Loading...
Quest List
September 11, 2026 at 01:25 AM
Initial version (2026-09-10). New roster page listing documented quest names with an explicit confirmation status column, plus the reported quest chains.
This page is the roster of quest names documented in The Blood of Dawnwalker. It is deliberately separate from Quest System, which covers how quests work: how they are structured, what they cost on the clock, and how the day and night paths differ. This page is the list.
The game publishes no split between main quests and side quests. There is one goal, saving Coen's family, and everything else is optional, so there is no published ordering and none is imposed here. The list below is alphabetical.
Each journal entry carries a displayed difficulty level, which is confirmed first party: a post launch hotfix note records A Lone Wolf's Hunt now showing its difficulty level correctly, which means the field exists on every entry and that it can be read before committing. Entries also carry time costs and two conditional icons, a blue clock for a quest that will expire and a sun or moon for one that can only be started in that half of the cycle.
Status | What It Means |
|---|---|
First party | The name appears in official material from the developers or publisher, in practice the post launch patch notes logged on Update History. 6 names currently qualify. |
Reported | The name appears in coverage of the shipped game but has not been confirmed by the developers or publisher. The quest is very likely real; its exact wording, structure and rewards are not settled. |
Notes in the third column carry the same weight as the status beside them: a note against a reported quest describes what coverage of the shipped game says about it, not what the developers have confirmed. That holds even where the name in the first column is first party, since a confirmed name does not confirm the details around it.
Quest | Confirmation | Notes |
|---|---|---|
A Bulwark Against Darkness | Reported | Rewards the Arbiter armour set. See Equipment and Crafting. |
A Closer Look | Reported | The closing beat of Crake's chain in Relationships and Romance. |
A Friend Like This | Reported | The first meeting with Lacra, reached through Ambrus or through Vicho. |
A Hero's End | Reported | Father Florin's quest, which opens a daytime route into Greifberg Castle. |
A Lone Wolf's Hunt | First party | Named in post launch patch notes, which record it now showing its difficulty level correctly. Also the name of one of the documented ending routes. |
A Study in Crimson | Reported | An investigation into a run of murders in Svartrau. The outcome carries into the epilogue. |
Ambrus Prisoners: Lucky Crossing | Reported | One of a set of prisoner objectives tied to Ambrus. |
Bad Blood | Reported | One of the quests connected to vrakhir blood abilities. |
Between the Words | Reported | A middle beat in Anca's chain. |
Blasphemy | Reported | No further detail has been published. |
Buried Past | Reported | No further detail has been published. |
Come Hither | Reported | One of the five Sanzhani encounters, west of Tantari. |
Dead Drop | Reported | No further detail has been published. |
Deep Down | First party | An underground tomb search for a missing villager, shown before launch and named in patch notes. Ends with a boss fight against the Forgotten Guardian. See Quest System. |
Distant Shadows | Reported | Crake's request to follow an old man through Tantari. |
Echoes of Silenced Bells | Reported | Takes Anca and Coen to St. Tyna's Convent. A Mercurial Fervour manual sits in its library. |
Forge It Anew | Reported | Reforges a blade from recovered shards, tied to Saint Mihai. |
Forge It Anew: Do Not Disturb | Reported | A sub objective of the reforging chain. |
Forge It Anew: Executive Order | Reported | A sub objective of the reforging chain. |
Forge It Anew: Hostile Takeover | Reported | A sub objective of the reforging chain. |
Gone Home | Reported | A Sanzhani encounter in the Svartrau Outskirts. Published accounts differ on whether the name is Gone Home or Good Home. |
Hive and Seek | First party | Named in patch notes recording a fix to one of its possible solutions. Part of Lacra's line, dealing with a kobold hive. |
Home Sweet Home | Reported | Begins at Aurelius's study in the Silts Tower and contains a hidden ending. See Endings. |
If A Tree Falls | Reported | No further detail has been published. |
Into the Den | Reported | No further detail has been published. |
Letters to Lunka | Reported | |
Like Father, Like Son | Reported | No further detail has been published. |
Lost Blood | Reported | One of the quests connected to vrakhir blood abilities. |
Midnight Reckoning | Reported | The final quest of Lacra's line, and the name of one of the documented ending routes. |
Old Friends, New Friends | Reported | Available at the Manumit hideout if Vlad survived the prologue. |
