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Eternal Anima is a single-player turn-based JRPG developed by Marvelous Inc. and published by XSEED Games, Marvelous USA and Marvelous Europe, scheduled for March 4, 2027 on Nintendo Switch 2, PlayStation 5, Xbox Series X|S and Steam. The protagonist Wade lives in Urvis Ael, a kingdom where hoping for a better future is a capital offense; branded a heretic, he throws himself into the Forbidden Sea and travels between the past and the present of four lost continents. His right hand carries Psychometry, an ability to read the memories held in objects and inherit the Classes and Skills of past heroes, while in battle Future Sight reveals enemy actions in advance so the player can delay or disrupt them and rewrite the outcome. The development team includes director Katsuhisa Higuchi, scenario writer Kazushige Nojima, story concept writer Keisuke Makino, scenario director Hironao Fukuda and character designer Max Berthelot.
Full overviewEternal Anima is a single-player turn-based JRPG developed by Marvelous Inc. and published by XSEED Games, Marvelous USA and Marvelous Europe, scheduled for March 4, 2027 on Nintendo Switch 2, PlayStation 5, Xbox Series X|S and Steam. The protagonist Wade lives in Urvis Ael, a kingdom where hoping for a better future is a capital offense; branded a heretic, he throws himself into the Forbidden Sea and travels between the past and the present of four lost continents. His right hand carries Psychometry, an ability to read the memories held in objects and inherit the Classes and Skills of past heroes, while in battle Future Sight reveals enemy actions in advance so the player can delay or disrupt them and rewrite the outcome. The development team includes director Katsuhisa Higuchi, scenario writer Kazushige Nojima, story concept writer Keisuke Makino, scenario director Hironao Fukuda and character designer Max Berthelot.
Overview
Eternal Anima is a single-player turn-based JRPG developed by Marvelous Inc. and published by XSEED Games, Marvelous USA and Marvelous Europe, scheduled for March 4, 2027 on Nintendo Switch 2, PlayStation 5, Xbox Series X|S and Steam. The protagonist Wade lives in Urvis Ael, a kingdom where hoping for a better future is a capital offense; branded a heretic, he throws himself into the Forbidden Sea and travels between the past and the present of four lost continents. His right hand carries Psychometry, an ability to read the memories held in objects and inherit the Classes and Skills of past heroes, while in battle Future Sight reveals enemy actions in advance so the player can delay or disrupt them and rewrite the outcome. The development team includes director Katsuhisa Higuchi, scenario writer Kazushige Nojima, story concept writer Keisuke Makino, scenario director Hironao Fukuda and character designer Max Berthelot.
Eternal Anima was revealed during Nintendo Direct 2026.9.9 at 23:00 JST on 9 September 2026. This page sorts out the widely circulated 10 September date and records the rollout that followed.
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