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Optional NPC missions across the Alabaster Dawn launch build, clustered around Lyhamn and Koro Valley, rewarding gems, Essences, Ingredients, and key items.
Silver Peak, the post-prologue first explorable area of Alabaster Dawn. Juno's route from the underground shelter toward Koro Valley and Lyhamn.
Somu the Dreamer, the NPC gateway to Somu's Dream. Runs the Sleep Token vendor menu and curates the Blessings Juno can earn inside a roguelite run.
Libra, the Aether-aligned god of the Tiran Sol pantheon who grants Juno her second Aspect after the Rana Lingua Magna fight in the Trial of Aether.
Grandis Molis, the giant mole-class Nuemera guarding the Sundalan Nest. Third major boss of the Early Access build, fought at the Aurum Plains Impact Site.
Evil Frumato, an enemy confirmed in the v0.1.0 Early Access build of Alabaster Dawn, named publicly in the Hotfix 0.1.0-6 patch notes.
Rana Lingua Magna, the Aether-infused frog Nuemera boss of the Trial of Aether. Defeating it grants the Aether Aspect and two starting Divine Arts.
Dahmon, the playable character of the Alabaster Dawn prologue and leader of an earlier generation of Chosen who fought the first incursion of the Nyx Curse.
Sundalan, a Chapter 2 region whose questline centers on destroying the Nyx Spire anchoring the curse. Reached after the journey north with Filia.
Leaf Blades, the default Physis ranged Burst Divine Art and the main in-build source of Brittle, which strips a target's hit-type resistances.
Bramble Quake, the default Physis melee Burst Divine Art. A single-charge ground slam that fans Pierce-typed thorn spikes out from Juno's landing point.
Revenant Specter, an Aether Bloom Divine Art used only by Dahmon during the prologue. Bloom arts are not player-equippable in the v0.1.0 build.
Sleep Tokens, the persistent currency of Somu's Dream. Converted from leftover Dream Shards on waking, then spent on permanent Perks and on Somu's Token Exchange.
Custo Turri Magnus, the oversized armored plant boss fought in Patron’s Grave during the Blooming Villain subquest in Koro Valley.
Dream Shards, the in-run currency of Somu's Dream. Earned from enemies and forageables, spent at Shop Rooms, and converted into Sleep Tokens when a dive ends.