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Track all wiki edits and revisions for Beast of Reincarnation
“Rewrote image captions to describe what each screenshot shows”
“Rewrote the image caption to describe what the screenshot shows”
“Rewrote the image caption to describe what the screenshot shows”
“Rewrote the image caption to describe what the screenshot shows”
“Rewrote image captions to describe what each screenshot shows”
“Rewrote image captions to describe what each screenshot shows”
“Added three screenshots showing distinct biomes along the route”
“Removed three generic gameplay images whose captions made claims the frames do not show (Image cleanup 2026-08-17)”
“Removed two generic gameplay images from the initiative page, keeping the key art (Image cleanup 2026-08-17)”
“Removed a duplicate image and corrected two misleading image captions (Image cleanup 2026-08-17)”
“Removed two scenery images that did not show combat and added two fight screenshots (Image cleanup 2026-08-17)”
“Used the shipped in-game Nushi name in the progression note”
“Re-pointed the Nushi links to the names the shipped game uses”
“Re-pointed the Nushi links to the names the shipped game uses”
“Replaced the inferred console-rollout explanation for the August 9 and 10 date split with the announcement timestamp that actually accounts for it”
“Rewrote the description so it matches the body's hedge rather than asserting one flower per Nushi”
“Rewrote the description to repair the missing punctuation and to include the post-clear Reincarnation+ tier”
“Removed the unsourced per-boss mutation-radius and mutation-pressure claims, kept the officially stated link between the Nushi and the blighted forests, and relabelled the counterplay table as player advice”
“Replaced the blanket no-reward entry with the narrower and accurate statement that the fight grants no new Blade Art or Bloom Art”
“Named the ranged root's attribute Florescence, matched the area vocabulary to the shipped regions and zones, and rewrote the description around the actual root skills”
“Updated the ruler's name to the shipped English credit and simplified the naming note”
“Re-pointed the ruler link to the name the shipped English build uses”
“Corrected the Standard Edition contents: the game is real-time action rather than turn-based, and the area vocabulary now matches the shipped regions and zones”
“Corrected the pre-release timeline: the Haveli sale closed in November 2024 and Fictions was formed separately in mid-2025 rather than as a rebrand”
“Renamed the page to the name the shipped English build uses and folded the old naming note into a single line”
“Corrected the Game Pass tier list to Ultimate and PC Game Pass, added the Essential and Premium streaming caveat, and flipped the description to past tense”
“Added cross-references to the farming and cooking pages”
“Added cross-references to the zone breakdown and the Capital's ruler”
“Added a cross-reference to the per-zone breakdown”
“Replaced the pre-launch speculation about the initiative's future with the actual launch result”
“Flipped pre-release wording and added how both character designs carry into the shipped systems”
“Added the launch entry and the first two post-launch patches to the timeline, and closed out the open question in the scope section”
“Added a launch-outcome section covering chart position, aggregate reception and the studio's patch response”
“Fixed four merged-word artifacts and added his post-launch response, the level design rationale and the note on Koo's expressiveness”
“Added the cloud-streaming spawn fix and the PC upscaling support from the post-launch patches”
“Reframed around post-launch purchase options, added the separate Deluxe upgrade and the entitlement fix, replaced the stale open-questions list with answered ones”
“Replaced the parry-fires-everything model with the shipped per-stone trigger groups, corrected armor slot counts and added real acquisition sources”
“Replaced the three-lane tree model with the shipped root-skill branches for both characters and added the node table, attribute gates and respec rules”
“Corrected how points are earned, added respec refunds, the Chapter 8 farming spot and real node costs”
“Documented both assassination inputs, the skills and stones that key off them, and the version 1.0.8 changes to assassination animations and fall damage”
“Named the two shipped ranged weapons, replaced the ammunition model with the six arrow and bolt types and their manuals, and rebuilt the skill section around the shipped branch”
“Added command menu inputs, the quick-time check and Full Bloom scaling, Koo's own skill list, and the post-launch Bloom Arts changes”
“Corrected Spirit Stones to socket into armor, added parry and perfect dodge inputs with their payoffs, added the post-launch parry changes”
“Documented what the gauge is actually spent on, added the Entanglement Overdrive requirements and the skills and stones that feed it”
“Corrected the resource model for traversal and rebuilt the section around the shipped hair skill branch”
“Corrected the eleven-flower reading against the shipped six-Nushi roster and added the plant line each Nushi hands over”
“Added the official description of the changing world, marked the change-type table as observed rather than documented, and noted the scripted-event change in version 1.0.8”
“Added the official sealing definition, the Nushi power rewards, and the damage-type layer the Blight drives in combat”
“Added the official sealer and Nushi framing, the zones named in patch notes, and the sky achievement; hedged the contested river zone spelling”
“Removed repeated wikilinks so each term links once in the article body”
“Removed repeated wikilinks so each term links once in the article body”
“Removed repeated wikilinks so each term links once in the article body”
“Added a post-launch support section covering the first two patches, rewrote the reception summary with aggregate figures, linked the new boss, region and system pages, and removed the unsupported Faith Points expansion”
“Added the six named Nushi with weaknesses and zones, and the official account of how blighted forests form”
“Flipped pre-release framing to the released game and added the area structure, entry point and on-the-ground detail”
“Replaced pre-release speculation with the shipped roles for both characters, added the Kagura rapport track and the ship's onboard facilities”
“Replaced speculative Story Mode wording with the shipped behaviour, added difficulty switching, Reincarnation Plus and death-cost sections, a post-launch accessibility and balance table, and repaired broken sentences”
“Paired all nine announced Japanese voice actors with their characters, added the launch-day character reveals, and noted the romanisation variants”
“Added the post-launch Deluxe upgrade product and its price, corrected the Game Pass tier list, expanded the Japanese retail package detail, and reframed pre-orders as closed”
“Corrected the Game Pass tier list, added console capability and language detail, CERO rating, and the post-launch patch cadence”
“Added shipped graphics and upscaling option table, install footprint note, console capability detail, and post-launch performance changes”
“Refreshed the global unlock rates to the mid-August snapshot and re-sorted the list to match”
“Added the finisher and Entanglement Overdrive layer and the post-launch combat and lock-on changes”
“Added the shipped Bloom Art and mod rosters, the one-mod-per-art rule, and the version 1.0.8 balance change”
“Replaced the pre-release effect summary with the full shipped stone roster, Blighted variants, and how stones are acquired and identified”