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Controls and Keybinds
June 13, 2026 at 04:10 AM
Updated wikilink display text to match title case changes
Controls in Romestead are built around keyboard and mouse, with official controller support for Xbox and PlayStation 5 controllers added in patch 0.23.1_3. Many bindings can be remapped from the in-game options menu. Some defaults are worth memorizing because they are heavily used.
Action | Default |
|---|---|
Move | W A S D |
Sprint | Shift (energy cost; see Energy Potion) |
Dodge | Space or right-click depending on context |
Look / aim | Mouse |
Interact | F (default) |
Pickup heavy object | E (hold) |
Throw object | Left-click while holding |
Action | Default |
|---|---|
Light attack | Left mouse button |
Charged attack | Hold left mouse button |
Block (with shield) | Right mouse button |
Bow / crossbow aim | Right mouse button |
Bow / crossbow shoot | Left mouse button after aim |
Cycle hotbar | Mouse wheel / 1-0 keys |
Use consumable | Number key on hotbar |
Action | Default |
|---|---|
Open World Map 2.0 | N (patch 0.20.1_14) |
Open inventory | Tab or I |
Open journal / quest log | J |
Open Altar UI | Interact at the Altar |
Empty a Bucket onto farmland | E with Bucket equipped (patch 0.22.1_7) |
Action | Default |
|---|---|
Open build menu | B |
Confirm placement | Left mouse button |
Rotate placement | R (Watermill rotation hotkey, patch 0.19.2_7) |
Cancel placement | Right mouse button or Esc |
Swap construction subcategory | Mouse wheel (patch 0.19.2_7) |
Remove a construction site | Right-click on it (patch 0.19.2_7) |
Drag rectangles or lines of sites | Drag with left mouse button (patch 0.19.2_7) |
Action | Default |
|---|---|
Open citizen panel | Interact with the Town Core |
Open gifting menu | Right-click on a citizen (patch 0.23.3_1) |
Assign job | Click an empty building slot on the citizen panel |
}worldseed: show the current world seed in chat (patch 0.18.1_2).
Full controller support was added in patch 0.23.1_3 with bindings tuned for Xbox and PlayStation 5 controllers. The keybinding-change unsigned controller bug was fixed in patch 0.19.2_4. Many buttons can be remapped via the options menu. Controller UI crash fixes landed in patch 0.19.2_2.
At launch only partial controller support was live: a release-build setting briefly treated controllers as mouse and keyboard, which has since been fixed. Full integration and native Steam Input support are an active priority but are not yet complete.
Romestead has no official Steam Deck verification badge at launch. Demo-era reports were broadly positive, and a Steam Deck crash was patched in 0.20.1_24. See System Requirements for hardware notes.
A launch-week hotfix raised the maximum UI scaling on Steam Deck to 3 to make the interface more legible. Full controller support on the Deck is still being worked on.
Several quality-of-life keybind features landed across the late-playtest patches:
Confirmation required when buying favors at the Altar (patch 0.21.1_3) prevents accidental spends.
War declaration confirmation (patch 0.20.2_8) prevents misclicks during faction conflict.
Favor window can be moved with the mouse (patch 0.21.1_3).
Character creation hair and eyes text fields had a typing-fix patch (0.20.2_1) to support Asian character text entry.
Beartwigs has stated that future patches will improve accessibility features. Players who need a specific bind unmapped or rebound should check the in-game options menu first, and report missing options through the official Discord and Steam discussion board.
Getting Started: common early-game keybinds.
Settlements and Buildings: building-mode actions.
Multiplayer and Co-Op: how to invite friends.