101 build, which means they apply to ongoing Season 2 cultivation as well. Players who had paused Spirit Echo or Realm Trial grinding during the Season 1 wind-down should re-evaluate after the update.
Season 2 Update Compensation
The same communication confirmed a compensation package for the version 1.101 maintenance window. Players who had created an account, reached Magic Level 20 or higher, and updated to version 1.101 before 24:00 on May 24, 2026 received 300 Light Prism Crystals (分光晶), one Season 2 seasonal-shiny spirit egg, and 10 Wish Stars (许愿星) through the in-game mail system. The mailing window was a one-shot delivery tied to the update flag, not an event that can be claimed retroactively.
July 16, 2026: Season 3, Lead-Type Dream
The Season 3 update ran as a package-replacement maintenance from 22:00 on July 15 to 10:00 on July 16, 2026, so clients had to repatch before logging back in. It is the largest content drop since launch. The full breakdown lives on Season 3: Lead-Type Dream.
Area | What shipped |
|---|---|
New regions | Seven, all on the northern map of the Kaluoxi'a Continent: William Castle, Taojing Town, Misty Forest, Ritual Town, Crystal Forest, Golden Water Valley, and Giant's Rift. |
New world mechanics | Eternal Night and the White Moon phase (shadow-state wild spirits, energy ceiling raised to 99 then draining), plus severe-cold and scorching zones in Giant's Rift. |
New creations | Starfire Lamp (星火灯), Starfrost Lamp (星霜灯), and Pumpkin Lamp (南瓜灯), all upgradeable. |
Server-wide systems | A contribution system fed by creation levels and two statues, the Prayer Sent to the White Tree and the Sprout of the Wish Tree, granting server-wide buffs. |
Season legendary | Gal (加尔), obtained through the Spirit Fairy Tale season adventure. Two final forms: Gal and Corrupted Gal. |
Other new spirits | Eight new families and sixteen special shiny variants through Season Adventure; Walnut Prince (胡桃王子) and Centrifugal Dancer (离心舞者) on the season pass. |
Main story | A new chapter following a commission from Principal Griffin toward the source of the kingdom's transformation. |
Compensation | Prism Crystal x300 for the downtime; a Season 3 iridescent spirit egg and 20 Wish Stars for accounts registered before 24:00 on July 19, 2026 at level 20 or above. |
Balance | A wide pass across the roster: skills added through skill books, changes to skill power and energy cost, and new Lord forms attached to existing spirits. |
Upcoming Updates
The development team has confirmed an update cadence of a new season every two months and a major world update every six months. Two future milestones were publicly confirmed alongside the April 2 co-creation announcement.
Version 1.01 (Late May 2026): New Season
Season transition: Dark Night Collecting Light ends and the season 2 theme launches. The new Season Pokedex system debuts, tracking collection progress on a per-season basis.
11 or more new spirits are confirmed, expanding the dex to 358 or more base species.
18 new shiny and variant forms will arrive as collectible variants tied to the new season.
S1 shiny spirits lock out: The eight season-limited shiny spirits from Dark Night Collecting Light will close their wild capture channels at the season swap. The team has indicated possible future returns through breeding and other methods, but no dates have been given.
New season-exclusive activities and refreshed pass tracks will launch with the version.
Version 1.10 (Mid-July 2026): Major World Expansion
World map expansion opens new regions on the Kaluoxi'a Continent.
Main story update advances the seven-chapter narrative.
15 or more new world spirits and world bosses arrive with the expansion.
New challenge mode and new resonance magic system debut.
Complete seasonal content is bundled in, including a dedicated seasonal theme distinct from the 1.01 swap.
May 25-26, 2026 Update
Across May 23 and May 24 the development team completed a rollback of dozens of art issues that had shipped with the Season 2 client, including spirit riding-animation adjustments, color-part adjustments, and reports of lost expressions and lost ambient ecology. On May 26 the team published a second community communication apologizing for version-management and requirement-access process failures and reaffirming its earlier commitments. The same message confirmed work on cultivation-material scarcity, a new retrace mechanism, and an improved version-disclosure process for future patches.
Custom Action Feature
Originally scheduled for May 28, the custom action feature was implemented ahead of schedule. From the Compass menu under Settings then Display, players can choose between the new and previous versions of three action types: the alchemy-completion action, the mage-battle victory action, and the spirit-duel defeat action. The selected actions apply to alchemy crafting completion; open-air battles, certain quest mage battles, Black Witch Group battles, and event battles; sparring; and the Radiant Competition. This delivers the player-side customization option promised in the May 22-23 follow-up, so the female-protagonist victory and defeat animations are now a personal choice rather than a global change.
