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Jae Mordant, the Ore-Baroness of Luunata and a story companion in STAR WARS Zero Company, fights to reclaim the world the Infinite Coil took from her.
Clone armor is available from the start in STAR WARS Zero Company, and Clone Troopers themselves unlock later in the story.
Luco Bronc is an Umbaran sniper and story companion in STAR WARS Zero Company, carrying a grudge against the Republic he now works beside.
Kabb Uppercut is a Felshi prizefighter and story companion in STAR WARS Zero Company, known for his cybernetic arm and his namesake knockout punch.
The Infinite Coil is the Separatist-aligned cult at the centre of STAR WARS Zero Company, led by Kundri Fathom.
The Caisson in STAR WARS Zero Company: the hyperdrive that carries Zero Company to its missions, and how it differs from the Den.
Astromechs are a buildable droid class in STAR WARS Zero Company, unlocked early and capable of filling an entire squad.
Zero Company splits its deployments into Operations on the galaxy map and Tactical Missions on the ground, and each campaign cycle uses both.
M-3VO, also called Meevo, is Zero Company's droid pilot and Medbay operator, flying the Caisson between missions.
Community-reported bugs, crashes, performance problems, and design complaints in STAR WARS Zero Company since its August 27, 2026 release, including the Beskar Mode save-loss risk.
Visser is one of Kundri Fathom's most trusted lieutenants in the Infinite Coil, a fearsome tactician who keeps a code of honor unusual among the cult's leaders.
Kundri Fathom is the main antagonist of STAR WARS Zero Company and the leader of the Infinite Coil, the cult behind the shadow plague.
The four Weapon Specializations in STAR WARS Zero Company, how weapons shape range and Action Point cost, and where the squad is armed.
Bennic Halloren is Zero Company's Republic Intelligence contact at the Den, one of four crew members who never deploy.
Neesh Renark runs the Armory and the black market at the Den, one of four Zero Company crew members who never deploy.
Typhon is a super tactical droid fighting for the Infinite Coil, built for asymmetrical warfare and precision strikes rather than commanding droid armies.
All 53 STAR WARS Zero Company achievements on PC with global unlock rates, covering the four difficulty tiers, Beskar Mode, squad and Den milestones, and the 29 hidden story markers.
The Shadow Plague in STAR WARS Zero Company: the disease that infects every member of the Infinite Coil, what it is said to grant, and how it spreads.
Update timeline for STAR WARS Zero Company, covering the day-one patch, the thirteen-day gap that followed, and the first post-launch update announced for September 2026.
Difficulty in STAR WARS Zero Company: the four campaign tiers, the separate Beskar Mode and permadeath toggles, and how individual missions are rated.
Critical and player reception of STAR WARS Zero Company, including aggregate review standing, community consensus, chart performance, and concurrent player figures.