Overview
The Great Thief is an A-Class Arc in Neverness to Everness that rewards mono-element team compositions with a team-wide Break Intensity bonus. When the team includes 3 or more characters of the same Esper Type as the Arc's wielder, all characters of that type gain increased Break Intensity. This makes The Great Thief a specialized Arc for teams built around element stacking.
Break Intensity determines how quickly and effectively a character can break enemy shields and stagger bars. Higher Break Intensity means faster shield depletion and more frequent stagger windows, which translates to more damage opportunities for the entire team. The Great Thief converts the decision to run a mono-element team into a tangible combat advantage.
Lore
"The moment I saw you, I couldn't resist being captivated. Your soft fur, that mischievous look on your face; I was mesmerized so long that it wasn't until you left that I realized... where are my grilled skewers?"
The humorous flavor text describes an encounter with a charming animal thief, likely a cat or similar creature, that distracts its victim with cuteness before stealing their food. The lighthearted tone contrasts with the Arc's serious mechanical implications, and the "thief" imagery connects to the Arc's name. The idea of strength through unity (the animal's ability to disarm through charm) mirrors how mono-element teams gain power through element stacking.
Passive Effect
When the team includes 3 or more characters of the same Esper Type as the wielder, all characters of that Esper Type gain a Break Intensity bonus. The bonus is flat, not percentage-based, meaning it adds a fixed value to each qualifying character's Break Intensity stat.
Level | Break Intensity |
|---|---|
L1 | +80 |
L2 | +92 |
L3 | +104 |
L4 | +116 |
L5 | +128 |
At L5, The Great Thief provides +128 Break Intensity to every character on the team who shares the wielder's Esper Type. This is a substantial boost that can significantly reduce the time needed to break enemy shields, especially when all three (or more) qualifying characters are actively cycling through combat.
Recommended Characters
The Great Thief is not character-specific but composition-specific. It works best in teams with 3 or more characters sharing the same Esper Type.
Anima mono teams: Teams built around 3+ Anima characters (such as Nanally, Jiuyuan, and other Anima units) can equip The Great Thief on any member to boost the entire squad's Break Intensity.
Incantation mono teams: Teams with 3+ Incantation characters (such as Sakiri, Baicang, and other Incantation units) gain the same Break Intensity benefit.
Lakshana mono teams: Lakshana-heavy teams featuring characters like Hathor and other Lakshana units can leverage The Great Thief for faster shield breaks.
In mixed-element teams with fewer than 3 characters of the same type, The Great Thief's passive does not activate. Teams that prioritize elemental diversity for reaction coverage will not benefit from this Arc.
How to Obtain
The Great Thief is available through the standard gacha acquisition methods for A-Class Arcs:
Miracle Box tiles: A-Class Arcs appear on Miracle Box tiles within the gacha board.
10-pull pity: Guaranteed A-Class or higher item within every 10 pulls.
Gameplay and shop currency: Available through in-game shops and reward tracks that offer A-Class equipment.
Strategy Tips
Build your team with at least 3 characters of the same Esper Type before equipping The Great Thief. The Arc provides zero value in mixed-element teams that do not meet the 3-character threshold.
Only one copy of The Great Thief is needed per team. The bonus applies to all qualifying characters regardless of who carries the Arc, so equip it on whichever team member benefits least from an alternative Arc.
The Break Intensity bonus is especially valuable in content with shield-heavy enemies or stagger mechanics. Prioritize The Great Thief in Anomaly Commissions or boss fights where breaking enemy shields quickly opens large damage windows.
Pair The Great Thief with other mono-element support tools. KongMu Gear sets that provide elemental resonance or shared stat bonuses can further reward the mono-element approach.
Related Pages
Arcs: overview of all Arc rarities and the equipment system.
Esper Elements: element types and Esper Type classifications.
Esper Cycle: the character switching system in combat.
Gacha System: how to obtain Arcs and characters.