This page tracks the official trailers and major media releases for Rewinding Cadence. All entries here are videos published or co-published by Saroasis Studios. Third-party recap or reaction videos are not listed.
Trailer Index
Trailer | Length | Focus | Era |
|---|---|---|---|
Announcement Trailer | Short cinematic | Setting reveal, time-loop premise, key art | Initial reveal |
Eight-Minute Gameplay Showcase | 8 minutes | Combat, dice rolls, traversal, spirit companions | Pre-beta |
Twelve-Minute Extended PV | 12 minutes | Locations, party composition, world tone | Pre-beta |
Cross-Platform Showcase | Short cinematic | Confirms PC, Android, and iOS builds | Pre-beta |
Closed Beta Trailer | Short cinematic | Crimson Test (首测) era, beta-only systems | Beta |
Promotional Cinematic | Short cinematic | Tone-piece cut, additional cinematic footage | Pre-beta |
Closed Beta Gameplay Cut | Mid-length | Beta build UI, system requirements imagery | Beta |
Story Cutscene | Short cinematic | Hand-drawn narrative interlude | Post-beta |
Character Trailer | Short cinematic | Single-character focus, treasure-hunting arc | Post-beta |

Announcement Trailer
The announcement trailer was the first public introduction of the game and remains the highest-quoted source for the loop premise. It shows the Returner waking after the world's destruction, forming the contract with Chu, and committing to undo the Sunblight Tide. The most-cited line from the trailer is the Returner's vow: "No matter how many times it takes, I will rewrite the world with you." The trailer is also the canonical source for the visual style described in art-and-presentation.
Gameplay Showcases
The eight-minute showcase is the densest single source for confirmed in-game systems. It covers the duo combat loop, a d20-dice-system dialogue check shown end-to-end, an exploration segment in a populated town, and a clip of the star-wanted-system reacting to the player's behavior.
The twelve-minute extended PV expands on the same systems with more locations and additional party-composition footage, including views of spirit companions beyond the Returner-and-Chu pairing. Both videos predate the closed beta and reflect a build that may differ from the current First Playthrough Test (一周目测试) build in specific UI elements.
Closed Beta Trailer

The closed beta trailer launched alongside the First Playthrough Test (一周目测试) recruitment drive in mainland China. It is the highest-fidelity source for the build that ran during the First Playthrough Test (一周目测试) on April 28 to May 1, 2026. Specific UI elements, sequence caps, party limits, and any numeric tooltips visible in this trailer should be cited only as 一周目测试 build behavior, since they may shift in later beta rounds. See closed-beta for the full beta context.
Cross-Platform Showcase
The cross-platform showcase confirms PC, Android, and iOS as the build targets. PlayStation, Xbox, and Switch are not shown and should not be inferred from generic phrasing. See platforms-and-release for the storefront and pre-registration breakdown.
Promotional Cinematic and Tone Pieces
Several short cinematic cuts have been released as tone pieces. They are useful as visual references for the world's aesthetic but contain little gameplay-system information. They are not authoritative for any specific mechanic.
How to Watch
All official trailers are mirrored on the studio's English-language YouTube channel and on its Bilibili channel. The Bilibili channel typically posts the Chinese-language cut first, while the YouTube channel hosts the English-subtitled versions. The studio's X account and Weibo account post short clips and screen captures from the same trailers, and the official Chinese-language site hosts press-kit-quality stills from each release.
2026 Media Drops
Two official videos landed after the First Playthrough Test (一周目测试) closed, and both signal where the studio is putting its presentation budget.

The first is a hand-drawn story cutscene published in June 2026. It is a fully animated narrative interlude rather than a gameplay cut, and it matches the frame-by-frame animation style that testers singled out during the test build. It carries no system information, so treat it as a tone and story reference only.

The second is a character trailer published in July 2026, the first video the studio has built around a single named character other than Chu. It introduces a treasure-hunting troupe and the character who leads it, and it is the clearest indication so far that the studio intends to give individual spirit companions and their bonded partners their own promotional beats ahead of launch.
Both videos went out on the Chinese-language channel first. Neither has appeared with English subtitles on the global channel as of early August 2026, which is consistent with the wider CN-first release pattern.
Character Trailer: Pata
The character trailer listed in the index above was released on July 8, 2026 and is built around Pata, making her the first member of the cast to get a trailer of her own. Its Chinese title translates as "Golden Slumber."
The trailer establishes Pata as the leader of a treasure-hunting outfit called the Golden Fleece troupe, and it is pitched as a recruitment call rather than as a biography: the framing is that a treasure hunter's most important weapons are their contacts and their dream of striking it rich, and the audience is invited to sign up. The studio ran a comment campaign alongside it on the same recruitment theme.
It is a useful trailer for the wiki because it is the first time a non-protagonist character has been given a voice, a role, and an affiliation in one piece of official media. See characters for the roster it belongs to.
Reach
Public engagement figures are worth recording because they are the only measurable signal available for a game with no sales and no player count. As of early August 2026:
Metric | Figure |
|---|---|
Announcement trailer views, English-language upload | Around 160,000 |
Announcement trailer likes | Around 9,300 |
Subscribers, the studio's own video channel | Around 7,700 |
Pre-registrations across all platforms | Around 1.36 million |
The English-track figures are an order of magnitude below the Chinese-track ones, which is consistent with a game whose lead build and entire marketing cadence are Chinese-first. The first-reveal trailer on the Chinese video track passed eight million views within a month of release. See CN vs Global for what that gap means in practice.
One detail worth recording, because it is easy to get wrong: the English-language trailers are published on the studio's video channel, not on the channel carrying the game's own name. The game-named channel exists and has around 1,100 subscribers, but it currently hosts no uploads at all. The same pattern holds on the game's English-language social account, which was registered in late 2024, has around 1,450 followers, and has never posted.
Both are placeholders held for a global rollout that has not started. Anyone looking for official English-track video should expect to find it under the studio's name until that changes. See CN vs Global for the wider picture.