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Commissions are the quest categories in Silver Palace, spanning Major Cases, Curious Cases, Private Requests, City Errands and the Advancement Test.
City Affairs, the leisure activity track in Silver Palace that runs on its own Free Time resource and feeds a separate Popularity level.
The Evidence Board is the interface where the Detective files gathered evidence against hypotheses and works a case forward until the Final Hypothesis is reached.
City Roaming is the daily objective system in Silver Palace, awarding Steps that convert into Reputation, Ounces and Reactor Crystals.
Reputation is the account-wide progression track in Silver Palace, gating Crisis Level increases through the Advancement Test.
Achievements are in-game goals that pay out Reactor Crystals, grouped into four tracks covering story progress, world content, side systems and character growth.
Acquaintance is the affinity system: invite a character to the Detective's Office, give them gifts, build Trust through shared activity, and work through five levels of personal content.
Curious Deductions is the branching deduction quest mode introduced in the second closed beta, built around multiple endings, a Restart Deduction reset and a single true solution.