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Swampsharks are large, predatory reptiles native to the swamps around the Valley of Mines.
Skeleton Mages are undead spellcasters that haunt the catacomb maze beneath the Colony's old structures.
Bloodflies are aggressive insect swarmers that live in the swamps and humid lowlands of the Valley of Mines.
Shadowbeasts are large, moose-like predators confirmed for Gothic 1 Remake. They appear in the Nyras Prologue demo as part of the starting-area wildlife.
Skeletons are undead enemies that show up later in Gothic 1 Remake.
Snappers are fast, lizard-like predators native to the Valley of Mines.
Minecrawlers are carapace-armoured insect predators that swarm inside the mines of the Valley of Mines.
Orcs are an intelligent, martial species at war with the Kingdom of Myrtana.
Trolls are massive, territorial brutes that appear in Gothic 1 Remake as part of the Colony's late-game wildlife.
Meatbugs are docile, grub-like creatures used as a food source in the Colony. Alkimia named them directly in the Valley of Mines atmosphere copy.
Molerats are burrowing mid-sized predators in the Valley of Mines. Alkimia published remake concept art and a "First Look at Molerat Combat" gameplay reveal.
Goblins are small, opportunistic creatures confirmed for Gothic 1 Remake. Alkimia published a dedicated dev update detailing their loadout and combat role.
Scavengers are flightless, ostrich-like predators that roam the Valley of Mines.
Mud is a returning wildlife creature explicitly named by Alkimia Interactive as part of the Gothic 1 Remake's Colony atmosphere.