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Confirmed monsters in The Witcher IV: the Bauk from Serbian folklore and the Imperial Manticore, plus CDPR's stated goal of tightening monster hunt gameplay.
The 9-minute Unreal Engine 5 tech demo presented by CDPR and Epic at Unreal Fest 2025, showing The Witcher IV's technology running on a base PS5 at 60 FPS.
The Witcher IV's open world: set in Kovir and Poviss, roughly the same size as The Witcher 3's map, with reactive NPCs, Kelpie the horse, and confirmed locations.
CD Projekt Red is the Polish game development studio behind The Witcher IV. The franchise has sold over 85 million copies.
Confirmed monsters in The Witcher IV: the Bauk from Serbian folklore and the Imperial Manticore, plus CDPR's stated goal of tightening monster hunt gameplay.
The 9-minute Unreal Engine 5 tech demo presented by CDPR and Epic at Unreal Fest 2025, showing The Witcher IV's technology running on a base PS5 at 60 FPS.
The Witcher IV's open world: set in Kovir and Poviss, roughly the same size as The Witcher 3's map, with reactive NPCs, Kelpie the horse, and confirmed locations.
What is known about The Witcher IV's character progression: skill points, Places of Power, mutagen slots, and expected design lessons from Cyberpunk 2077.
How Ciri fights in The Witcher IV: acrobatic swordplay, a chain weapon, witcher signs, advanced magic from Yennefer's training, and nerfed Elder Blood powers.
CDPR has announced three Witcher projects: The Witcher IV (Polaris), a remake of the original game (Canis Majoris), and a multiplayer game (Sirius). All three are in development.
Sebastian Kalemba is the Game Director of The Witcher IV and likely the entire new Witcher trilogy. He previously served as animation director and creative director on Cyberpunk 2077.
How The Witcher IV approaches quest design: no fetch quests, rapid creative iteration, and a new senior quest designer from Kingdom Come: Deliverance 2.
Romance in The Witcher IV: CDPR has confirmed romance is a core part of the game, with Ciri's bisexuality from the novels opening the door for both male and female love interests.
The alchemy system in The Witcher IV, covering potions, oils, bombs, and decoctions. Ciri can now use witcher potions after undergoing the Trial of the Grasses.
Gwent, the beloved card game mini-game, is confirmed to return in The Witcher IV. CDPR has said it is 'a part of the experience, absolutely.'
Pont Vanis is the summer capital of Kovir and Poviss, an inland city contrasting with the coastal Lan Exeter. It may appear in The Witcher IV.
Lan Exeter is the winter capital of Kovir, a Venice-inspired port city on the River Targo estuary that is expected to be a major hub in The Witcher IV.
The chain weapon is Ciri's secondary weapon in The Witcher IV, a versatile mid-range tool replacing Geralt's crossbow.
The Continent is the primary landmass in the Witcher universe, divided between the Northern Kingdoms and the Nilfgaardian Empire.
CD Projekt Red is the Polish game development studio behind The Witcher IV. The franchise has sold over 85 million copies.
The Witcher IV runs on Unreal Engine 5.6, replacing CDPR's proprietary REDengine, with a tech demo running at 60 FPS on base PS5.
The School of the Lynx is a new witcher school in The Witcher IV, associated with Ciri.
The combat system in The Witcher IV centers on Ciri's speed, chain weapons, witcher signs, and elemental magic.
Andrzej Sapkowski is the Polish author who created The Witcher book series. He has no involvement in The Witcher IV's development.
Witcher schools are organizations that train monster hunters through the Trial of the Grasses. Seven schools are known in Witcher lore, plus the new School of the Lynx.
Yennefer of Vengerberg is a powerful sorceress who trained Ciri in magic. She is Geralt's partner and Ciri's adoptive mother.
The Wild Hunt is an elite cavalry of the Aen Elle elves who pursued Ciri for her Elder Blood. They were the primary antagonists of The Witcher 3.
The Imperial Manticore is one of the world's oldest monsters, shown in The Witcher IV's tech demo attacking salt shipments near Valdrest.
The Trial of the Grasses is the mutagenic process that transforms humans into witchers. Ciri has undergone it by the time of The Witcher IV, and players will experience it firsthand.
Zireael is Ciri's silver sword in The Witcher IV, a gnome-forged gwyhyr whose name means 'Swallow' in Elder Speech.
Elder Blood (Hen Ichaer) is the ancient elven gene carried by Ciri that grants her space-time manipulation powers, originating from a centuries-long breeding program.
The Bauk is a many-legged cave monster from Serbian mythology that appears in The Witcher IV, terrorizing Stromford through fog, voice mimicry, and fear.
Valdrest is a port town in Kovir shown in The Witcher IV's Unreal Engine 5 tech demo, featuring over 300 NPCs and Slavic architecture.
Stromford is a remote northern village featured in The Witcher IV's cinematic reveal trailer, where Ciri encounters the Bauk.
Witcher signs are combat magic cast through hand gestures. In The Witcher IV, Ciri's abilities extend beyond the five traditional signs into elemental manipulation.
Mioni is a young woman from Stromford selected as a sacrifice to the Bauk in The Witcher IV's cinematic trailer.
Kelpie is Ciri's black mare and horse companion in The Witcher IV, a fast and spirited horse from the Witcher novels with possibly supernatural qualities.
Kovir is a wealthy northern kingdom on the Continent and the primary setting of The Witcher IV.
A comprehensive overview of The Witcher IV, the upcoming open-world RPG from CD Projekt Red featuring Ciri as the protagonist.
Ciri is the playable protagonist of The Witcher IV, a fully trained witcher of the School of the Lynx who carries the Elder Blood gene.
Geralt of Rivia is confirmed to appear in The Witcher IV, voiced by Doug Cockle, in a yet-unspecified role.
Confirmed monsters in The Witcher IV: the Bauk from Serbian folklore and the Imperial Manticore, plus CDPR's stated goal of tightening monster hunt gameplay.
The 9-minute Unreal Engine 5 tech demo presented by CDPR and Epic at Unreal Fest 2025, showing The Witcher IV's technology running on a base PS5 at 60 FPS.
The Witcher IV's open world: set in Kovir and Poviss, roughly the same size as The Witcher 3's map, with reactive NPCs, Kelpie the horse, and confirmed locations.
What is known about The Witcher IV's character progression: skill points, Places of Power, mutagen slots, and expected design lessons from Cyberpunk 2077.