
Overview
Patround is a Data Animon from LumenTale: Memories of Trey, listed as Animon No. 085. It is loyal and justice-driven, usually seen in Patrol Mode while recharging its energy. When Patround detects danger, it enters Pursuit Mode and does not rest until the threat is gone. The two modes share the same Data typing but carry different attributes: Patrol Mode has the Sereum Attribute, while Pursuit Mode has the Furor Attribute.
Type and Weaknesses
Patround is a Data Animon in both Patrol Mode and Pursuit Mode. LumenTale assigns weaknesses and resistances per species, revealed by scanning a creature in battle, rather than from a single fixed chart. Scan Patround to read its exact matchups. See Type Effectiveness Explained for how scanning works and Hidden Types Explained for the secondary element an Animon can reveal.
Mode | Primary Type | Attribute |
|---|---|---|
Patrol Mode | ||
Pursuit Mode |
Attributes
Mode | Attribute | Effect |
|---|---|---|
Patrol Mode | Increased chance for critical hits. Each critical hit grants 1 extra TP. | |
Pursuit Mode | Skill damage is directly increased. |
Evolution Line
Patround evolves from Chompuff through a special method. Once it is a Patround, it transforms into Pursuit Mode during battle rather than evolving into a separate species.
Stage | Method | Result |
|---|---|---|
Special | Patround (Patrol Mode) | |
Patround (Patrol Mode) | Transforms during battle | Patround (Pursuit Mode) |
Locations
Locations |
|---|
Area 19, Area 21, Area 23, Area 24, Voltar, Biome Plains |
Skills Learned by Level Up
Both modes learn the same set of skills by leveling up.
Lv. | Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|---|
1 | Chomp | None | Physical | 50 / 100 / 1 |
1 | Focal Point | None | Status | 0 / 100 / 1 |
5 | Number Crunch | Physical | 60 / 100 / 2 | |
8 | Dazzling Flash | Special | 45 / 100 / 2 | |
14 | Shock | Physical | 60 / 100 / 2 | |
17 | Enlightenment | Status | 0 / 100 / 2 | |
20 | Radiant Blow | Physical | 60 / 100 / 2 | |
23 | Lag Switch | Special | 30 / 100 / 2 | |
32 | Headbutt | Physical | 50 / 100 / 1 | |
35 | Data Breach | Physical | 70 / 100 / 2 | |
38 | Bravado | Status | 0 / 100 / 3 | |
41 | DOS Attack | Physical | 120 / 100 / 3 | |
44 | Format | Status | 0 / 100 / 3 | |
50 | Overclock | Special | 0 / 100 / 2 |
Other Skills Learned
Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|
Thunderball | Special | 50 / 100 / 2 | |
Bolt Rush | Physical | 40 / 100 / 3 | |
Field Sweep | None | Status | 0 / 100 / 2 |
Aftershock | Status | 0 / 100 / 3 | |
Static Release | Status | 0 / 100 / 3 | |
Nonsense | None | Special | 35 / 100 / 2 |
Delta Blast | None | Special | 85 / 100 / 4 |
Fatal Crush | Physical | 120 / 100 / 3 | |
Brilliant Beam | Special | 120 / 100 / 3 | |
Betrayal | Status | 0 / 100 / 2 |
Quirks
Quirk | Effect |
|---|---|
Hound | When Patround hits an enemy, it enters Pursuit mode until it is defeated. |
Game Data
Detail | Value |
|---|---|
Animon No. | 085 |
Height | 0.57 - 0.74 m |
Weight | 48 - 61 kg |
Patround is an Animon with a deep sense of loyalty and justice. It is usually seen in Patrol Mode, recharging its energy. But if Patround detects danger, it enters Pursuit Mode and does not rest until the situation is no longer dangerous.