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Track all wiki edits and revisions for Drakantos
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Added a gameplay screenshot”
“Added a gameplay screenshot”
“Added a gameplay screenshot”
“Added a gameplay screenshot”
“Hedged the Coliseum duels as planned, keeping survival challenges as confirmed”
“Reworked the minimum specs into a Windows and Linux comparison table, added the DirectX, network, and internet-required rows, and noted that no recommended specification has been published. Added a short note on the lightweight pixel-art, always-online design.”
“Rescoped to guilds and social features: guild progression, solo and co-op play, cross-platform multiplayer, and chat, emotes, ping wheel, scoreboard, ally ultimate charge, and MVP bonus on the victory screen. Moved economy and lifestyle systems to a dedicated page and removed the unconfirmed mount and enemy counts; replaced the pet count with a pointer to the collectibles page.”
“Rescoped to a world and lore overview: added the kingdoms and domains table (Human Empire/Kasteron, Elven Kingdom/Ereluna, Dwarven Kingdom/Garmorli, Hell domain), hedged the Eldras and Derid relationship, expanded the open-world and quest detail, added the Fairdale starting village and per-hero prologue, corrected the map count to 120 handcrafted maps, reframed enemies to over 150 with the Erilith elite system, and moved granular landmarks to Cities and Locations.”
“Removed the unconfirmed cosmetic-store monetization claim; kept only free-to-play plus account-wide non-gacha heroes. Added Steam genres and categories tables, a full supported-languages table, and the 500K wishlists milestone with a cross-reference to the beta history.”
“Rewrote PvP into the full confirmed structure: Mini MOBA framing, Arena (3v3, random map and mode, 13 maps), Control/Escort/Assault mechanics table, nine ranked tiers with pick and ban table, open-world and special PvP (Duel, Red Chest, Adventure Invasions, Hellgates as PvPvE extraction), custom games and planned tournaments, and match feedback. Removed the fabricated four-Hellgate-boss count and reclassified Hellgates as extraction PvPvE.”
“Initial version covering collectibles: around 195 pets and how they are obtained, mounts including creatures with saddles and color variations and boss-drop exclusives, and the Databook and Bestiary collectible card systems with the Kasteron NPC set rewards. Uses hedged counts and no exact mount count.”
“Expanded build systems: artifact slot cap (up to 4, 2 active plus 2 passive), account-wide artifacts with limited charges, over 200 artifacts and around 200 active skills, trophies as the two-passive counterpart, the four-preset build system, and PvP stat equalization. Corrected the page to confirm trophies provide two passive abilities.”
“Initial version: the PvE dungeon-crawler layer covering Guild ranks 1-14, 120 handcrafted mission maps, 1-4 party sizing, the shared open world, account-wide cross-progression, and the Guild credits and ticket systems.”
“Initial version covering the lifestyle and economy layer: fishing and the Kasteron Aquarium with weekly Fishing Orders, housing, the planned player Market and direct trading with anti-RMT rules, crafting, and global events including the Coliseum solo-survival challenges.”
“Corrected the map count to 120 handcrafted maps; removed the fabricated four-Hellgate-bosses claim and reframed Hellgates as PvPvE extraction; added confirmed action-combat detail (no target system, left/right click, free 360 movement, stamina-like basics); added the open-world plus Adventurer's Guild structure overview and party/rank detail”
“Reworked the hub overview: corrected map count to 120 handcrafted maps, reframed PvP as a Mini MOBA layer (Arena Control/Escort/Assault plus Duel, Red Chest, Adventure Invasions, Hellgates), updated to around 195 pets, many mounts, over 150 enemy designs and 16 bosses, added 21-hero/swappable-class framing, inspirations, and an Explore the Wiki section linking every major page.”
“Initial version. New page documenting both closed beta tests with a comparison table, the content and feature focus of each weekend, the wishlist milestones, and the progress-wipe and server-transfer policy.”
“New granular locations page covering Kasteron (Akamond Academy, church, Adventurer's Guild, Aquarium, Coliseum), Ereluna (Throne Room and Palace, Druid Temple), Garmorli, Fairdale, the Hell domain, and Derid, with a locations table; states that the two biggest cities are Kasteron and Ereluna and hedges the Eldras and Derid relationship.”
“Initial version: confirmed boss roster (16 major bosses, stage counts, named bosses), the corrupted Erilith elite system, over 150 enemy designs, and special rare mobs. No per-boss stat tables (not published).”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Embedded screenshot into article body (Content update 2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”
“Initial version (2026-05-27)”