Time-Limited Events (Late May to June)
Event | Dates | Summary |
|---|---|---|
Worry-Relief Gacha Machine (解忧扭蛋机) | May 29 04:00 to June 12 04:00 | Magic Level 20, Apprentice Magician rank. Find the Zhizhi Mouse and use the bow action for gacha coins (six per find, twice daily), then clear the Playtime Moments challenge for additional coins. A weekly Sunday draw awards a monthly card as first prize and 100 Roco diamonds as second prize. |
Shadow Tree Outbreak (幽影树大量出没) | May 29 04:00 to June 1 04:00 | Shadow Trees gather in greater numbers and drop their disguise, responding to magic in their true form. Captures during the window carry a chance at the shiny variant. |
Starlight Showdown (星光对决) | June 1 04:00 to June 8 04:00 | A returning competitive window. Use spirits obtained during that week to compete for tiered rewards. |
Magic Carnival Outfits (魔法嘉年华) | June 5 04:00 to June 19 04:00 | The June Pica Monthly bundle. Four spirit-tied outfits with magic effects and exclusive battle-entrance interactions for Good Hat Hat, Giant Drum Elephant, Firework Duke, and Clown Duke. |
Fair Dove Outbreak (公平鸽大量出没) | June 5 04:00 to June 8 04:00 | A weekend mass appearance. Boosted wild Fair Dove (公平鸽) spawns across the world with a chance at the shiny variant. Requires Magic Level 20 and the Apprentice Magician rank. |
Xiaoye Outbreak (小夜大量出没) | June 12 04:00 to June 15 04:00 | A weekend mass appearance. Boosted wild Xiaoye (小夜) spawns across the world with a chance at the shiny variant. Requires Magic Level 20 and the Apprentice Magician rank. |
Spirit Hugging Group (精灵抱抱团) | Late May to June 4 | A collection drive. Completing a featured spirit's collection awards an Ability Key, and assembling all members grants a group bonus. Requires Magic Level 20 and the Apprentice Magician rank. Two Spirit Hugging Group windows run across Season 2. |
Territory Trial (领地试炼), Season 2 Period | Late May to mid-June | The high-difficulty 2v2 trait-sharing gauntlet returns for its first Season 2 period. Requires Magic Level 50 and the Spirit Scholar rank. Rewards Leader Transformation materials, Light-Splitting Crystals, and Soul Imprints. |
June 5, 2026 No-Downtime Update
On June 5, 2026 the team shipped a no-downtime update. The June Pica Monthly Magic Carnival outfit bundle went on sale, while the Deep Sea Gift bundle and the Goodnight Pajama Party outfit were retired from the store. The same update continued the investigation and rollback of art-presentation issues that were inconsistent with the Season 1 build, extending the corrections the team had been making since the Season 2 launch. The undisclosed-change concerns that followed the Season 2 update resurfaced in the community around this no-downtime patch, and the team reiterated its commitment to a clearer version-disclosure process.
June 18, 2026 Update
The June 18, 2026 update added the spirit Fan Eagle (凡鹰) as an obtainable catch, introduced a new star-class Magic System skill, opened the Echo of the Ordinary Feather event arc, and shipped a balance pass led by a power cut to the Dive skill. The update ran as a no-downtime hot update.
New Spirit and Skill (June 18)
Fan Eagle (凡鹰) becomes obtainable this patch. It features the signature skill Dive (俯冲), a physical move with +1 priority and a 7 energy cost. The same patch reworked Dive (see Balance below).
Hypnosis (催眠术) is added as a new star-class magic. It launches shimmering star dust from the caster's fingertips that bursts on the target, applying a 12-second stun that prevents the target from using skills. Star-class magic slots into the same advanced casting layer described on the Magic System page.
Time-Limited Events (June 18)
The Echo of the Ordinary Feather arc and its companion events run from June 19 to July 10, 2026.
Event | Dates | Summary |
|---|---|---|
Echo of the Ordinary Feather (凡羽掠影) | June 19 to July 10 | Story arc. Completing the 凡羽掠影 quest line unlocks two new modes: Feather Brawl (羽毛大乱斗) and the Fan Eagle Challenge (凡鹰挑战). |
Destined Seeds (命定花种) | June 19 to July 10 | Featured-encounter challenge. Capture Phantom Spirit Mushroom (幻影灵菇), Fearful Crying Mushroom (怖哭菇), and Wandering Mouse (流浪鼠). |
Pika Photography Commission (皮卡摄影委托) | June 19 to July 10 | Refreshed photo-task checklist with limited furniture rewards. |
Themed Photography Contest (主题摄影评选赛) | June 19 to July 10 | Community photo-submission competition. |
Little Unicorn Outbreak (小独角兽大量出没) | June 19 to June 22 | Boosted wild Little Unicorn spawns with a chance at the shiny variant. |
Jelly Pear Outbreak (菊花梨大量出没) | June 26 to June 28 | Boosted wild Jelly Pear (菊花梨, Cute-type) spawns with a chance at the shiny variant. One of the better weekend farming windows for the line. |
Feather Brawl Details (June 18)
Feather Brawl (羽毛大乱斗) runs daily from 10:00 to 23:00 at Peter Avenue. Touching the scattered Phantom Potion bottles (幻形魔药瓶) transforms a player into one of three forms: Koola (可立鸡, +12 Extraordinary Feathers per minute), Jelly (果冻, +6 per minute), or Purple-Feather Hawk (紫翎鹰, which earns +12 by catching a player in Koola form). Each player can collect up to 120 Extraordinary Feathers (非凡之羽) per day, with the count resetting at 04:00. Feathers are spent at the Extraordinary Shop on a Fan Eagle collectible share-card, name card, and other items. The companion Fan Eagle Challenge (凡鹰挑战) awards Fan Eagle Seals (凡鹰印记) for clearing combat stages. After the event ends, leftover Extraordinary Feathers convert to Roco Shells at 1:1600 and Fan Eagle Seals at 1:32000.
