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Every class documented for Fire Emblem: Fortune's Weave, sorted by the Beginner, Specialty and Advanced tiers, with the Commoner and Noble starting classes and the classes unlocked later through quests and the story.

Certification Exams are how units change class in Fire Emblem: Fortune's Weave, checking weapon rank letters and a Renown level and spending a License of the matching tier, with Master Class exams opening in Part III.
Commoner is the shared starting class in Fire Emblem: Fortune's Weave. It sits outside the three-tier ladder, can pick up any weapon type without a proficiency bonus, and is the listed start for most of the playable cast.

Elephant Rider is an Advanced mounted class in Fire Emblem: Fortune's Weave. It occupies a two by two square on the map, strikes multiple enemies in its path, and unlocks for the player in the first Free Time of Part III; Anna is shown in it as a guest unit.
The Divine Classes are the eight highest classes in Fire Emblem: Fortune's Weave, unlocked at the Temple of the Diadem in Part III with the five Keys of the Diadem and an item from each of the temple's chambers.

Ornius Rider is a Beginner cavalry class in Fire Emblem: Fortune's Weave, mounted on the ornius, a large flightless bird native to Dagda. It has 5 Movement, hops low obstacles, cannot fly, and can dismount to become infantry.
Skellion is this game's name for the undead in Fire Emblem: Fortune's Weave, an enemy-only class that makes up much of Balor's army in 1454 and takes bonus damage from Seraphim.

Bardinger is an Advanced mounted class that debuts in Fire Emblem: Fortune's Weave. It is a Cavalry class with 6 Movement and three class skills: Mount/Dismount, Combat Arts +2 and Aegis.
Guardian is an Advanced Infantry class in Fire Emblem: Fortune's Weave that pairs spears with White Magic. It has 5 Movement, and it is the class Eshmel starts the game in.
Noble is the second starting class in Fire Emblem: Fortune's Weave, listed for Theodora and her retainers and for Peppe. Like Commoner it sits outside the three-tier certification ladder.
Ovate is an Advanced magical class that debuts in Fire Emblem: Fortune's Weave. It is an Infantry class with 5 Movement whose black magic cuts through heavy armor, and it carries Black-Magic Seeker, Magic Hit +5 and Bind Speed.
Cataphract is an Advanced class in Fire Emblem: Fortune's Weave that pairs cavalry mobility with heavy armour. It has 6 Movement, the joint highest published figure for any class, and is unlocked through a Send Supplies quest on Theodora's path.
Soldier is a Beginner class in Fire Emblem: Fortune's Weave, counted as both Infantry and Armored. It is proficient with Lance, Axe and Armor, can also wield a sword, and is built around high Defense.
Gladiator is one of the five Beginner classes in Fire Emblem: Fortune's Weave. It is an Infantry class with 4 Movement and proficiency in swords, axes and gauntlets, and its mastery skill is Attack Basics.
Diviner is one of the five Beginner classes in Fire Emblem: Fortune's Weave. It is an Infantry class with 4 Movement that trains both Reason and Faith magic and can still carry a sword, an axe or gauntlets.
Dreadnought is an Advanced armored class that debuts in Fire Emblem: Fortune's Weave. It counts as Infantry and Armored, has 4 Movement, and carries Combat Arts +2, Strike-Last Def +5 and Focused Counter.

Charioteer is a Specialty cavalry class in Fire Emblem: Fortune's Weave. It fights from a chariot pulled by a pair of horses and strikes multiple enemies in a straight line. Benditz is the character shown in it.

Hunter is a Beginner infantry class in Fire Emblem: Fortune's Weave. It carries both Sword and Bow proficiency, has 4 Movement, is built around high Dexterity and Speed, and its class skill is Hunting Basics.