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Overview
The protagonist of A Whisper of Fall: Jinyiwei can walk on walls and climb vertical surfaces, a movement type known in Chinese as 飞檐走壁 (literally "flying eaves, running walls"). This ability is rooted in the wuxia tradition of supernatural martial arts agility and forms part of the game's traversal system.
Traversal use
Wall running allows the player to reach elevated positions, cross gaps, and access areas that would be impossible to reach on foot. Combined with rooftop traversal and lightness skills, wall running gives the player a high degree of vertical mobility across the game's sandbox-style levels.
Combat integration
Wall running is not limited to navigation. The gameplay trailer showed a full combat encounter taking place while all characters involved were running along a wall. The protagonist ran across ship sides while fighting enemies, with wall-running combat functioning as a seamless extension of the combat system rather than a separate mechanic. Press coverage has drawn comparisons to Ghost of Tsushima and Rise of the Ronin for its blend of historical setting and fast-paced swordfighting.