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Track all wiki edits and revisions for A Whisper of Fall: Jinyiwei
“Initial article on platforms and release information”
“Initial article on dual-wielding”
“Rewrite with jianghu concept, qinggong specifics, Chinese game wave context”
“Initial article on lightness skill (qinggong)”
“Initial article on the faction system”
“Initial article on the interrogation system”
“Initial article on sandbox-style level design”
“Initial article on rooftop traversal”
“Initial article on wall running”
“Initial article on the undercover mechanic”
“Initial article on the boatman protagonist backstory”
“Initial article on UE5 usage”
“Initial article on PlayStation China Hero Project”
“Initial article on platforms and release information”
“Initial article on dual-wielding”
“Initial article on lightness skill (qinggong)”
“Initial article on the faction system”
“Initial article on the interrogation system”
“Initial article on sandbox-style level design”
“Initial article on rooftop traversal”
“Initial article on wall running”
“Initial article on the undercover mechanic”
“Initial article on the boatman protagonist backstory”
“Initial article on UE5 usage”
“Initial article on PlayStation China Hero Project”
“Initial article on platforms and release information”
“Initial article on dual-wielding”
“Initial article on lightness skill (qinggong)”
“Initial article on the faction system”
“Initial article on the interrogation system”
“Initial article on sandbox-style level design”
“Initial article on rooftop traversal”
“Initial article on wall running”
“Initial article on the undercover mechanic”
“Initial article on the boatman protagonist backstory”
“Initial article on UE5 usage”
“Initial article on PlayStation China Hero Project”
“Convert bullet-point lists to tables for better readability”
“Rewrite with connection to AWOF design philosophy”
“Major rewrite with founder backstory, funding details, team recruitment”
“Major rewrite with Lost Soul Aside inspiration, team recruitment, funding details, specific view counts”
“Rewrite with Deng Yang ending details, Heavenly Deduction resource costs”
“Rewrite with Main Street presence, jianghu context”
“New article on the Main Street hub area”
“Rewrite with Prince Qing, Oirat threats, Eastern Depot, court politics”
“Rewrite with Northern Commandery context, Heavenly Deduction synergy”
“Rewrite with hakoniwa specifics, Deng Yang mission paths, 10-min speed run”
“Rewrite with trailer infiltration example, Heavenly Deduction synergy”
“Rewrite with qinggong context, light kung fu loadout slots, combat integration”
“New article on the martial arts styles system”
“New article on the two Jinyiwei divisions”
“Major rewrite with North/South Depot details, Eastern Depot, uniforms, size, torture”
“Expanded with Northern Commandery details, arc specifics, jianghu identity”
“Major rewrite with Guard Commander's Token example, NPC awareness specifics, design philosophy”
“New article on Inner Breath resource system”
“Major rewrite with HUD labels, frame data, martial arts system, vulnerability damage”
“Comprehensive rewrite with deeper mechanical and lore details”
“Wuxia cultural tradition article”
“Souls of Blades predecessor article”
“Developer studio profile article”
“Comprehensive development history article”
“Choices and endings system article”
“Black market faction article”
“Ming Dynasty historical setting article”
“Investigation system article”
“Mission structure and box garden design article”
“Stealth and infiltration mechanics article”
“Traversal and movement mechanics article”
“Jinyiwei faction and history article”
“Protagonist character article”
“Comprehensive Heavenly Deduction article”
“Full combat system breakdown”
“Comprehensive overview article”