Overview
Nanafin is a Water type Animon in LumenTale: Memories of Trey, recorded as Animon No. 050. It carries the Felicis Attribute, which lets it slightly heal its allies after attacking. Schools of Nanafin can be spotted all over Talea, and each school gives off a unique, sickly-sweet aroma produced by the scales of every member. These distinctive scents let schools of Nanafin recognize each other.
Type and Weaknesses
As a Water Animon, Nanafin draws on the strengths and weaknesses of its element. LumenTale sets effectiveness per species rather than from a single fixed chart, so scan Nanafin in battle to confirm its exact weaknesses and resistances. See Type Effectiveness Explained for how scanning works.
Attribute | Effect |
|---|---|
Enables an Animon to slightly heal its allies after attacking. |
Evolution Line
Nanafin is not part of an evolution line. It does not evolve from or into another Animon.
Locations
Locations |
|---|
Skills Learned by Level Up
Lv. | Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|---|
1 | Pound | None | Physical | 50 / 100 / 1 |
1 | Pat | None | Status | 0 / 100 / 1 |
5 | Hydro Jet | [[Water Type | Water]] | Special |
8 | Treatment | None | Status | 0 / 100 / 2 |
14 | Aqua Strike | [[Water Type | Water]] | Physical |
16 | Aquaslide | [[Water Type | Water]] | Physical |
17 | Vigourcure | [[Grass Type | Grass]] | Status |
20 | Hydrotherapy | [[Water Type | Water]] | Status |
23 | Encourage | None | Status | 0 / 100 / 3 |
29 | Mud Jet | [[Geo Type | Geo]] | Special |
32 | Riptide | [[Water Type | Water]] | Special |
35 | Hydro Vortex | [[Water Type | Water]] | Special |
Other Skills Learned
Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|
Field Sweep | None | Status | 0 / 100 / 2 |
Nonsense | None | Special | 35 / 100 / 2 |
Delta Blast | None | Special | 85 / 100 / 4 |
Bacterial Smash | [[Virus Type | Virus]] | Physical |
Sprouting Blow | [[Grass Type | Grass]] | Physical |
Absorb | [[Grass Type | Grass]] | Special |
Raging Torrent | [[Water Type | Water]] | Physical |
Patch | [[Data Type | Data]] | Status |
Water Bomb | [[Water Type | Water]] | Special |
Magna Parma | [[Ancient Type | Ancient]] | Status |
Vaccine | [[Virus Type | Virus]] | Status |
Tonic Water | [[Water Type | Water]] | Status |
Game Data
Field | Value |
|---|---|
Animon No. | 050 |
Height | 0.27 - 0.51 m |
Weight | 11 - 19 kg |
Quirks
Quirk | Effect |
|---|---|
Parting Gift | The Animon cures itself and its allies when it leaves the battlefield. |
Heal Charge | Increase the damage of the next attack based on healing provided to allies. |