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Mobile Launch: April 17, 2026
April 14, 2026 at 05:26 PM
Initial version for mobile launch on April 17, 2026 with pre-download opening April 15
Honor of Kings: World launches on mobile platforms on April 17, 2026. This follows the PC public beta that went live on April 10, 2026, and completes the game's three-client launch on PC, iOS, and Android. Pre-download for the mobile client opened on April 15, 2026 at 8:00 AM Beijing Time, per the official announcement carried by IT之家 (ithome.com article 938469) and the official TapTap moment 792168305296146612 on April 10, 2026.
The mobile build is not a separate product. It shares the same server environment, the same account system, and the same progression as the PC build through cross-platform support. A player who started in the prologue on PC on April 10 can continue the same save on mobile on April 17 without re-grinding or re-rolling.
Platform | Phase | Date | Beijing Time |
|---|---|---|---|
iOS / Android | Pre-registration open | April 22, 2025 | Not specified |
iOS / Android | Pre-registration closed | April 10, 2026 | At PC launch |
iOS / Android | Mobile pre-download open | April 15, 2026 | 08:00 |
iOS / Android | Mobile launch | April 17, 2026 | To be announced |
All platforms | S0 Season end | To be announced | Not announced |
Mobile client sizes and minimum device requirements are tuned for current-generation flagship phones. Tencent's messaging in the mobile launch announcement reuses the same values published for the February 2026 Zhengming Test mobile build, with optimization improvements applied since the test.
Platform | Minimum OS | Approx. Client Size | Recommended Silicon |
|---|---|---|---|
iOS | iOS 15 or later | ~28 GB | Apple A14 Bionic or later |
Android | Android 11 or later | ~25 GB | Snapdragon 8 Gen 1 class or newer |
Android (target tier) | Android 13 or later | ~25 GB | Snapdragon 8 Gen 2 class for 60 FPS High |
At the recommended tier, the game targets 60 frames per second on High settings. On mid-range devices (Snapdragon 7 Gen 2 class or older), dynamic resolution scaling keeps the frame rate stable by reducing internal resolution and dropping select visual effects. There is no cloud gaming fallback built into the mobile client itself, but players on underpowered devices can switch to the Tencent Cloud Gaming client as a separate app.
The core promise of the three-client launch is full cross-save and cross-play. From April 17, 2026 onward, any single account can be used to log in on PC, iOS, or Android, and all progress is persisted on the server side. Specifically, the following are shared across platforms:
Account level and Yuan Liu Level
All Resonance bond levels and unlocks
Jingpo currency balance and purchased cosmetics
Battle Pass progress and season S0 rewards
Main story and side quest progress
Cosmetics, outfits, and housing layout
PvP matchmaking pools also unify across platforms. A PC player can face a mobile player in Martial Duel or Void-Territory Clash ranked modes. Because PvP modes are stat-normalized, platform of origin does not give a balance advantage.
The mobile build ships with a few features tuned specifically for touch input and portable play:
On-screen virtual joystick with customizable layout and button sizing
Gyroscope aiming for bow-based Resonances like Jialuo
Auto-path finding for main quest objectives, with option to toggle off
Simplified photo mode with touch-friendly pose and lens controls
Bluetooth controller support for iOS 16 and Android 12 or later
Battery and thermal modes that trade frame rate for sustained performance
All S0 Season launch content is present on mobile from April 17, 2026. This includes all 11 launch Resonances, the full main story arc through the Jixia Interlude, all PvP modes, four-player co-op bosses, housing, crafting, and cooking. There is no content gap between endpoints at launch.
Mobile players who pre-registered the game receive the full pre-registration reward bundle on first login. Players who pre-registered but had logged in first on PC can still claim all rewards on mobile since rewards are account-bound, not platform-bound. The starter cosmetic outfit, initial Jingpo, mount skin, and 'Founding Primaera' title all appear in the inbox of the shared account on first mobile login.
Based on community reporting during the April 10 to 15 PC window, the most frequently raised questions about the mobile launch are:
Thermal throttling on sustained open-world exploration, especially on older Snapdragon 8 Gen 1 devices. Tencent has not published a mitigation path beyond the battery and thermal mode toggle.
Touch-control combo timing for the perfect-dodge and red-light counter systems, which on PC use dedicated dodge and counter inputs. On mobile these share screen real estate with basic attacks, raising the mechanical skill ceiling.
Storage consumption of about 25 to 28 GB, which is large for players with 128 GB devices. There is no 'lite' or 'on-demand' asset streaming mode at launch.
Cross-platform PvP matchmaking concerns that mobile players face a disadvantage against PC in ranked modes. TiMi has not responded to these concerns with a platform-split matchmaking option.
Primary sources for this article are the IT之家 April 10, 2026 announcement (article 938469), the official TapTap moment 792168305296146612 (mobile staff launch post), and the cross-posted Weibo announcement from the official @王者荣耀世界 account on April 10, 2026. Device requirement details are from the Zhengming Test mobile system requirements documentation updated for public release. Cross-save confirmation is from the April 11, 2026 launch-day Q&A thread ('师姐问答').