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The score for Eternal Anima is credited to the studio Basiscape (ベイシスケイプ), with Hitoshi Sakimoto (崎元 仁) credited separately as music producer. The theme song is "The Song of Life" by MARCIN. Those three lines are the entirety of what has been published about the game's music as of 15 September 2026.
Credits
Role (Japanese) | Role (English) | Credited as | Note |
|---|---|---|---|
音楽 | Music | ベイシスケイプ | Basiscape is the studio's own English name. The Japanese site prints only the katakana form. |
ミュージックプロデューサー | Music Producer | 崎元 仁 | Hitoshi Sakimoto. The romanization is his own long-established one rather than something published for this game. |
テーマ楽曲 | Theme song | MARCIN | The stage name is printed in Latin capitals. The legal credit gives the full name as Marcin Patrzalek. |
No individual composer is credited by name beyond Sakimoto in his producer role, so which member or members of the studio are writing which cues is not public. The full staff block is reproduced in Development Team.
The Song of Life
The theme song's credit block, as reproduced from the manufacturer's release material and repeated in the trailer end credits and one console storefront's legal notice, reads: "The Song of Life, written by Marcin Patrzalek, performed by Marcin. Marcin appears courtesy of Masterworks, a label of Sony Music Entertainment." The publishing lines name Sony Music Publishing Poland and Sony Music Publishing (Japan), with a ©2026 Sony Music Publishing Poland copyright.
So the song is a licensed outside commission rather than a track written inside the score, and the guitarist performs his own composition. Where it sits in the game, whether it plays over an opening, an ending or a specific story beat, has not been stated. The song appears in the credit block of the announcement trailers, which is the only context in which any of it has been heard publicly.
Where the Soundtrack Is Being Sold
There is no standalone soundtrack product. Music is bundled into two of the game's editions, and what it contains depends on region.
Product | Music included | Delivery |
|---|---|---|
Limited Edition (North America and Europe) | A two-disc Original Soundtrack, labelled DISC ONE and DISC TWO | Physical discs inside the boxed set. Package art is marked as not final. |
Digital Deluxe Edition (Japan and Asia) | The ETERNAL ANIMA digital art book and soundtrack | Viewed and played through a separate application, not from inside the game |
Digital Deluxe Edition (North America and Europe) | Select digital BGM tracks, alongside a digital art book | Wording read from official edition artwork. The word select does not appear in the Japanese wording. |
Digital Deluxe Edition (PC) | Not specified | The publisher notes only that the art book and soundtrack specification differs on the PC version, without saying how. |
The regional gap is real and not a translation artefact: the Japanese and Asian wording promises a soundtrack, while the Western wording promises selected tracks. The pricing for each of these editions is set out in Editions and Pricing.
Dated Gaps
All of the following are absences recorded on 15 September 2026, six days after the game was revealed, and are expected to fill in before the March 2027 release.
No track list has been published for the two-disc set or for the digital tracks, and no disc count beyond "two" is confirmed.
No individual track has been released, streamed or named, and "The Song of Life" has not been published as a single.
No soundtrack release date exists outside the Limited Edition's own launch date, and no separate retail or digital soundtrack has been announced.
How many tracks the Western "select" set contains is not stated.
No music video, performance clip or behind-the-scenes material about the score exists.
The developer conversation video released on 10 September 2026 discusses battle and time-travel design and does not touch on the music, so it adds nothing here.