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Vehicles in Subnautica 2: the Tadpole modular submersible, the Wakemaker personal-propulsion booster, and the Dive Elevator vertical platform. The vehicle lineup is new to Subnautica 2 with no returning vehicles from prior franchise entries.
The Dive Elevator is a rideable platform vehicle in Subnautica 2 for vertical transport to the ocean depths. Multiple players can ride it together, and it hauls resources back to the surface.
Subnautica 2 supports 1-4 player online co-op with cross-play between PC and Xbox. Uses peer-to-peer networking via Epic Online Services. All content completable solo.
The Biosampler is a tool in Subnautica 2 used to extract genetic samples from alien creatures. Combined with the alien slime mechanic, it enables the DNA Adaptation System that modifies the player's biology.
Base building in Subnautica 2 has been overhauled with more connection points, greater placement freedom, and new structural pieces including support pillars, superconducting foundations, Half-Round Rooms, and Nooks.
The dynamic weather system in Subnautica 2 affects ocean currents, visibility, and creature behavior in real time. First weather system in the franchise, previewed in Dev Vlog 1.
Survival mechanics in Subnautica 2 including the inverted deep-start opening, decimal inventory, DNA adaptation, no-weapons policy, co-op survival, and the Blight environmental threat.
Subnautica 2 ships with two game modes in the Early Access build: Survival, which runs the four survival meters and blueprint unlocks, and Creative, which switches them off for free building and exploration.
A getting-started guide to Subnautica 2: early resources, food, water and oxygen, first BioMods and Adaptations, base building, unlocking the Tadpole, and common mistakes to avoid.
The heat barrier is the 80 degree Celsius environmental gate in Subnautica 2 that blocks progress into the hottest zones until the player gains the Heat Tolerance Adaptation.