Overview
Slash and Sling is a melee combat skill in Crimson Desert, exclusive to Oongka. It belongs to the Stamina (Blue) branch of the skill tree.

Skill Details
Detail | Info |
|---|---|
Character | |
Skill Tree | Stamina (Blue) |
Category | Melee Combat |
Cost | 50 Stamina |
Move forward after charged Slash | |
How to Unlock | Requires Slash Lv 2. |
Prerequisites | Slash Lv 2 |
Effect
Move forward after a successful charged Slash to follow up with a spinning grab throw. The momentum from the Slash carries into a grappling throw that sends the enemy flying.
Combat Tips
Slash and Sling combines Oongka's weapon skills with his grappling strength. After landing a charged Slash, push forward immediately to trigger the throw. The throw deals additional damage and repositions the enemy, which is useful for throwing targets into groups or off ledges.
See Also
For a full list of abilities, see the Skills page. Related topics: Combat System, Abyss Artifacts.
Follow-Up Input
Slash and Sling is a conditional follow-up that is only available after a successful charged Slash. Hold the Slash button to charge, release on an enemy to land the heavy cut, and then push the left stick forward immediately after contact. Oongka carries the momentum into a spinning grab throw that launches the enemy forward.
Because the follow-up needs the charge, you cannot chain Slash and Sling from a quick tap Slash; the heavy charge is what generates the spin momentum. The 50 Stamina cost covers the whole sequence.
Requirements
Requirement | Detail |
|---|---|
Character | |
Skill Tree | Stamina (Blue) - Blade Techniques branch |
Parent Skill | Slash Level 2 |
Cost to Unlock | |
Stamina Cost | 50 Stamina |
Control Input | Move forward after a charged Slash |
Oongka Slash Tiers
Level | Upgrade |
|---|---|
Slash Lv 1 | Slash - base dual-wield slash |
Slash Lv 2 (Slash and Sling) | Charged Slash into spinning grab throw |
Slash Lv 2 (Hack and Slash) | Hack and Slash - combo extension |
Slash Rend Armor - ignores Super Armor |