Rewinding Cadence is in development for PC, iOS, and Android. The first closed test was PC-only, and pre-registration ahead of broader access launched first on mainland China's Android storefronts. A specific worldwide release date has not been announced.
Confirmed Platforms

Platform | Status | Notes |
|---|---|---|
PC (Windows) | Confirmed | First closed beta was PC-only in mainland China. |
Android | Confirmed | Pre-registration open in mainland China; global Android storefront listing planned. |
iOS | Confirmed | Listed in official platform announcements; pre-registration timing not yet confirmed. |
PlayStation 5 | Not announced | No console announcements have been made. |
Xbox Series X|S | Not announced | No console announcements have been made. |
Nintendo Switch | Not announced | No handheld console announcements have been made. |
Release Status
As of mid-2026, Rewinding Cadence is in pre-launch closed-test phase. The first closed PC beta in mainland China concluded in April 2026, and additional beta phases are expected before the full release. The studio has not committed to a specific global launch date, and the wiki will not list a release date until one is confirmed by the developer directly.
Pre-registration
Pre-registration is currently live on Chinese-region Android storefronts and on the BiliGame portal. Pre-registered accounts received the first round of beta-access invitations and are first in line for future tests. Global pre-registration through international storefronts has not yet opened publicly. International players who want to be ready to register the moment global signups open should follow the official social channels and the BiliGame storefront for confirmation, since the wiki will not announce a region-availability change until it is officially live.
Cross-Save and Cross-Play
Public material has not committed to cross-save between PC and mobile or to any cross-play model. The game is single-player at its narrative core, and even if the studio adds limited social or co-op features post-launch the cross-platform behavior of those features has not been clarified. Treat cross-save and cross-play as unconfirmed until the developer announces a specific implementation.
Monetization
The game is free-to-play, and character acquisition uses gacha. Whether weapons, equipment, or any other systems also use gacha has not been published in detail, and the rates and pity tables that always accompany this kind of model have not been disclosed. As with cross-save and cross-play, this article will not list specific gacha numbers until they are confirmed officially. See the per-system articles for what is verified about each system's mechanics in isolation.