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Index of weapons in Fatekeeper. Maces, swords, daggers, hammers, clubs, axes, halberds, two-handed weapons, and staves.
Swords in Fatekeeper. The balanced one-handed melee weapon, well-suited to general play and hybrid magic builds.
Weapon oils and vials in Fatekeeper. Apply elemental coatings to a weapon for several swings via the alchemy system.
Axes in Fatekeeper. Heavy choppers with high single-hit damage and slower recovery.
Staves in Fatekeeper. Spell-focus weapons that channel ranged elemental magic, visible in trailer footage in the hands of the spell-focused archetype.
Daggers in Fatekeeper. Fast skirmisher weapons. Leaping-dash attacks and a boomerang throw via skill-tree nodes.
Handbombs in Fatekeeper. Thrown alchemy items for area damage and crowd control.
Halberds in Fatekeeper. Long-reach polearms shown in trailer footage.
Hammers in Fatekeeper. Two-handed blunt weapons with stagger-heavy swings, ideal for the Shatter build against tough enemies.
Maces in Fatekeeper. Blunt force weapons that anchor the Shatter build with frozen enemies.
Clubs in Fatekeeper. Light one-handed blunt weapons. A faster Shatter option than maces or hammers.