Version 1.10 Roadmap
Version 1.10 is Roco Kingdom: World's mid-July 2026 major world update. Adds 15 or more new world spirits and bosses, world map expansion, main story advance, a new challenge mode, and new resonance magic. Covers confirmed content and the six-month major-update cadence.
On This Page
This update has shipped. Version 1.10 went live on July 16, 2026 as Season 3: Lead-Type Dream. That page carries the confirmed contents; the roadmap below is preserved as the pre-release record, and the notes on it flag where the shipped build differed from what had been announced.
Overview
Version 1.10 is the first major world update of Roco Kingdom: World. It shipped on July 16, 2026 and represents a substantially larger content drop than the two-month seasonal swap pattern of Version 1.01. The update cadence for major world updates is every six months, so 1.10 is the larger companion release after the launch cycle.

Confirmed Schedule
Property | Value |
|---|---|
Launch target | Mid-July 2026 |
Cadence | Major world update every six months |
Prior update | Version 1.01 (late May 2026) |
Version number scheme | Season swaps bump second digit (1.01, 1.02, etc.); major world updates bump major digit (1.10) |
Confirmed Content
World Map Expansion
Version 1.10 expands the Kaluoxi'a Continent with new regions. The expansion is confirmed to add new wild biomes, hidden capture points, and adjacent travel links to existing regions. The shipped update opened seven named regions on the northern map: William Castle (威廉古堡), Taojing Town (淘晶镇), Misty Forest (迷雾之森), Ritual Town (仪式镇), Crystal Forest (结晶森林), Golden Water Valley (金水河谷), and Giant's Rift (巨人裂谷).
New Spirits and Bosses
15 or more new world spirits added to the dex.
New world bosses tied to the expanded region. Bosses are expected to follow the Season 1 leader-transformation and 2v2 Territory Trial format, but expanded rosters could introduce new challenge formats.
Seasonal content bundled with the world update, distinct from the 1.01 season theme.
Main Story Advance
The main storyline continues past the Season 1 seven-chapter campaign. Version 1.10 adds a new main-story arc with story dungeons, new named NPCs, and narrative events. Players who have cleared the Season 1 main story can immediately access the new content; new players who are still progressing will find the 1.10 chapters gated behind completing earlier chapters.
New Resonance Magic
A new resonance magic system was expected with 1.10. The shipped update notice does not mention it, so treat it as unconfirmed until it appears in a build. Resonance magic is distinct from the existing magic system and introduces new traversal, environmental-interaction, or combat effects that connect spirits across biomes. Exact mechanics are not yet confirmed.
New Challenge Mode
A new challenge mode is confirmed alongside the world expansion. It extends the existing Territory Trial and Battle Theater endgame formats with a new difficulty tier tuned for expanded rosters.
How to Prepare
Complete the Season 1 main story chapters. Version 1.10 advances the narrative, so clearing the seven-chapter launch campaign is a prerequisite for accessing the new story beats.
Level spirits to at least the 1.01 season's endgame tier. New world bosses are tuned for post-season-two rosters, so under-leveled teams struggle.
Save a mix of Roco Shells and Wish Stars. New content typically adds vendor lines that cost both currencies; a balanced reserve avoids last-minute rushes.
Stockpile mature breeders. World expansions frequently introduce breeding-compatible new spirits, and having proven parents ready shortens the time to a viable 1.10 team.
Pre-Anniversary Reveal (May 31, 2026)
Ahead of the original browser game's anniversary, the team released an early preview of the Version 1.10 content. The details below are officially announced but had not yet shipped to the live build as of early June 2026, so treat them as confirmed-upcoming rather than current in-game data.
Season 3 timing: Season 3 is targeted for around July 16, 2026, aligned with the anniversary version.
William Castle (威廉古堡): The new July map was named. Its featured legendary is described as a combination form, and the region adds six themed spirits, including darkened forms of existing spirits such as Storm Bird and a butterfly-line spirit.
New legendary spirit: A high-speed legendary was previewed with a race-value total around 627, strong dual-attack and movement-speed stats, and a low health pool that marks it as a glass-cannon sweeper. Its signature trait lets a switch-in swiftness effect trigger twice, casting its skill automatically when it enters battle, in a role compared to Demon Wolf.
New resonance magic: Three of the new resonance magics were previewed: a Water option that removes energy cost for the turn, a Fire option that raises skill damage by half, and a Grass option that recovers health each turn. A fourth was teased without details.
These previews refine the earlier roadmap entries below, where region names and resonance mechanics were still unannounced. Final stats and names remain provisional until the update ships and in-game text is confirmed.
Season 3: Lead-Type Dream (Confirmed for July 16, 2026)
Ahead of launch, the team confirmed that Version 1.10 arrives as Season 3, titled Lead-Type Dream (铅字幻梦), on July 16, 2026, timed to the original browser game's anniversary. The details below come from official previews and are not yet live in the current build.
Property | Value |
|---|---|
Season name | Lead-Type Dream (铅字幻梦) |
Launch date | July 16, 2026 (anniversary sync) |
Season length | About 115 days, projected to end around early November 2026 |
New map | William's Castle (威廉古堡), plus partial volcano-layer areas |
Region change | Snow-mountain and forest content consolidated into Giant's Rift (巨人裂谷), with three named bosses: Fire Giant (火巨人), Ice Giant (冰巨人), and Forest Giant (森巨人) |
New mechanic | Four Resonance Magics (共鸣魔法); the first linkage between the mobile game and the original browser game |
Legendary spirits | Gal (加尔) and Sky-Patrol Illusion Star (巡天幻星) |
Battle Pass spirits | Centrifugal Dancer (离心舞者) and Walnut Prince (胡桃王子) |
New spirits | Around 14 this season, plus a returning classic spirit and an exclusive volcano form for Kava (卡瓦) |
These are preview details subject to change before the July 16 launch. Dedicated pages for the new season, map, and spirits will be added once Season 3 is live.
See Also
Version 1.01 Roadmap - preceding late May 2026 season swap
Patch Notes - complete update history
World Map and Locations - current continent overview
Magic System - baseline magic mechanics