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Sturdy Halberd
April 19, 2026 at 10:58 AM
Split roster/comparison scaling grades into Rare and Epic tiers

Sturdy Halberd is a Rare / Epic halberd-class melee weapon in Windrose. A sturdy weapon built to withstand head-on assaults, boarding actions, and even rust.
Halberds are two-handed long-reach Crude weapons that scale with Strength. Halberds cannot Perfect Block, so builds rely on spacing, long pokes, and dodge-punishes rather than parry timing.
Field | Value |
|---|---|
Weapon Class | |
Rarity | Rare / Epic |
Damage | 355 Crude (Rare), 370 Crude (Epic) |
Scaling | Strength (A at Rare, S at Epic) |
ATK (Item Level 15) | 380 |
ATK (Level 1 crafted) | 100 |
Stack Size | 1 |
Flavor | Pirates keep their distance from this thing, and even sea monsters do. |
Rare and Epic variants share a base effect. Ascending the Rare to Epic at the Weaponsmith Workshop preserves the Rare effect and stacks an additional bonus on top.
Tier | Effect |
|---|---|
Rare | Increases Critical Hit Chance by 10%. |
Epic (adds) | Base Damage of this item is 15 points higher. |
Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x7.
Ascending the Rare variant at the Weaponsmith Workshop converts it into the Epic variant and unlocks the Epic bonus line. Ingredients: Sturdy Halberd x1, Tumbaga Ingot x9. The ascension consumes the Rare weapon. See Tumbaga Ingot for sourcing notes and Upgrade System for the full ascension mechanic.
Dropped from late-game pirate fort chests and Buccaneer captain caches.
Reliable-line weapons share a loot pool with Sturdy Saber and Sturdy Mace.
Specific chests and drop locations currently listed on the live item card:
Chest Source | Location | Chance |
|---|---|---|
Blackbeard Crew Chest | Blackbeard Camp Near Shipwreck | 20.0% |
Blackbeard Crew Chest | Blackbeard Pirate Camp | 20.0% |
Blackbeard Crew Chest | Cliffside Pirate Camp | 20.0% |
Blackbeard Crew Chest | Large Pirate Camp | 20.0% |
Blackbeard Crew Chest | Small Pirate Camp | 20.0% |
Buccaneers’ Chest | 20.0% | |
Decrepit Chest | Decrepit Chest | 20.0% |
Old Skeleton | Ancient Farm | 20.0% |
Old Skeleton | Ancient Fire Sanctuary | 20.0% |
Old Skeleton | 20.0% | |
Old Skeleton | Jungle Cave | 20.0% |
Smugglers’ Chest | 20.0% | |
Thomas Richards’ Chest | Blackbeard Pirate Camp | 20.0% |
Highest base damage halberd at Epic, with Strength (S) scaling that beats both Plague and Executioner on raw damage per swing. A top pick when the fight doesn't reward the other two's situational mechanics.
Lead with dodges because halberds cannot Perfect Block. Long-reach pokes during enemy recovery frames are the bread-and-butter pattern; heavy swings are your punish tool when the enemy whiffs.
Strength-scaling weapons pull from the Strength and Mastery branches of the Talent System. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also pair well with the Crusher talent branch when it is available as a training option.
See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.
Sturdy Halberd sits alongside 3 other halberds on the current live index. Consider the alternatives:
Halberd: Uncommon, 340 Crude, Strength (B). no special effect
Plague Halberd: Rare / Epic, 355 Crude, Strength (- at Rare, B at Epic). Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available.
Executioner: Rare / Epic, 365 Crude, Strength (C at Rare, B at Epic). Killing enemies grants stacks of Decimation effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Melee Weapons for the full melee index.
Weapons for the cross-class roster.
Halberds for the halberd category roster.
Strength is this weapon's scaling attribute.
Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.
Weaponsmith Workshop is the crafting and ascension station.
Combat covers stamina, posture, and Perfect Block timing.