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Tracker Set
April 25, 2026 at 09:14 AM
Document 2-piece +35% healing bonus and Bleed Bruiser mix with Pikeman
Tracker Set is the sustain armor. Its 2-piece boosts the effectiveness of every healing consumable, turning Bandages and Healing Potion into emergency lifelines, and its 4-piece adds a flat +15% Damage Resistance on top.
2-piece: Significantly increases the effectiveness of all healing. Different community sources report the exact percentage differently, so confirm in-game before min-maxing, but the qualitative effect is consistent across every guide: every healing item recovers substantially more HP than normal.
4-piece: +15% Damage Resistance. Stacks with Conquistador 2-piece's +15% mitigation for a heavily defensive hybrid (both bonuses can be active simultaneously if you run 2+2).
Five slots. Tracker is a leather set sharing upgrade materials with Flibustier; tanned hides process through the Tanning Rig.
Support role in co-op Tracker 4-piece plus healing potions makes the wearer an effective team medic.
Long solo dungeon runs the healing scaling compounds with Rapier of Devastation (40% Max HP on heavy) and Plague Halberd (35% Max HP special).
Tanky hybrids 4-piece Tracker + 2-piece Pikeman for +160 HP alongside damage resistance.
Rally System Tracker's healing scaling amplifies every Rally recovery.
Bandages the flagship consumable the 2-piece improves.
Healing Potion in-combat burst heal scales with the 2-piece.
Tracker pieces are cut for a woodland hunter silhouette. The base tier uses layered hide panels, leaf-pattern stitching along the seams, a soft wide-brim hat, and a muted brown, tan, and deep green palette. Upgrade tiers deepen the earth tones and add reinforced panels at the shoulders and shins, but the overall forest-scout identity is preserved from the first tier through the Crocodile Hide top tier. The set pairs visually with outdoor exploration loops more than with naval boarding, which matches its role as a sustain loadout for long dungeon and wilderness runs.
The Tracker Set's two-piece bonus grants +35% effectiveness from healing sources. Because the buff is on the wearer rather than tied to a specific consumable, it stacks on top of every recovery effect the loadout produces. That makes the two-piece an unusually flexible survivability layer: you only spend two of your five armor slots to get it, leaving the other three slots free for a different set bonus or for utility pieces.
This is why the two-piece slots cleanly into the Bleed Bruiser hit-and-run build. Pairing 2 pieces of Tracker with 2 pieces of Pikeman Set activates both partial bonuses at once, so you carry the +35% healing scaling into every fight while also gaining the Pikeman two-piece's +160 maximum HP. The fifth armor slot is free for whichever piece offers the best raw stats or a useful utility roll.
Any heal applied to the wearer benefits from the two-piece scaling. Confirmed sources include:
Bandages used out of combat or during boarding lulls.
Healing potions and other consumable recovery items.
The Plague Halberd's five-stack special, which heals 35% of maximum HP on detonation.
The Plague Pistol's 40% lifesteal effect on hits.
The Soul Eater's area drain heal pulse on its special attack.
Stack the two-piece with the Stitches and Rum talent for a compounding effect: the talent multiplies the heal received, and the Tracker bonus multiplies it again on top of that. The result is a noticeably larger swing in HP per healing event, which is what lets the Bleed Bruiser play aggressive close-range trades on Rapier of a Thousand Cuts without needing dedicated tank armor.