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Track all wiki edits and revisions for State of Decay 3
“Embedded the official screenshot of four survivors gathered at a locomotive shed”
“Embedded the official screenshot of a survivor carrying a crossbow in protective headgear”
“Embedded the official muscle car and roadside diner screenshots from the gamescom 2026 set”
“Embedded the official screenshot of a settlement built into a converted hotel block”
“Embedded the official screenshot of the Juggernaut released with the gamescom 2026 set”
“Recorded the same-day split between the two official platform lines on Game Pass, and made explicit that the August announcement was not a gamescom showcase appearance”
“Corrected a misquoted developer statement: restored three dropped possessives and the original spelling, and completed the truncated clause”
“Added a section on the visual and audio areas testers responded to in the first alpha wave and refreshed the status date”
“Added the publisher's August 2026 statement that the narrative systems are built to carry the weight of a long-tenured survivor's death, and refreshed the status date”
“Added the glasses and beards confirmed in the August 2026 alpha feedback summary and refreshed the status date”
“Recorded the publisher's August 2026 framing of community and settlement management depth, and refreshed the status date”
“Added the muscle car, diner and train engine confirmed in the gamescom 2026 screenshot set, recorded the studio's largest-map-ever framing, and added a dated status line”
“Recorded untethered multiplayer as direct developer wording, scoped Brant Fitzgerald's title to the franchise, and refreshed the status date”
“Removed an incorrect retired cloud-streaming brand name and dated the status line”
“Removed an incorrect retired cloud-streaming brand name, added a PlayStation 5 row to the storefront pairings table, and added a dated status line”
“Added the closed beta window announced in August 2026, corrected the sign-up flow to the current waitlist portal, recorded the studio's own summary of alpha feedback, and refreshed the status date”
“Added the August 2026 closed beta announcement and ownership currency, removed a stray quotation mark from the Tagline row, listed the chemical factory in Named Locations, scoped Brant Fitzgerald's title to the franchise, and refreshed the status date”
“Rewrote 4 image captions to match what the image shows”
“Removed a duplicated clause; Rewrote 2 image captions to match what the image shows”
“Refreshed the status date; Rewrote 3 image captions to match what the image shows”
“Refreshed the status date; Rewrote 3 image captions to match what the image shows”
“Refreshed the status date; Rewrote 3 image captions to match what the image shows”
“Refreshed the status date; Rewrote 2 image captions to match what the image shows”
“Rebuilt the age-rating table from the publisher catalogue record; Corrected the claim that no PEGI rating existed; Rewrote 1 image caption to match what the image shows”
“Removed a stale claim that only one location was named; Hedged the unresolved Wind City and Windy City naming; Corrected the named-location count to five”
“Softened an over-asserted server-architecture claim; Rewrote 2 image captions to match what the image shows”
“Corrected the PC storefront count and added PlayStation 5; Rewrote 2 image captions to match what the image shows”
“Added 1 official screenshot from the 2026 gameplay reveal”
“Added 1 official screenshot from the 2026 gameplay reveal”
“Added 1 official screenshot from the 2026 gameplay reveal”
“Corrected shared-save technology credit to the developing studio”
“Corrected shared-save technology credit and added the console listing's co-op player range”
“Corrected shared-save technology credit and added the studio's single-player expectation”
“Added how a settlement's pre-outbreak function carries a benefit forward into facility choice”
“Added character appearance and clothing customisation and procedurally assembled survivors”
“Added the Player Council programme and the June 2026 studio weekend, and the planned second alpha and beta tests”
“Added the three confirmed vehicle classes with their stated trade-offs, plus vehicle and gear skins”
“Corrected ESRB descriptors, added x64 and Windows 10 build requirement, controller support and international age ratings”
“Corrected ESRB descriptors to the two on the product listing, added the named towns and weather, fixed shared-save credit”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Replaced placeholder image alt text with descriptions of what each screenshot actually shows”
“Clarified that playtest sign-up runs through the studio's own portal rather than a store playtest, and confirmed no new wave has been announced since the June reveal”
“Added the confirmed console output targets of 4K Ultra HD, HDR10 and variable refresh rate”
“Added the publisher's own risk-and-reward framing of permadeath and the in-game survivor memorial shown in official footage”
“Corrected the language section to distinguish full audio from subtitles, and added the confirmed console output capabilities, Windows version range, rating and in-game purchases declaration”
“Added the confirmed console output capabilities, PlayStation 5 Pro enhancement and Remote Play support, and the per-platform subscription requirements for online play”
“Added the confirmed two-to-four player capability strings, the console subscription requirement, and the shared-community description from the official storefront listings”
“Added confirmed vehicle details including refuelling and armored cars, and the reclaim-territory framing from the official storefront description”
“Added the storefront-confirmed settlement activities: reinforcing defenses, expanding the arsenal, crafting homemade explosives and healing survivors to raise morale”
“Added the crossbow as a confirmed weapon and recorded the confirmed dismemberment and stamina tradeoff on modified melee weapons”
“Confirmed morale as a real system after it was previously listed as unconfirmed, and added the storefront-confirmed detail that healing injured survivors raises it”
“Corrected the tagline to Community Is Survival, added the ESRB rating, in-game purchases and post-launch content rows, recorded Wind City as the first named location, and added the studio's founding year and office locations”
“Reframed Xbox Game Pass day-one line as no longer confirmed after the studio's July 2026 Xbox exit (2026-07-12)”
“Reframed Xbox Game Pass day-one as no longer confirmed following the studio's July 2026 exit from Xbox (2026-07-12)”
“Updated studio-status note: Undead Labs confirmed leaving Xbox for new ownership; game not cancelled; playtest program continues (2026-07-12)”
“Updated Development Status to reflect Undead Labs leaving Xbox for new ownership in July 2026 (game not cancelled, still 2027); noted day-one Game Pass no longer confirmed (2026-07-12)”
“Added a note on the reported developer studio situation (game not cancelled)”
“Added Development Status section on the reported developer situation; refreshed status date”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed two off-topic generic gameplay screenshots from this Technical page (Image cleanup 2026-06-26)”
“Corrected confirmed PC storefronts in cross-save section”
“Corrected confirmed PC storefronts”
“Corrected confirmed PC storefronts”
“Corrected confirmed PC storefronts”
“Corrected confirmed PC storefronts”
“Added PlayStation 5 to engine platform targets; corrected confirmed PC storefronts”
“Fixed duplicated release-window phrase; corrected confirmed PC storefronts”
“Added the enclave recruitment system and the up-to-three-settlements detail confirmed at the June 2026 reveal”
“Added the confirmed map-size figure (about four times a single prior-game map, open from the start) and the 2027 window, from the June 2026 reveal”
“Added the confirmed detail that a community can hold up to three settlements at once, from the June 2026 reveal”
“Added details confirmed at the June 2026 reveal: up to three settlements per community and the enclave system for recruiting NPC survivors”
“Confirmed PlayStation 5 as a platform after the June 2026 reveal; kept the note that detailed PC component targets remain unpublished”
“Confirmed PlayStation 5 as a platform following the June 2026 reveal; moved PS5 out of the not-announced row”
“Replaced the incorrect showcase no-show note with the confirmed June 7 2026 first gameplay reveal (2027 window, PlayStation 5, in-game footage)”
“Updated for the June 7 2026 gameplay reveal: confirmed PlayStation 5 platform, 2027 release window, map roughly four times a single prior-game map, and Plague Nests; replaced the no-show note with the confirmed reveal”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”