Overview
Spirits (精灵) are the magical creatures at the core of every player's adventure in Roco Kingdom: World. A total of 347 base spirits are catalogued at launch, spread across 18 standard element types plus 3 special Divine types. Including regional form variants, the total count exceeds 460. Each spirit has unique behaviors, personality quirks, and evolution paths. Every single spirit in the game is obtainable entirely through gameplay without spending real money.
Element Types
The 18 standard element types in the game are:

Type | Chinese | Type | Chinese | Type | Chinese |
|---|---|---|---|---|---|
Normal | 普通 | Light | 光 | Grass | 草 |
Fire | 火 | Water | 水 | Phantom | 幽 |
Poison | 毒 | Ice | 冰 | Electric | 电 |
Wing | 翼 | Bug | 虫 | Ground | 地 |
Evil | 恶 | Illusion | 幻 | Dragon | 龙 |
Martial | 武 | Mechanical | 机械 | Cute | 萌 |
Three additional Divine types exist outside the standard matchup chart. Divine-type interactions are unaffected by nebula weather effects.
Regional Forms
Many spirits have regional form variants that adapt to different biomes. When a spirit inhabits a specific region for an extended period, it may develop a regional form with altered typing, different stats, and sometimes a unique appearance. Regional forms count as separate Pokedex entries.

Board Shell (板板壳) series: Water variants with shedding forms in coastal regions
Snow Bird (雪绒鸟) series: Wing variants with spring, summer, and autumn seasonal appearances
Stone Skin Lizard (石肤蜥) series: Ground variants adapted to mountain environments
Sea Helmet Bug (海盔虫) series: Water/Poison variants found in deep-sea zones
Star Light (小星光) series: Electric variants with energy form changes
Spirit Tiers
Spirits are generally categorized into tiers based on their base species values, traits, and competitive viability:

Tier | Description | Examples |
|---|---|---|
Spirit Kings | Highest rarity. Cannot be wild-caught. Require dungeons and quest chains. | Spirit Kings (various types) |
Legendary | Extremely rare. Often boss encounters or event rewards. | Dragon Breath Palthes (龙息帕尔) |
Rare | Difficult to find. Specific locations or conditions required. | Green Grass Spirit (绿草精灵), Nightmare Eve (朔夜伊芙) |
Common | Widely available in the wild. Foundation of most teams. |
Species Values
Every spirit has fixed base species values (种族值) across six stats: HP, Physical Attack, Physical Defense, Special Attack, Special Defense, and Speed. Species values cannot be changed through normal gameplay; the only way to boost them is through spirit breakthrough. Some notable stat leaders at launch:

Stat Category | Top Spirit | Value |
|---|---|---|
HP | Fluff Fairy (绒仙子) | 162 |
Speed | Butterfly Form (化蝶) | 140 |
Special Attack | Small Unicorn (小独角兽) | 167 |
Physical Defense | Podossi (波多西) | 170 |
Overall (Awakened) | Awakened Dimo (觉醒迪莫) | 775 |
Capturing Spirits
Wild spirits can be captured using Gulu Balls. Approach from behind for a doubled capture success rate. Using element-specific Spirit Fruits to lure specific species increases spawn rates: first placement has roughly 40% attract rate, second placement 60%, and third placement 80%.

Collection Rewards
The Pokedex system awards substantial experience and resources for each new species registered. At higher levels (30+), capturing new species for Pokedex rewards becomes one of the most efficient progression methods in the game.