On the Run | First party | Named in patch notes recording a fix for an infinite loading issue while progressing it. |
Our Rotten Roots | Reported | Unlocks the Piercing Shriek ability. See Vampire Combat and Night Abilities. |
Pearly and Precious | Reported | One of the five Sanzhani encounters, in the northern Boar's Back forest. |
Pilgrimage of Power: Bear Trouble | Reported | Rewards a Ravenous Flock manual, across the river west of the Laslea Gate shrine. |
Pilgrimage of Power: Fanatics | Reported | Rewards a second Ravenous Flock manual in north east St. Tyna's Grove. |
Recruiters | Reported | One of the quests connected to vrakhir blood abilities. |
Rise at Dawn | Reported | The Manumit finale, and part of the name of one of the documented ending routes. |
Shadows in the Woods | Reported | The meeting with Sara in the woods, and then with Crake. |
Smoke and Ashes | First party | Named in patch notes recording that investigating the rag in it is now optional. |
Stronger Than Achilles | Reported | A late beat in Anca's chain, ending at the Font. |
The Bittersweet Toast | Reported | No further detail has been published. |
The Burrow Sorrows | Reported | One of the five Sanzhani encounters, north of the Rockfalls. |
The Cycle of Love | Reported | Xanthe's quest, reached by angering her, and the point where she can be spared. |
The Firebrand | Reported | The way into the Manumit questline, available from the prologue. |
The Font of Life | Reported | Placed in Anca's chain by one account of the shipped game. |
The Gilded Gauntlet | Reported | Ends with Coen drinking Ambrus's blood, which grants the Scarlet Shield ability. |
The Heart Wants What It Wants | First party | Named in patch notes recording a fix to a progression blocker. Coverage places Ocha, a Uriashi sword teacher, at the centre of it. |
The Night of Horrors | Reported | Ends with the mandrake, and decides Lacra's fate. |
The Song of the Mountain | Reported | Opens the Uriashi enclave and its merchant. |
The Tiny Dancer | Reported | One of the five Sanzhani encounters, in Svartrau at night. |
Under Watchful Eyes | Reported | Frees Mert the miller. |
What Hunts the Night | Reported | Part of Crake's chain, investigating a winged creature. |
What Moves the Dead | Reported | Ends with saving Crake from a Murohn. |
Where Loyalty Lies | Reported | The point where Coen can join the Manumits. See Factions. |
Where Old Devils Lie | Reported | Part of Anca's chain. |
Who Pulls the Strings | Reported | A late Manumit quest, and where the Life Lock hex is unlocked, in Aurelius's tower. |
Withering Away | Reported | No further detail has been published. |
Withering Away: Page Turner | Reported | The Latin lesson with Anca during the prologue. |
Several of the entries above are reported to run in sequence rather than standing alone. The chains below are the ones described most consistently in coverage of the shipped game.
Chain | Reported Sequence | Where It Leads |
|---|---|---|
The Manumits | The Firebrand, Shadows in the Woods, Where Loyalty Lies, What Hunts the Night, What Moves the Dead, Distant Shadows, A Closer Look, Who Pulls the Strings, Rise at Dawn. | Joining the rebellion, and one of the documented endings. See Factions. |
Withering Away: Page Turner, Echoes of Silenced Bells, Between the Words, Where Old Devils Lie, Stronger Than Achilles, and the decision about the Font. | A romance route and the fate of Anca in the epilogue. See Relationships and Romance. | |
A Friend Like This, The Song of the Mountain, Hive and Seek, Our Rotten Roots, The Night of Horrors, Midnight Reckoning. | A romance route, the Mesmerize and Piercing Shriek abilities, and one of the documented endings. | |
The Sanzhani | Gone Home, Come Hither, The Tiny Dancer, The Burrow Sorrows, Pearly and Precious. | Reported to be worth extra time on the 30-day clock once all five are finished, and to open conversations with Lunka. |
Forge It Anew | Forge It Anew, plus the Do Not Disturb, Executive Order and Hostile Takeover objectives. | The reforged sword tied to Saint Mihai. See Equipment and Crafting. |
Pilgrimage of Power | Bear Trouble and Fanatics. | Witchcraft manuals. See Hex Magic and Skill Trees. |
This is not a complete list. No published master list of quests exists, and the valley holds content nobody has written up.
Names given as reported may be rendered differently in the journal, and at least one has been published two ways.
Quest rewards, difficulty values and time costs are not published anywhere in a table, so none are given here.
There is no published main versus side split, and none should be inferred from the order or grouping of this page.
Whether the sub objectives listed under Forge It Anew and the Pilgrimage of Power are separate journal entries or steps inside one entry is undocumented.