Loading...
Grandis Molis
June 1, 2026 at 05:27 PM
Created Chapter 2 boss page for Grandis Molis with three-phase mechanics and strategy
Grandis Molis is a major boss in Alabaster Dawn, a massive mole-class Nuemera encountered during Chapter 2 around the Aurum Plains and the route to Sundalan. The fight is a three-phase endurance test built around the boss burrowing underground and erupting with wide rock-and-grass attacks.
Field | Detail |
|---|---|
Type | Boss Nuemera, mole-class |
Location | Aurum Plains / approach to Sundalan (Chapter 2) |
Phases | Three, with escalating attack frequency |
Recommended tools | Divine Chakram to clear giant grass; a Divine Sword for grass-type adds; ranged pressure between dives |
The boss dives underground and resurfaces with swiping attacks. It throws spinning projectiles that return like a boomerang, which can be parried, and it periodically protects itself with a barrier. Punish the moments immediately after it surfaces from a dive.
Grandis Molis gains an "Ultra Spin" move, surrounding itself with both rocks and giant grass at the same time while it charges across the arena. The earlier dive-and-swipe and returning-projectile attacks continue. Clear the giant grass it spawns so it does not block your movement during the charge.
The final phase increases attack frequency. The boss chains two consecutive ground-burst moves and adds extra dive components onto its swipe attacks, leaving smaller safe windows. Keep healing items in reserve and prioritize parrying the telegraphed wind-ups to force stagger openings.
Bring a ranged option for the windows when the boss is burrowed or mid-charge, and a melee weapon for the post-dive punish.
Parry the returning spinning projectiles to build break meter pressure.
Use the Divine Chakram or a sword to cut the giant grass it raises so it cannot wall you in during the Ultra Spin.
Stock Healing Bulbs and a buff dish from Cooking before entering, since Phase 3 leaves little room to recover.