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Track all wiki edits and revisions for The Relic: First Guardian
“Removed a duplicate link from the September release paragraph”
“Added an image of the two add-on code cards bundled with the boxed PlayStation 5 edition”
“Moved the two screenshots below the list of story systems so the lead-in sentence sits directly above the list it introduces, and separated them so each sits beside the passage it illustrates”
“Removed a duplicated relics and runes system wikilink so the term is linked once in the body”
“Added official screenshots to illustrate the page”
“Added the official badge icon for each of the 37 achievements as an image column in the achievement list”
“Dated the status of the two early-purchase dungeons”
“Dated the console availability note and corrected when the first achievement names surfaced”
“Initial version (2026-09-23)”
“Added the September boxed PlayStation 5 edition unboxing video”
“Noted the Patch 17 and 18 enemy and explosive barrel reductions alongside the Patch 14 chest ambushes”
“Noted that Patch 15 removed the two early-purchase Sealing Stones from a new game's starting items”
“Added ten events named in Patches 15 to 17, the villagers Malcolm and Herson, and the Patch 15 and 18 changes to Sealing Stones and sealing stone dungeons”
“Added the full list of 37 achievement names with PC global unlock rates and removed the outdated claim that only seven were named”
“Updated the patch count to eighteen and the achievement line”
“Corrected the dodge-button advice after the Patch 15 input revert, updated the patch count, and added the Patch 18 map changes”
“Noted the Patch 15 input revert and added the villagers Malcolm and Herson”
“Noted the Patch 15 revert of the Patch 14 input changes and added guard, block and parry fixes and the enemy density cuts from Patches 15 to 18”
“Recorded that Patch 15 reverted the Patch 14 input changes, and added guard, block and parry fixes from Patches 15 to 17”
“Updated the patch count to eighteen, added the boxed PlayStation 5 release and Xbox pre-orders, and refreshed player score figures to 23 September”
“Rechecked answers against Patch 18: control revert, patch count, boxed PlayStation 5 edition, Xbox pre-orders, Black Banquet, Sealing Stones and current player scores”
“Boxed PlayStation 5 edition now on sale in Europe with The Black Banquet confirmed by name, Xbox pre-order bonus added, and Patch 15 removal of the starting Sealing Stones noted”
“Recorded the 4 September boxed PlayStation 5 release in Europe, Xbox pre-orders from 8 September, and the ESRB Mature 17+ rating”
“Added Patches 15 to 18 with full change lists, the September physical and Xbox pre-order milestones, and updated player score figures”
“Added the official collector's edition contents graphic showing all seven published components, captioned with the stated note that the voucher image does not represent the final armour or weapon set”
“Noted that the September physical release date has not been restated in a recent publisher update, so it sits on weaker footing than the two console dates announced alongside it”
“Attributed the claim that player ratings are improving to the publisher, which is where it was stated, rather than to the developers”
“Recorded that nothing beyond the name has been published for the second physical-edition bonus pack, which appears in no publisher announcement and is not listed as an add-on on either digital storefront”
“Corrected the collector's edition bonus to an armour or weapon set, which is how the published contents list describes it”
“Corrected the villager list: Ulke is named only through an event in the patch notes with no role stated, so Ulke is no longer listed among the villagers who hand out work”
“Restored the note that sealing stones gate their dungeons in practice, with the Patch 10 fix that closed the route into Fang Forged in Hatred without one”
“Restored the record of post-launch skill fixes covering two-handed weapon skills, skill chaining, attack ranges, dagger cooldowns and skill passive runes, which was dropped from this page in the previous edit”
“Corrected the at a glance language row to separate the ten languages listed for PC from the eleven screen languages on the PlayStation 5 listing”
“Scoped the ten-language answer to the PC version and recorded the eleven screen languages on the PlayStation 5 listing, and noted that nothing beyond the name has been published about the second physical-edition pack”
“Corrected the supported-language scope: the ten languages are the PC list, while the PlayStation 5 listing names eleven screen languages including Italian and gives Spanish as Spanish (Mexico)”
“Added the Patch 14 gamepad dodge rebind to the combat section, recorded that the Guardian meets the villagers through named events, and added links to four related pages”
“Added the Patch 13 evidence for Chapter 3 and the five events named in Patches 13 and 14 to the list of story events”
“Added the twelve-second price drop clip published on 26 August 2026 to the video list and noted that the video run has continued past launch”
“Added the Eser Fragment Shrines and high-grade upgrade material caches as named rare chest sites and noted that Patch 14 placed ambushes around them, and recorded the two Sealing Stones as key items rather than gear”
“Recorded that the twelve-tree count is restated on the current publisher product page while individual tree names remain unpublished, warned against reading the five weapon masteries as the trees, noted that removing the 2,000 relic energy stock in Patch 14 leaves monsters and field pickups as the only supply, and added links to four related pages”
“Recorded the Patch 14 input handling rework for attack, guard, dodge, movement and skills, and the gamepad dodge rebind that shipped with it”
“Added the Patch 14 gamepad dodge rebind from the bottom face button to the right face button, with a before and after table, and recorded the input handling rework that shipped alongside it”
“Corrected the claim that only one ordinary enemy class is named, adding Raiders from Patch 14, recorded the twenty-plus ambush groups Patch 14 placed across Chapter 1, Chapter 2 and the swamp with the rules behind their placement, and noted the skill audio rebalance for Nix and The Unreturned”
“Corrected the claim that the store listing was filled in at launch, since it still showed a placeholder for the hardware figures nine days before release, added the Patch 14 frame rate improvement on PC and PlayStation 5, updated the patch count from twelve to fourteen, and linked the achievement count to its own page”
