Overview
Faith Points (FP) are a core combat resource in Beast of Reincarnation that fuel Koo's special abilities, known as Blooming Arts. Rather than recharging passively over time as companion abilities do in many action role-playing games, Faith Points must be actively earned through skilled play, which rewards aggressive, precise combat.
The Faith Point system ties directly into the game's parry mechanics. Emma builds Faith Points by successfully parrying enemy attacks with precise timing, then spends them to command Koo. This creates a risk and reward loop where the player must read and counter attacks up close to bank the resource for powerful companion strikes.
How Faith Points Work
Faith Points are generated primarily through combat actions. The most reliable method is parrying enemy attacks with precise timing. Each successful parry awards Faith Points, and chaining parries together builds the resource more quickly. This encourages players to learn enemy attack patterns and engage actively rather than playing defensively, since a passive player will rarely have enough Faith Points to call on Koo.
Once enough Faith Points are accumulated, the player opens Koo's Command System to spend them. Opening the command menu slows time, allowing a tactical choice of which Blooming Art to unleash. Different Blooming Arts cost different amounts of Faith Points, and more powerful abilities require a greater investment, so the player must decide whether to spend several smaller charges or save up for a single decisive art.
Because the resource sits at the intersection of Emma's defense and Koo's offense, Faith Points reward a rhythm of reading an attack, parrying it, and converting that successful defense into a companion strike. The system effectively turns good defensive play into offensive pressure, which is central to how combat is paced.
Upgrading Faith Points
A character's maximum Faith Point capacity is not fixed. Emma can raise her maximum FP and unlock additional Blooming Arts for Koo by spending Skill Points, which are earned from defeating enemies and bosses. Investing in FP capacity lets the player hold more charges at once and use higher-cost arts more often during a fight.
Strategic Use
Because Faith Points take active effort to generate, the player must balance offense and defense. Spending Faith Points on a strong Blooming Art at the right moment can turn a difficult fight, but exhausting them too early can leave Emma without companion support when it is most needed. Managing this resource well is a key skill in mastering the game's combat, and it works alongside Emma's own Entanglement Gauge, which powers her plant-based abilities.
Against the giant boss malefacts known as Nushi, Faith Point management becomes especially important. These fights are long and punishing, so banking Faith Points through parries during a Nushi's aggressive phases and unleashing Koo when an opening appears is often the difference between progress and defeat. Some Blooming Arts can bind or stagger an enemy, creating windows for Emma to attack safely, which makes the timing of Faith Point spending a tactical decision rather than a simple resource dump.
Equipment also interacts with Faith Points. Certain Spirit Stones grant bonuses to specific Blooming Arts, and choosing stones that complement the arts a player relies on can stretch the value of each Faith Point spent. Building around the arts that fit a given playstyle, then feeding them through consistent parrying, is the core of the companion-driven combat loop.
Related Systems
System | Role |
|---|---|
Koo's companion skills, paid for with Faith Points | |
Upgrade currency used to raise maximum FP and unlock Blooming Arts | |
Primary method of generating Faith Points | |
Separate gauge that powers Emma's own plant-based skills | |
Time-slowing menu used to spend Faith Points |