Overview
Unarmed Combat Expertise is an advanced mastery skill for Kliff in the Stamina Skill Tree. Reaching the pinnacle of unarmed combat allows Kliff to utilize a wider variety of unarmed skills and techniques. This is a gateway to Kliff's most powerful bare-handed abilities.
Skill Details
Property | Detail |
|---|---|
Skill Tree | Stamina (Unarmed Combat branch) |
Type | Passive |
Cost | N/A |
Characters | Kliff only |
Parent Skill |
How to Unlock
Upgrade Unarmed Combat to Level 4 by investing Abyss Artifacts into the Unarmed Combat branch.
Combat Tips
Expertise opens up new combo routes and attack patterns that are not available at lower levels.
Invest in Unarmed Combat Expertise if you favor a brawling playstyle with Kliff.
At Level 5, Kliff unlocks Meteor Kick, one of the most devastating unarmed finishers in the game.
Character
Unarmed Combat Expertise sits on Kliff's Stamina branch under the Unarmed Combat tree. It is the capstone node that opens additional unarmed techniques from the wider brawler kit. Damiane and Oongka have their own unarmed lines with separate nodes, so this specific Expertise upgrade is unique to Kliff.
Requirements
Requirement | Detail |
|---|---|
Character | |
Skill Tree | Stamina (Blue) - Unarmed Combat branch |
Parent Skill | Unarmed Combat Level 4 |
Cost to Unlock | Abyss Artifacts invested into the Unarmed Combat branch |
Alternative Unlock | Observe the skill in combat for the Watch and Learn option |
How it Works
Expertise is a passive that becomes active the moment Unarmed Combat reaches Level 4. Instead of adding a new button input, it widens the pool of unarmed techniques Kliff can chain together. With Expertise unlocked, Kliff gains access to finishers and kicks that cannot appear in combos while his Unarmed Combat is still at a lower level, and his existing unarmed strings read more naturally because the transitions between moves become shorter.
The node does not change the Stamina cost of individual kicks or punches. Instead, it lifts a gating requirement that keeps advanced skills locked until the overall branch is well developed. Think of it as the bridge between the mid-tier unarmed tools you pick up early and the high-tier ones such as Meteor Kick that sit at Level 5 of the Unarmed Combat tree.
Unarmed Combat Tiers
Tier | What It Unlocks |
|---|---|
Unarmed Combat Lv 1 | Base unarmed string: jab, straight, combo finisher |
Unarmed Combat Lv 2-3 | Access to Unarmed Combat Proficiency and additional punch combos |
Unarmed Combat Lv 4 (Expertise) | Wider variety of unarmed skills; unlocks the capstone tier |
Unarmed Combat Lv 5 | Meteor Kick and other finishers become part of the unarmed toolkit |
Related Skills
Unarmed Combat - the parent passive that Expertise upgrades.
Meteor Kick - Level 5 capstone that benefits from the wider moveset.
Dropkick - popular opener that flows into unarmed combos.
Leg Sweep - staple knockdown that sets up ground pressure.
Nature's Echo - pair with Echoing Iron Fists for Kliff's nature-themed unarmed burst.