Aura Type Overview
The Aura element controls light, windy and benevolent energy. Aura Animon fight with radiant light and sharp winds, and their move pool blends wind and beam damage with strong support buffs that raise Agility, grant SP, and let allies act first. Aura is one of the thirteen elements listed on the All Elements page.
Type Matchups and Weaknesses
LumenTale does not use a single fixed effectiveness chart. Weaknesses and resistances are decided per species, so two Aura Animon can be weak to completely different things. The reliable way to read a specific Aura Animon's matchups is to scan it in battle. See Type Effectiveness Explained for how scanning and the shield indicators work, and Hidden Types Explained for the secondary element many of these creatures can reveal.
Aura Animon
These Animon are associated with the Aura element as a main type or Hidden Type. Vortail and Furtex are confirmed Aura Animon with no Hidden Type, Weaphoon is Aura with a Chakra Hidden Type, Fursazen is Aura with an Ice Hidden Type, and Lampecko and Luxecko are Electric Animon with an Aura Hidden Type.
No. | Animon |
|---|---|
005 | |
006 | |
007 | |
008 | |
028 | |
029 | |
055 | Canabble (Northern) |
057 | |
063 | |
064 | |
075 | |
076 | |
078 | |
079 | |
084 | |
085 | Patround (Patrol Mode) |
085 | Patround (Pursuit Mode) |
102 | |
115 | |
127 |
Aura-Type Moves
Move | Category | PWR | ACC | Cost | Effect |
|---|---|---|---|---|---|
Bravado | Status | 0 | 100 | 3 | - |
Brilliant Beam | Special | 120 | 100 | 3 | - |
Dazzling Flash | Special | 45 | 100 | 2 | The user covers the target with a strong glow, causing damage and reducing its Agility. |
Enlightenment | Status | 0 | 100 | 2 | The user enters a state of meditation, achieving Enlightenment and increasing its Agility and Crit Power. |
Gentle Breeze | Status | 0 | 100 | 3 | The user generates a breeze that helps the team move, increasing Agility. |
Glistening Wind | Status | 0 | 100 | 3 | The user harnesses sparkling winds to fill the field with energy particles, increasing the power of special skills for the rest of the battle. |
Piercing Squall | Physical | 55 | 100 | 2 | The user hits the target with a sharp wind, breaking its shields. |
Radiant Blow | Physical | 60 | 100 | 2 | The user harnesses sparkling winds to hit the target with force. |
Slicing Flurry | Physical | 100 | 100 | 3 | - |
Slicing Wind | Special | 60 | 100 | 2 | The user generates sharp winds that damage the target. |
Updraft | Status | 0 | 100 | 2 | The user generates a breeze, lifting itself into the air for five turn cycles. During this time, physical skills inflict less damage on the user, while special skills inflict more. |
Zephyrboost | Status | 0 | 100 | 3 | The user reinvigorates allies, adding 2 extra SP and enabling them to attack first on the next turn. |