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Gear Project is Game Freak's internal initiative that encourages employees to pitch original game concepts outside the Pokemon franchise, producing titles like HarmoKnight, Tembo, and Beast of Reincarnation.
Colonies are the surviving human settlements in Beast of Reincarnation's post-apocalyptic Japan, isolated communities connected by dangerous paths through Blight-corrupted wilderness.
Beast of Reincarnation launches day one on Xbox Game Pass across Console, PC, and Ultimate tiers, with Xbox Play Anywhere and Cloud Gaming support.
Game Freak is the Japanese developer of Beast of Reincarnation, founded in 1989 by Satoshi Tajiri. Best known as the creators of Pokemon, this is their most ambitious non-Pokemon project.
Gear Project is Game Freak's internal initiative that encourages employees to pitch original game concepts outside the Pokemon franchise, producing titles like HarmoKnight, Tembo, and Beast of Reincarnation.
Colonies are the surviving human settlements in Beast of Reincarnation's post-apocalyptic Japan, isolated communities connected by dangerous paths through Blight-corrupted wilderness.
Beast of Reincarnation launches day one on Xbox Game Pass across Console, PC, and Ultimate tiers, with Xbox Play Anywhere and Cloud Gaming support.
Beast of Reincarnation releases on August 4, 2026 for PlayStation 5, Xbox Series X|S, and PC, launching day one on Xbox Game Pass with Xbox Play Anywhere and Cloud Gaming support.
Real-time biome mutation is a gameplay system in Beast of Reincarnation where environments shift and transform dynamically, with terrain changes ranging from gradual growth to sudden corruption events.
Blighted forests are corrupted dungeon-like environments in Beast of Reincarnation, created by Nushi and featuring manipulated terrain, ever-changing scenery, and climactic boss encounters.
Katanas are Emma's primary weapon type in Beast of Reincarnation, with multiple discoverable katanas offering unique stat distributions and combo properties.
Charms are equippable items for Koo in Beast of Reincarnation that provide unique passive bonuses, found through exploration across the game's districts.
Koo's command system is the turn-based half of Beast of Reincarnation's hybrid combat, allowing players to slow time, select Bloom Arts, and deploy Koo's abilities using FP earned through Emma's parries.
The parry system is the core defensive mechanic in Beast of Reincarnation, where well-timed deflections generate FP to fuel Koo's Bloom Arts and trigger Spirit Stone compounding effects.
Kota Furushima is the director of Beast of Reincarnation and a longtime Game Freak employee who previously worked on the battle system and sound design for multiple Pokemon titles.
Game Freak is the Japanese developer of Beast of Reincarnation, founded in 1989 by Satoshi Tajiri. Best known as the creators of Pokemon, this is their most ambitious non-Pokemon project.
Golems are mechanical bodies inhabited by human minds in Beast of Reincarnation, featuring an eye-color detection system and a dismemberment combat mechanic. They represent humanity's technological survival path from approximately 2,000 years ago.
Malefacts are monsters created when the Blight transforms living organisms in Beast of Reincarnation, ranging from tree-like creatures to animal-plant hybrids that serve as the game's primary enemy type.
The Blight is a parasitic phenomenon in Beast of Reincarnation that transforms living organisms into monsters called Malefacts and causes forests to erupt instantly across post-apocalyptic Japan.
Koo is Emma's magical white dog companion in Beast of Reincarnation, a wolf-like Malefact who fights alongside her using Blooming Arts abilities activated through a command system.
Comprehensive overview of Beast of Reincarnation, a single-player action RPG developed by Game Freak and published by Fictions, releasing August 4, 2026 for PS5, Xbox Series X|S, and PC.
Blooming Arts (also called Bloom Arts) are Koo's special command-based combat abilities in Beast of Reincarnation, activated through a time-slowing command menu using FP earned from Emma's parries.
The combat system in Beast of Reincarnation blends demanding, technical real-time katana action with command-based companion mechanics, drawing comparisons to Sekiro, Black Myth: Wukong, and NieR: Automata.
Emma the Sealer is the protagonist of Beast of Reincarnation, an 18-year-old woman who hunts Malefacts using her vine-like hair and katana alongside her companion Koo.
Beast of Reincarnation offers three difficulty modes — Story, Normal, and Hard — with design philosophy that explicitly distinguishes it from Soulslike games through strategic depth and accessibility features.
Complete development timeline of Beast of Reincarnation, from Furushima's solo concept work in 2020 through Project Bloom to the August 4, 2026 release date confirmation.
Fictions is the publisher of Beast of Reincarnation, formed in mid-2025 by former Annapurna Interactive employees who partnered with Haveli Investments to take over the Private Division portfolio.
Weapons in Beast of Reincarnation include Emma's lightweight katana, bow, and crossbow, each with elemental capabilities, plus Koo's equippable Charms system.
Emma's plant abilities in Beast of Reincarnation use her vine-like hair for combat and traversal, powered by the Entanglement Gauge and enabling three-dimensional positioning in group combat.
Spirit Stones are equippable items in Beast of Reincarnation that provide stackable stat bonuses across six slots, with effects that compound when Emma performs successful parries.
The skill tree system in Beast of Reincarnation provides three distinct progression paths per character — close-range, long-range, and stealth — with cross-character synergies enabling diverse playstyles.
Brad and Kagura are unlikely allies that Emma and Koo encounter during their journey in Beast of Reincarnation, whose true intentions remain shrouded in mystery.
Kunai is a mysterious swordswoman in Beast of Reincarnation who wields a katana and rides a white horse-like Malefact, serving as a direct foil to Emma.
The world of Beast of Reincarnation is set in post-apocalyptic Japan in the year 4026, featuring Colonies, Blighted Forest dungeons, dynamic environmental transformations, Golem ruins, and prominent red spider lily (higanbana) imagery.
Nushi are massive boss Malefacts in Beast of Reincarnation that generate Blighted Forest dungeons, serve as major progression milestones, and whose absorbed power is essential to defeating the Beast of Reincarnation.
Gear Project is Game Freak's internal initiative that encourages employees to pitch original game concepts outside the Pokemon franchise, producing titles like HarmoKnight, Tembo, and Beast of Reincarnation.
Colonies are the surviving human settlements in Beast of Reincarnation's post-apocalyptic Japan, isolated communities connected by dangerous paths through Blight-corrupted wilderness.
Beast of Reincarnation launches day one on Xbox Game Pass across Console, PC, and Ultimate tiers, with Xbox Play Anywhere and Cloud Gaming support.
Beast of Reincarnation releases on August 4, 2026 for PlayStation 5, Xbox Series X|S, and PC, launching day one on Xbox Game Pass with Xbox Play Anywhere and Cloud Gaming support.