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New Game Plus
October 23, 2026 at 07:50 PM
Added New Game Plus carryover rules and a postgame checklist
New Game Plus unlocks after the True ending. It begins the story again while retaining much of Elliot's collected equipment and progress. Starting it is optional: loading ending data instead returns to the entrance of Mount Phoenix before the final sequence.
Keep an earlier save for any ending still needed and check Endings and Missables before leaving the original run. Finish requests that remain available; an already expired quest may require the new run. The ending-data reload is also useful for exploring remaining areas without immediately restarting the story.
Progress | New Game Plus rule |
|---|---|
Tul | Accumulated tul is retained. |
Collected weapons carry over, except Leytstaf and story-related weapons. | |
Glass Vials | Filled and empty vials both carry over. |
Accessories | Accessories carry over except story-related ones, including the Amber Pendant. |
Key items | Non-story key items remain. The Diving Manual, Lustrous Bell and other story items reset. |
All formed pieces are retained. | |
Magicite Form Rank | The highest rank reached is retained. |
Magicite storage | Storage capacity is retained. |
Faie's powers | Learned and enhanced powers carry over. Story-related items retain their separate reset rules. |
Faie's Magic Lessons | Scores and earned music are retained. |
Completed status is retained. Missed or expired requests can be pursued in the new run. | |
Cats | Most collected cats carry over. The Three Sages and other story-related cats reset. |
Map and challenge completion | Explored areas and shrine, temple and mausoleum completion remain. Guideposts need activation again; blocked entrances and destructible walls reset. |
Recheck access routes after restarting. A familiar explored map does not mean every guidepost is active or every previously opened wall is still passable. The story-item exceptions also mean Leytstaf, the Amber Pendant, the Diving Manual and the Lustrous Bell must be obtained again through their relevant progression.
Goal | What to do |
|---|---|
Other endings | Use the appropriate earlier saves and the preparation steps in Endings and Missables. |
Weapons and accessories | Search optional caves and revisit shops or quest rewards. Check Weapons and Equipment for the collected types and effects. |
Exploration rewards | Search remaining chests, manuscripts, cats and Shards of Life. Chest Locations tracks the chest rewards across the ages. |
Maximum Life | Complete remaining Shrines of Life for their guaranteed Shards of Life. |
Fairy upgrades | Learn the powers at Shrines of the Mystic and seek their upgrades at mausoleums. See Faie's Fairy Magic. |
Music and lessons | Improve the scores in Faie's Magic Lessons and collect their music rewards. |
Optional trials | Complete trials for tul, magicite fragments and additional accessory slots. |
Remaining quests | Complete still-available requests from Side Quests and leave any expired ones for the new run. |
Achievement milestones | Check the separate weapon-defeat, collection and repeated-action requirements in Trophies and Achievements. |