Balance and System Changes (June 18)
Change | Detail |
|---|---|
Dive (俯冲) power | Reduced from 170 to 105. The move keeps its 7 energy cost and +1 priority. |
Time Recall (时光回溯) | Optimized to 36 retraces per period, giving players more rewind attempts before the cap. |
Season Pass friendship requirement | The friend-relationship time needed for a season-pass track was lowered from 12 hours to 4 hours. |
New Items and Cosmetics (June 18)
The patch added Extraordinary Feathers (非凡之羽) and Fan Eagle Seals (凡鹰印记) as event materials tied to the Fan Eagle arc, plus the Dream Mirror Wandering (梦镜流浪) themed robe set.
July 2-3, 2026 Update
The early-July updates ran the season-end sprint ahead of the Season 3 transition. On July 2 the team pushed a season-end sprint pass, and on July 3 a timed Spirit Fox mass-spawn weekend opened alongside a new Pica Monthly cosmetic bundle.
Time-Limited Events (July 3)
Event | Dates | Requirements | Summary |
|---|---|---|---|
Spirit Fox Mass-Spawn (灵狐大量出没) | July 3 04:00 to July 6 04:00 | Magic level 20, promoted to Apprentice Magic Student | The Spirit Fox family spawns in large numbers across the world, with an increased chance to encounter its shiny (异色) variant. |
Pica Monthly: Orchestra Concerto (乐团协奏曲) | July 3 04:00 to July 16 04:00 | None | Parent-child cosmetic bundle with magic battle effects. Featured spirits: French Horn Fish (圆号鱼), Trampoline Squirrel (蹦床松鼠), Cava Heavy (卡瓦重), and Lira Ray (里拉鳐). |
Season 3, titled Lead-Type Dream (铅字幻梦), is confirmed to launch on July 16, 2026, timed to the original browser game's anniversary. It remains in preview and is not yet live in the current build.
July 10, 2026 Update
On July 10, 2026 the team opened the Season 3 anniversary pre-heat sprint ahead of the Lead-Type Dream season. The pre-heat runs until the Season 3 launch on July 16 and layers login and hatching rewards on top of the closing Season 2 content. It also began the Season 2 wind-down, which resets the retiring Season 2 systems before the swap.
Time-Limited Events (July 10)
Event | Dates | Requirements | Summary |
|---|---|---|---|
Anniversary Pre-Heat (周年预热) | July 10 to July 16 | None | Opening the pre-heat grants Prism Balls, a cross-platform reservation gift pack, and a limited spirit egg. |
Login Prism Ball Welfare | July 10 04:00 to August 10 | None | Logging in each day awards free Prism Balls in bulk through the pre-heat and into the Season 3 window. |
Blackened Guardian Hatch Boost (黑化守护者) | July 10 to July 16 | None | The incubation probability for the three Blackened Guardians is temporarily raised. |
Two new capture balls arrived ahead of Season 3: the Season 3 Ball (S3赛季球) and the Glare Prism Ball (炫彩棱镜球). Switching to the Season 3 ball refunds spent Gulu Balls at a 1:1 rate, capped at 1,000 for the season and limited to the attribute balls and Advanced Gulu Balls covered by the swap. Prism Balls are not refunded.
The Season 2 wind-down also began. Before 24:00 on July 15, Season 2 Circus tokens (马戏团代币) and other retiring Season 2 systems reset, and unspent tokens can no longer be exchanged for rewards after that cutoff. Players should spend remaining Season 2 currencies before the July 15 deadline.
See Also
Roco Kingdom: World - main game page with development timeline
Season 2: Carnival Strange Tales - dedicated Season 2 hub page
Season 1: Dark Night Collecting Light - ongoing seasonal content
Gulu Balls - current ball costs and recipes
Shiny and Variant Spirits - rate mechanics and farming
Territory Trial - endgame 2v2 gauntlet
Spring Family - new co-created Grass-type family
Starlight Leisure Park - Starlight Roaming event hub