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Track all wiki edits and revisions for Beast of Reincarnation
“Re-measured the review aggregates and corrected the post-launch patch count”
“Corrected the line that still described shipped features as planned”
“Corrected the post-launch patch count in the combat changes section”
“Corrected the post-launch patch count in the accessibility section”
“Added the four changes the director named as in progress on September 9 and noted which of them the printed patch queue does not carry”
“Added the September 2026 statements on the two-year solo prototyping phase, the cost reason behind it, and the director post-launch reflection on internal communication”
“Added the September 9 interview: the reaction to launch, why the patch schedule moved forward, the four changes named as in progress, and the two-year solo prototyping phase”
“Re-measured every critic and player figure on September 13, added console storefront ratings, Japanese retail and storefront download chart placements, an awards status with its calendar scoped, and the September 9 director interview”
“Added the August 27 show announcement, the September 9 director interview and the September show dates”
“Resolved the open show question: the game is exhibited at the Japanese partner publisher booth with a playable PS5 demo, while the studio own booth still lists no titles”
“Re-checked and date-stamped the unconfirmed show booth contents and moved the pre-launch tenses to past tense”
“Added the sprout and Amber node placements and the collision and progression fixes from the August 28 and September 8 patches”
“Recorded that the September 8 balance pass shipped without naming Bloom Arts, and added the August 28 and September 8 Koo fixes”
“Removed the stale planned-features list that version 1.0.9 had already delivered, added the August 28 and September 8 patches, and recorded the current queued-work list”
“Date-stamped the English cast absence and named the surfaces checked”
“Corrected the patch count and clarified that the September 8 balance pass moved Blade Arts and ranged weapons but not the blades themselves”
“Corrected the post-launch patch count to five across six weeks”
“Added the August 28 and September 8 pacing changes and corrected the patch count”
“Re-measured the Horror in the Sky unlock rate on September 13 and gave it a three-point trend”
“Removed the stale claims that frame generation and ultrawide support were unshipped, corrected the handheld verification line, scoped the unconfirmed HDR and ray-tracing rows, and added the new display toggles”
“Removed the stale line calling frame generation and ultrawide support unshipped, added the August 28 and September 8 changes, and scoped the subscription tiers that actually include the game”
“Corrected the day-one Game Pass line to drop the unsupported console-only tier claim”
“Corrected the Game Pass tier answer: no console-only tier includes the game, and Essential and Premium require a purchase to stream”
“Updated internal link states after new pages were added (2026-09-12)”
“Updated internal link states after new pages were added (2026-09-12)”
“Added Ammunition and Arrows and Bolts as aliases so the projectile families resolve to this page”
“Created the Nushi Skills hub covering the roster, how each one unlocks, the combo-string trigger, and the September 8 balance pass”
“Created the Blade Arts hub covering the roster, how they unlock, their finishers, and the September 8 balance pass”
“Date-stamped the no-further-editions statement and named the storefront add-on list as the surface checked”
“Added the Blighted Sprouts and Fractured Amber categories introduced on August 28 and the September 8 fix to Koo scent marking”
“Corrected the ultrawide answer, resolved the contradictory handheld verification line, re-dated every no-content-announced answer with the surfaces checked, and added difficulty and paid-content rows”
“Re-measured all 46 global unlock rates on September 13 and added a comparison against the late-August snapshot”
“Added the August 28 and September 8 combat changes, including the Regeneration cancel and the balance pass across Blade Arts, Finishers, Nushi Skills and ranged weapons”
“Added a section on the Decayed Charm 99 cap and the September 8 fix, including the unrecoverable losses the publisher acknowledged”
“Added a post-launch section covering the hold-to-aim change, input buffering, the hitstun fix and the Magic Bullet adjustment”
“Added the September 8 flower node reset and the balance pass across Blade Arts, Finishers, Nushi Skills and ranged weapons”
“Added the Blighted Sprouts SP source introduced on August 28 and expanded on September 8, and the flower node skill reset”
“Corrected the patch count, noted the September 8 balance pass as a reason to re-test old build orders, and added the announced New Game Plus difficulty options”
“Added the August 28 and September 8 accessibility changes and a section on the announced difficulty mode above Hard and the planned New Game Plus difficulty options”
“Updated the patch history paragraph through version 1.0.11 and the console numbering range”
“Added the August 28 and September 8 patch entries, corrected the patch count, and re-dated the post-launch content outlook with the surfaces checked”
“Added Version 1.0.10 and Version 1.0.11 sections, a PC to console version cross-reference table, and rewrote the queued-work list with the newly announced above-Hard difficulty mode and New Game Plus difficulty options”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (3 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (3 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (4 new links)”
“Add wikilinks to table cells (4 new links)”
“Add wikilinks to table cells (3 new links)”
“Removed the producer credit, which no first-party or trusted source corroborates”
“Added how the pre-order bonus is redeemed on each purchase type and its storefront status after launch”
“Corrected the claim that both ranged weapons are starting gear, fixed the crossbow profile in the first table, and added the rank counts on the ranged skills”
“Hedged the second skill reward, which two listings disagree on, and added the Overdrive punish window”
“Recorded the second encounter's two-phase structure and pinned down where the two fire manuals are”
“Replaced the stale note about the ruler's English name with what the shipped build uses, and added the final campsite”
“Noted the weakness change on the Rangifer rematch and the third Taurus fight in the Nushi table”
“Corrected the claim that only one colony is named and added a table of the five named settlements”
“Added the two paired secondary ailments, Scorched and Jolt, and how status effects are cleared”
“Fixed the plant-to-Nushi mapping in the prose, which credited asagao to the wrong boss and left dokuzeri unattached”
“Added the total capacity Expand Entanglement Gauge grants and the per-rank chance on Instant Entanglement”
“Corrected the 50-point node to Execution Assist, fixed how combat pays out, and added a table of documented node costs”
“Corrected the health threshold that ends the first fight and added the full paired moveset for Kunai and Kirin”
“Added the two missing recipes, the 25-recipe total, the three dish tiers, and the rapport gained from finding a recipe”
“Added the Japanese credit readings behind two of the romanisation variants and a note on how Brad's name is written”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”
“Rewrote image alt text to describe what each picture actually shows instead of naming the section it sits in”