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Track all wiki edits and revisions for The Relic: First Guardian
“Added official screenshots to illustrate the page”
“Added official screenshots to illustrate the page”
“Added pre-order note and linked the new editions page”
“Added official screenshots”
“Added official screenshots to illustrate the page”
“Added official screenshots to illustrate the page”
“Restored the article screenshots that were dropped during this run's rewrite”
“Restored the article screenshots that were dropped during this run's rewrite”
“Restored the article screenshots that were dropped during this run's rewrite”
“Restored the article screenshots that were dropped during this run's rewrite”
“Added the launch-window trailers and the numbered boss showcase series, and updated the framing now that the game has released”
“Added parrying and blocking as stamina-spending defensive actions and the post-launch parry window and defence changes”
“Updated for release with the confirmed defence value change and a clearer account of how the Guardian grows without levels”
“Updated for release and added the chapter structure plus the in-world voice-over lore pages as a storytelling method”
“Added relic energy as the resource that powers skill trees, the ultimate abilities, and the post-launch change making skill upgrades faster”
“Added the crafting and Blacksmith upgrade loop, Elemental Shards, and the post-launch changes to world chest drops and material placement”
“Converted from a pre-launch orientation to a post-launch guide, adding the patch advice, early-game economy notes, and the add-on quest location”
“Updated every answer for release: out now on PC and PlayStation 5, $49.99 price, ten languages with Italian removed, Relics and Runes separated, and the five weapon masteries named”
“Added parrying as a confirmed defensive option, the dedicated magic meter, and the post-launch combat changes including the wider parry window and the base defence increase”
“Created page documenting the post-launch patch history: patches 1 through 6, the launch performance problem, and the developers' public statement”
“Separated Relics and Runes, which were previously described as the same thing, and added Relic Energy, Ancient Memories pickups, and the post-launch changes to how Relic Energy is earned”
“Updated for release: the bonus pack is now a paid $9.99 add-on with its contents published in full, added the second physical-edition pack The Black Banquet, and noted how the DLC quest is reached in game”
“Updated the overview for release: game is out on PC and PlayStation 5, corrected the language count to ten, separated Relics from Runes, named the five weapon masteries, and added the post-launch support section”
“Replaced the placeholder 'to be confirmed' specs with the published minimum and recommended requirements, corrected the language list to ten, and noted which figures the listing still omits”
“Rewrote for launch: game is out on PC and PlayStation 5, corrected supported-language list to ten, added $49.99 PC price, age ratings table, and updated the Xbox and Switch window to later this year”
“Noted that Relic powers can infuse weapons with special attacks”
“Added Meet the Brutals, Colossal Encounters, Combat, The Heavenly Maiden, and The Making of Arsilthus trailers; noted the numbered boss series; corrected Arsilthus spelling”
“Corrected Arsilthus spelling; added language and wishlist rows to At a Glance; noted Korean folklore”
“Corrected world name spelling to Arsilthus”
“Added supported languages (twelve total)”
“Corrected Arsilthus spelling; noted traditional Korean folklore as a foundational pillar”
“Added Relic weapon-infusion effect; corrected Arsilthus spelling”
“Updated supported languages to the full twelve; corrected Arsilthus spelling”
“Added limited-vision exploration guidance; corrected Arsilthus spelling”
“Updated the supported languages answer to the full twelve”
“Corrected world name spelling to Arsilthus”
“Added lore on the pre-order weapon's original wielder; corrected Arsilthus spelling”
“Added Pre-Order Bonus trailer to the official trailers list (2026-07-12)”
“Noted the mid-2026 exploration deep dive showcase”
“Added pre-order availability note”
“Added pre-order and edition-exclusive gear examples”
“Added Sealstones section: sealing stones unlock hidden dungeons”
“Added pre-order, pricing, and collector's edition questions”
“Updated Editions and Pricing: pre-orders now live, PS5 standard price, and physical collector edition”
“Initial version: pre-order bonus pack, editions, and pricing (2026-07-05)”
“Added official screenshots”
“Added official screenshots”
“Added official screenshots”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”
“Initial version (2026-06-27)”