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Black Myth: Wukong, the first game in the Black Myth series and the predecessor to Black Myth: Zhong Kui.
Zhong Kui, the protagonist of Black Myth: Zhong Kui — the ghost-catching god of Chinese Taoism and folklore.
Yang Qi, the art director and co-founder of Game Science who conceived Black Myth: Zhong Kui.
Overview of Black Myth: Zhong Kui, the second game in Game Science's Black Myth series.
The Black Myth series — Game Science's franchise of action RPGs rooted in Chinese mythology.
Game Science, the Chinese development studio behind the Black Myth series.
Taoist exorcism traditions — the rituals, tools, and practices that may inform Black Myth: Zhong Kui's combat.
The tradition of Zhong Kui devouring ghosts in Chinese art, literature, and folk religion, and its connection to Black Myth: Zhong Kui.
A thousand years of Zhong Kui paintings — from Wu Daozi's lost original to the game's modern reimagining.
The Gamescom Opening Night Live reveal of Black Myth: Zhong Kui on August 19, 2025.
Unreal Engine 5 and the technical foundations of Black Myth: Zhong Kui.
Meng Po, the goddess of forgetfulness who serves the Soup of Oblivion to souls before reincarnation.
The potential cooking mechanic in Black Myth: Zhong Kui, teased by the Chinese New Year 2026 video showing yaoguai prepared as food.
The Ten Courts of Hell in Chinese mythology, each presided over by a different Yama King.
Zhong Kui in film, television, other video games, and performance traditions.
Du Ping, Zhong Kui's loyal friend who arranged his burial and later married his sister.
The legendary dream of Emperor Xuanzong that established Zhong Kui as the demon queller, inspiring a thousand years of art and folklore.
The ghost-slaying Dipper Sword wielded by Zhong Kui, and the fan that accompanies it.
Monster hunting in Black Myth: Zhong Kui, covering the game's core premise of vanquishing ghosts and supernatural enemies.
The title of King of Ghosts (gui wang), Zhong Kui's supernatural rank and the foundation of his authority over the spirit world.
The Naihe Bridge, the three-tiered crossing between punishment and rebirth in the Chinese underworld.
Diyu, the Chinese underworld — a layered bureaucracy of the dead that forms the cosmological backdrop of Black Myth: Zhong Kui.
Youdu, the Dark Capital of the Chinese underworld — the seat of the afterlife's government.
Yanluo Wang, the King of Hell in Chinese mythology who appointed Zhong Kui as the King of Ghosts.
The Tang dynasty setting and aesthetic of Black Myth: Zhong Kui, blending historical Chinese architecture with supernatural and mechanical design elements.
Feng Ji, the CEO and co-founder of Game Science who created the Black Myth series.
The tiger mount ridden by Zhong Kui in classical art and the Gamescom trailer.
The six-minute in-engine Black Myth: Zhong Kui special released for Chinese New Year 2026.
The mythological origin of Zhong Kui: a brilliant scholar who aced the imperial examinations, was rejected for his appearance, and became the King of Ghosts.
Expected combat system and gameplay mechanics in Black Myth: Zhong Kui.
Confirmed platforms, release timeline, and development status of Black Myth: Zhong Kui.
The Tang Dynasty imperial examination system — the context for Zhong Kui's tragic origin story.
Monster Hunting
King of Ghosts
Taoist Exorcism
Cooking System
Naihe Bridge
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