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The enemies of The Relic: First Guardian are the corrupted inhabitants of Arsiltus, the fallen land the game takes place in. After the destruction of the great relic and the blight that followed, the world is roamed by monsters that the First Guardian must fight through on the way to restoring it.
Born of the Fall
The clearest picture the developers have given of the game's foes is through its bosses, the brutals: ordinary humans transformed into monsters through starvation or curse, prepared to slaughter their own kin and having often forgotten who they were. This theme of corruption and loss extends to the wider enemy roster, which fits the dark fantasy framing of a world undone by catastrophe.
The developers' showcases have shown a range of foes during exploration and combat, including encounters that sit between standard enemies and full boss fights. The exact bestiary of standard enemies, with names and types, has not been fully detailed ahead of launch.
Related Pages
Bosses: the up to 80 brutals, the most dangerous foes in Arsiltus.
Combat System: how the Guardian fights, with stamina reserved for defence and skills on cooldowns.
Arsiltus: the ruined world these enemies inhabit.
This page will be expanded with specific enemy types as they are confirmed closer to and after launch.