Eternal Anima is set in a world whose continents sank into the sea, leaving what official copy calls a world laid waste. Three regions have been revealed, two more are held back, the story copy speaks of four lost continents, and only one continent is named anywhere. This page sets out what is actually published, and, just as importantly, what the published material does not say about how those pieces fit together.
The Name of the World

The world as a whole is called グラステラ. The name appears in exactly one place, the official site's world and characters page, under a heading that reads 大陸が海に沈み荒廃した世界, a world laid waste after its continents sank into the sea. It is on no store listing and no English page.
No official English form of that name exists. Glastella is a plausible transliteration of the katakana and it is ours, not the publisher's. Anyone writing about the setting should either flag it the way this sentence does or avoid the English form entirely and use the katakana.
Five Slots and Four Continents Are Two Different Lists
This is the single most easily mishandled fact about the setting, so it is worth stating carefully. The official site's world navigation has five region slots. Three are revealed with art, a name and a description. Two carry emblem art and the words coming soon, with no name and no text.
Separately, and in different copy, the story summary says the protagonist travels the past and the present of four lost continents (失われた4つの大陸). That count of four appears in the story materials, including the English ones.
These are two different published lists, and no official text maps one onto the other. Nothing states that the five slots are the four continents plus something else, nothing states that any revealed region is one of the four, and nothing states how many of the four will become playable regions. Two of the three revealed regions are not continents at all by their own descriptions: Urvis Ael is a city that floats in the sky, and Port Azurea is a settlement afloat on the sea. Treating the region list and the continent list as the same list is an invention, not a reading.
The Five Region Slots
Slot | Name | Status | What official copy says |
|---|---|---|---|
1 | Urvis Ael (白の都, the White Capital) | Revealed | A chalk-white city floating in the sky, isolated from the outside world and ruled by a thousand-year monarch. Living days without change is held to be right, and any word or deed leading to evolution or development is a serious crime, enforced by Revision. |
2 | Port Azurea (ポート・アズレア) | Revealed | A settlement of drifters afloat on the Forbidden Sea. Exposed to nature and to monsters, its residents live freely, making use of flotsam and of relics hauled up from the seabed. |
3 | Ambulis (アンブリス) | Revealed | A land cradled in rich nature whose people prize mutual aid and harmony. Technological development is slow and old lore and traditions are kept alive, chief among them the prayer ritual of the Guardian of the Forest. |
4 | Not revealed | Coming soon | Emblem art exists on the official site. No name and no description have been published. |
5 | Not revealed | Coming soon | Emblem art exists on the official site. No name and no description have been published. |
The Only Named Continent
Exactly one continent is named in all official copy: the Rotala Continent (ロタラ大陸), described as having flourished on magical energy long ago. The English form Rotala is our transliteration and has no official English counterpart. It is named in a single place, the profile of the automaton M.O.S., which was built there and later salvaged from the seabed after ages underwater.
Whether Rotala is one of the four lost continents is not stated. It is called a continent, in a setting whose continents sank, and that is the whole of the published claim. The magical energy age it belonged to is likewise undated and unconnected to anything else in the published material.
The Sea
What covers the world is The Forbidden Sea, written 禁海 in Japanese and also 禁断の海 in one Japanese sentence. The English materials describe a world without land, consumed by an endless sea, with the floating city standing as the last bastion of civilisation. Monsters (魔物) are stated to exist and to threaten Port Azurea alongside natural hazards. One small first-party inconsistency is worth noting: the store listing writes the name in the singular while the English publisher pages write the Forbidden Seas in the plural.
Two Eras, Not a Free Timeline
The world is travelled across two eras, past and present, rather than an open timeline. Only one of the three revealed regions carries era labels on the official site: Ambulis splits its cast into a past group and a present group, while the other two regions carry no era label at all. See Time Travel for how the structure is described and Story for the narrative premise.
Which Names Are Official and Which Are Ours
Because the English site carries no world or character section, most English names for this setting are either the official site's own URL slugs or transliterations made for convenience. The table below records the status of each, so that nothing here is read as more settled than it is.
English form | Original | Status of the English form |
|---|---|---|
Glastella | グラステラ | Our transliteration. No official English exists. |
Rotala Continent | ロタラ大陸 | Our transliteration. No official English exists. |
白の都 | Official English, used in the publisher's English synopsis. | |
ポート・アズレア | The official site's URL slug, not a confirmed English name. | |
アンブリス | The official site's URL slug, not a confirmed English name. | |
リビジオン | The direct reading of the katakana. No official English is published, and the Traditional Chinese name is not a literal equivalent. | |
禁海 | Official English, singular on the store listing and plural on the publisher's English pages. | |
Tarini Village | タリニ村 | Transliteration, consistent with the kana but not published in official English. |
What Has Not Been Published
As of 15 September 2026 the following are absent from every official surface: the names of the two unrevealed region slots, the names of any of the four lost continents other than the possibility that Rotala is among them, any statement of how the region list relates to the continent list, a world map, any account of when or why the continents sank, and any description of how the world is traversed between regions. None of these gaps should be filled by inference from the region art or from the story summary.