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State of Decay 3's first public-facing playtest is a closed alpha beginning May 2026, with sign-ups at the official playtest site and additional waves planned later in the year.
State of Decay 3 supports four-player online co-op with untethered movement, so every player can roam the world independently rather than being bound to a host.
State of Decay 3 is an open-world zombie survival game from Undead Labs and Xbox Game Studios, built in Unreal Engine 5. Pre-launch, with a closed alpha playtest in May 2026.
State of Decay 3 supports cross-platform multiplayer between Xbox Series X|S and PC players, with Xbox Play Anywhere on Windows.
Base building in State of Decay 3 is being rebuilt as one of the major systems for the third entry, with new mechanics being tested in the May 2026 closed alpha.
State of Decay 3's combat is rebuilt in Unreal Engine 5 with reactive enemy responses, modified weapons, dismemberment, and vehicle attacks.
Enemies in State of Decay 3 are evolving zombies, including the confirmed Screamer with destructible exposed lung tissue.
An introduction to the core State of Decay 3 gameplay loop: scavenging, survival, base management, and survivor permadeath in a post-apocalyptic open world.
State of Decay 3 expands the series' permadeath survivor community with new narrative reactions when a community member dies.
Confirmed platforms for State of Decay 3 are Xbox Series X|S and PC. Detailed CPU, GPU, and RAM requirements have not yet been publicly confirmed.
Permadeath is the marquee survival mechanic of State of Decay 3, with new narrative reactions when a community member dies.
Unreal Engine 5 powers State of Decay 3, with The Coalition consulting on combat and AI and Obsidian assisting on shared-world tech built on the Grounded foundation.
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