Anomalous Type Overview
The Anomalous element controls paranormal and psychic energy. Anomalous Animon manipulate the mind and the battlefield, with a move pool full of psychic strikes, stat theft, and field control such as a dimension that boosts Anomalous moves while weakening Chakra ones. Anomalous is one of the thirteen elements listed on the All Elements page.
Type Matchups and Weaknesses
LumenTale decides effectiveness per species, so two Anomalous Animon can be weak to different things. Scan a specific Anomalous Animon in battle to read its matchups. See Type Effectiveness Explained for the scanning system and Hidden Types Explained for the secondary element these creatures may carry.
Anomalous Animon
These Animon are associated with the Anomalous element as a main type or Hidden Type. Megamitosa is confirmed as a Virus Animon with an Anomalous Hidden Type, Almyuna is an Ice Animon with an Anomalous Hidden Type, and Mushwick is an Anomalous Animon whose Hidden Types include Virus and Fire.
No. | Animon |
|---|---|
003 | |
026 | |
027 | |
033 | |
034 | |
035 | |
054 | |
058 | |
059 | |
060 | |
071 | Veveso (Horrens) |
074 | |
079 | |
105 | |
106 | |
116 | |
117 | |
119 | |
120 |
Anomalous-Type Moves
Move | Category | PWR | ACC | Cost | Effect |
|---|---|---|---|---|---|
Bait | Status | 0 | 100 | 1 | The user baits the target, sneaking up on and striking it every time it attacks an ally. |
Deviant Dimension | Status | 0 | 100 | 3 | The user harnesses its psychic powers to create a dimension where Anomalous-type skills are boosted, and Chakra-type skills are weakened. |
Ectoplasm | Status | 0 | 15 | 2 | - |
Esper Beam | Special | 120 | 100 | 3 | - |
Gravikinesis | Status | 0 | 100 | 3 | - |
Mental Strike | Special | 45 | 100 | 3 | The user focuses its psychic powers, triggering a splitting headache in the target and those around it. |
Psycho Slash | Physical | 85 | 100 | 3 | - |
Soul Transfer | Status | 0 | 100 | 3 | The user harnesses its psychic powers to steal stat changes from the target. |
Spirit Strike | Physical | 60 | 100 | 2 | The user summons the power of the spirits, striking the enemy with force. |
Startle | Status | 0 | 100 | 2 | The user startles the target, reducing its Agility. |
Trance | Status | 0 | 100 | 2 | The user enters a state of deep meditation for three turn cycles, after which all of its stats are greatly increased. |
Trick | Status | 0 | 100 | 3 | The user harnesses its psychic powers to play a trick, swapping the HP of two random Animon. |
Vile Wave | Special | 40 | 100 | 3 | The user unleashes a psychic wave that attacks the target, temporarily confusing it and increasing the cost of its next action. |
Wrathful Spite | Status | 0 | 100 | 3 | The user unleashes rage accumulated during the battle, inflicting damage on the enemy proportional to the damage the user has received. |