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Lost City of Mayda
June 3, 2026 at 09:18 PM
Added dungeon details and notable drops
The Lost City of Mayda, also written Maïda, is a fallen city that has become one of Farever's named dungeon instances. It sits within Meridion, a sub-region of Skover Island, and it served as the climactic dungeon of the game's demo.
The city has long since fallen, and the Nepsids have moved in. The fish-people made their home around Mayda and left their mark across the surrounding lands, so the ruins are firmly enemy turf by the time you arrive.
Hidden somewhere inside is a secret orb, one of the collectibles tied to completion goals in the world. As an instance, Mayda follows the standard Instances rules: a party of one to four players, with the strongest loot reserved for those who clear it. See Dungeons and Instances for the full system.
A quick reference for this instance: where it sits in the world, who holds it, the level it is tuned for, and the boss waiting at the end.
Detail | Value |
|---|---|
Region | |
Type | Full Dungeon |
Controlling Faction | Manfish |
Recommended Level | Level 5 |
Boss | Nepsilon |
Clearing this instance can reward the following standout gear, alongside crafting materials and lower-rarity loot. Drop rates vary, and the hardest tier yields the strongest versions.
Ghost Clams of the Low Tide
Iron Fins of the Leviathan
Antelimbian Wingfish
Fin Armor
Jacket of the Last Pirate
Charm of the Fisher King