“Recorded the price cut as live with the sterling figure, moved the patch count from twelve to fourteen with a fifteenth in development, replaced the single sealing stone with the two named stones and noted their dungeons have not shipped, added the current player review figures alongside the publisher characterisation, and linked the new achievements page from the section index”
“Initial version: the confirmed achievement count, the progressive trophy At the End of All Memory and the six sub-trophies it tracks, and what remains unpublished”
“Added five events named in Patches 13 and 14 (Shadow of the Deep Forest, AFTER EVERYONE LEFT, Bargain with Oblivion, Machinations of the Abyss and Ulke) with their fixes and recovery steps, and rewrote the sealing stone section for the two named early adopter stones, the closed claim window and the fact that neither of their dungeons has shipped”
“Added sixteen locations named in Patches 13 and 14 to the Named Locations table, extended the map marker table through the Patch 13 guide markers and on-map location names and the Patch 14 icon unification, corrected the 2,000 relic energy claim to record that Patch 14 removed it, added the new ambush encounters, noted the Chapter 3 collision fix, and added wikilinks to eight related pages”
“Removed the instruction to collect 2,000 relic energy at the second fast travel camp, which Patch 14 took out, and replaced it with a note explaining the removal; brought the map guidance up to date through Patches 13 and 14; added the gamepad dodge rebind as an early system to check; updated the patch count”
“Replaced the single upcoming sealing stone with the two named stones added in Patch 13, corrected the count of named stones to three, recorded the closed claim window and the publisher statement that the reward will be sold later, separated the new key items from Relics in the terminology table, and noted the removal of the 2,000 relic energy stock at the second camp”
“Rewrote the Sealing Stone question and answer for the two named stones, the published claim method and the closed window, removed the claim that they would not be distributed again, recorded the price cut as live with the sterling figure, moved the patch count from twelve to fourteen, added player review figures and the Patch 14 dodge rebind, and noted that the 2,000 relic energy stock at the second camp has been removed”
“Added the Patch 13 and Patch 14 entries with their full change lists, recorded that both shipped on PC and PlayStation 5 and that a fifteenth patch is in development, updated the patch count from twelve to fourteen, added a row for the 26 August price go-live with the sterling figure, rewrote the early adopter reward row with the two named Sealing Stones and the published claim method, and added the measured player review figures alongside the publisher statement about ratings”
“Removed the unsupported claim that the early adopter reward would never be distributed again and replaced it with the two named Sealing Stones, the closed claim window and the publisher statement that it will be sold later; recorded the price cut as live with the sterling figure; corrected the tense on the September physical release; added the PEGI 16 rating and the published Xbox and PlayStation support details; scoped the ten-language list to the PC and PlayStation 5 versions”
“Corrected the early adopter reward to two named Sealing Stones opening two dungeons, added the published claim method and per-platform closing times, removed the claim that the item would never be distributed again, recorded the 26 August price go-live with the sterling figure, fixed the tense on the September physical release, and replaced the collector edition component list with the seven published components”
“Removed a duplicated bosses wikilink so the term is linked once in the body”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Rewrote image alt text and added captions to describe what each screenshot actually shows, and adjusted placement so images match their page topic”
“Updated platform, pricing and patch-count answers and added entries for the price drop, the exclusive sealing stone and the Switch 2 naming”
“Initial version (2026-08-18)”
“Added the confirmed Xbox and Switch 2 dates, the permanent price cut, the twelve-patch count, and the fifteen named brutals”
“Recorded that brutals 13 to 15 are named only in the third compilation, described the screenshot range, and removed a duplicated body wikilink”
“Noted that the patch cycle reached twelve updates by mid-August and its effect on performance guidance”
“Added the named NPCs the Guardian deals with, the Status Board progress tracker, and the armour variety shown in official screenshots”
“Added the chapter placement of named bosses, the Chapter 3 approach to Alyssa, and a pointer to the named story events”
“Recorded weapon options as a modifier layer distinct from upgrade levels, with the Patch 9 repairs”
“Added the Patch 7 dagger cooldown fix and the Patch 9 skill passive rune fix”
“Added the Patch 7 change making locked-on dodges camera-relative rather than character-facing”
“Recorded the Patch 7 camera-relative lock-on dodge change, the dagger cooldown fix, the invulnerable-enemy fix, and combat mode field page access”
“Documented sealing stones as an enforced gate with the new early-adopter stone, added relic shard map markers, and recorded skill passive runes as a rune sub-type”
“Added a Use the Map section covering the marker types added through Patch 12, noted the relic energy at the second fast travel camp, and updated the patch-cycle framing”
“Recorded the permanent price drop to $34.99 from 26 August 2026, added the per-platform launch pricing table, and documented the early-adopter exclusive sealing stone”
“Added confirmed Xbox Series X|S (25 September) and Nintendo Switch 2 (9 October) dates and prices, recorded the permanent price drop to $34.99, resolved the Switch naming question, and explained the 30 versus 31 July date difference”
“Added Patches 7 through 12 with full notes, recorded the 17 August platform dates and permanent price drop, and corrected the patch count from six to twelve”
“Added official screenshots to illustrate the page”
“Added official screenshots to illustrate the page”
“Restored the article screenshots that were dropped during this run's rewrite”