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Voice cast, directors, and recording studios for the English, German, Polish, and Russian recordings of Gothic 1 Remake, plus wider localization coverage.
Alkimia Interactive is the Barcelona-based studio developing Gothic 1 Remake for THQ Nordic. Founded in March 2021 specifically for the project.
Timeline of Gothic 1 Remake announcements, trailers, and milestones leading to the June 5, 2026 launch.
Gothic 1 Remake technical pipeline: engine version, audio middleware, modding scripting language, and NPC pipeline.
THQ Nordic is the publisher of Gothic 1 Remake and the owner of the Gothic IP. Set up Alkimia Interactive in 2021 to develop the remake.
Patch 1.0.2 for Gothic 1 Remake (June 19, 2026, build CL169494): console graphics presets, crash and storyflow fixes, and magic and creature balancing.
How Gothic 1 Remake was received at its June 5, 2026 launch: player and critical reception, common praise and criticism, and the studio's response.
Audio director and composer of Gothic 1 Remake. Returning from the 2001 original; reinterprets classic themes and writes new compositions for expanded content.
Patch 1.0.4, the fourth post-launch update for Gothic 1 Remake, released July 31, 2026 with crash, quest-flow, and audio fixes plus a loot and armor rebalance.
Third numbered patch for Gothic 1 Remake, released July 2, 2026 (build CL170287), and the first to add an in-game changelog screen.
Piranha Bytes is the German studio that developed the original 2001 Gothic. The studio closed in 2024 and did not develop the 2026 remake.
Fifth numbered patch for Gothic 1 Remake, released August 27, 2026 (build CL172709): a pure fix pass covering Sleeper-chamber blockers, quest fixes, and five crash reproductions, followed by stability hotfixes on September 14 (build CL173255) and September 25 (build CL174209).