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Track all wiki edits and revisions for Assassin's Creed Black Flag Resynced
“Added Title Update 1.0.7 hideout companion animal”
“Added Title Update 1.0.7 pistol-hide and perk-effect appearance toggles”
“Clarified that the three recruitable officers sit alongside crew who join through the story”
“Added a Blackbeard screenshot”
“Repointed a duplicate image to its canonical gallery copy”
“Added Title Updates 1.0.5 and 1.0.6 with patch sizes, and a new accessibility options section”
“Added an official gameplay screenshot to the launch and reception page”
“Noted gold status and on-schedule launch, plus the Great Inagua hideout and difficulty/Skip Time options”
“Added officer role titles (Shipwright, Master-at-Arms, Master Gunner); named Lucy Baldwin’s Perfect Brace and noted The Padre joins boarding parties”
“Removed duplicate in-body wikilinks”
“Removed an unconfirmed production detail from the reimagined sea shanty section”
“Added screenshot illustration after intro paragraph”
“Add screenshot”
“Added Title Update 1.0.7 patch notes and download sizes”
“Added Title Update 1.0.7 to the post-launch support timeline”
“Reworded the Song Sheet count, which community counts disagree on, and kept the confirmed 35 plus 10 split”
“Added PC upscaling, frame generation, and display options including ultrawide and uncapped frame rates”
“Added the blue and red enemy weapon tells that signal parry versus dodge”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Replaced placeholder image alt text with descriptions of what each screenshot shows”
“Added photo mode, HUD presets, and the no-levels note to the options section”
“Added the Observatory premise, the What If rift versions of Edward, and his tools and home base”
“Added the three recruitable Jackdaw officers to the character roster”
“Added Stede Bonnet's Mystery Island meeting and the characters the rifts follow”
“Added the confirmed count of 35 returning shanties and the song sheet chase”
“Corrected recruitment requirement: perks unlock partway through each questline, not on full completion”
“Added alarm bells, visibility meter, animal stealth, hood toggle, and contract pickup points”
“Added Demolitionist grenade behaviour, quick shot guard break, and kick and sweep detail”
“Added fort requirement for Kenway's Fleet, boarding loot rules, and Captain's Lockbox”
“Added the Great Inagua hideout upgrade table with each building's benefit”
“Initial version (2026-08-26)”
“Added a parkour chase screenshot to the Parkour section”
“Linked the game overview and Animus Hub pages and filled in the page description”
“Added 1 screenshot illustrating the sections above”
“Added 2 screenshots illustrating the sections above”
“Added 1 screenshot illustrating the sections above”
“Initial version (2026-08-07)”
“Added the 3.5 million sold-in milestone, aggregate review scores, Title Updates 1.0.5 and 1.0.6, and the current New Game Plus status; corrected the reward-track description”
“Corrected the Exchange currency to an earned-only Key system, and added the full paid cosmetic add-on lineup with prices”
“Added the named recruitment quests and sequence gating for all three officers, plus the Ram Dash unlock change”
“Added legendary ship locations and fort unlock condition, and documented the HMS Ipswich endgame encounter”
“Removed an unsupported shanty total carried over from the original game and added the Song Sheet collection mechanic with its 28 sheets”
“Corrected the endgame antagonist to Robert Maynard, added 3.5 million sales milestone, PC storefronts, age ratings, and an Animus Hub summary”
“Corrected the endgame antagonist to Robert Maynard, added how the endgame chapter unlocks, and detailed two confirmed What If rift scenarios”
“Corrected the endgame antagonist's name to Robert Maynard and expanded his role and remake notes”
“Marked launch known issues as resolved and added a Post-Launch Updates section covering Title Update 1.0.4 fixes, weather rebalancing, and patch sizes”
“Updated commercial performance to three million copies and the 104,756 launch-week concurrency peak; added Post-Launch Support section for Title Update 1.0.4 and the confirmed New Game Plus in development”
“Initial version (2026-07-12): launch performance, critical reception, and launch issues”
“Added In-Game Store and Microtransactions section: the Exchange store, Animus keys premium currency, and the optional reward track and weekly challenges”
“Added Known Issues at Launch section: PC 30 FPS cutscene bug and workaround, localization and voice-over issues, and the local language-pack workaround”
“Post-launch update (2026-07-12): moved release to past tense, corrected the launch-window wording, and added the launch performance and reception summary”
“Corrected the launch-time detail: PC unlocks globally at 2 PM UTC (7 AM Pacific), consoles unlock at midnight local time per region”
“Added Xbox Deluxe Edition store pre-order extra (5 USD gift card and in-game Resource Pack)”
“Added console (64.13 GB) and PC (~65 GB) download sizes, SSD-required install note, and Xbox pre-load availability (June 22)”
“Added Steam Collectibles section (trading cards, badges, emoticons, profile backgrounds)”
“Added officer recruitment locations and questline context”
“Added Milo van der Graaff and Bernard Woodhouse, new hideout characters”
“Added the four-category difficulty settings (combat, naval, stealth, activities) with Forgiving/Intended/Hard levels”
“Named the new endgame chapter A World Without Gold, added four optional rifts, and the Sequence 8 and 9 treasure quests”
“Specified Rope Dart unlocks in Sequence 3, added reworked Templar Hunts, and detailed tailing/eavesdropping recovery paths”
“Added Great Inagua hideout and village services, mansion decoration, and the Skip Time day-night option”
“Added Navigation, Captain’s Cabin and Harbormasters, Forts and Morale, and Legendary Ships sections; expanded naval weapon secondary modes, Kenway’s Fleet, diving, and weather hazards”
“Added Shanty Wheel section and directional-pad controls; updated counts to 35 returning shanties plus 10 new tracks tied to quests and activities”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Identified Woodkid's reimagined shanty as Leave Her Johnny and noted its Summer Game Fest reveal”
“Noted ray tracing at 60 FPS on PS5 and Xbox Series X as an engine first”
“Noted the parkour set builds on recent open-world entries”
“Added world-scale and jungle/Mayan-ruin detail from hands-on previews”
“Wikilink and accuracy pass (2026-06-03)”
“Documented the What If rifts that replace the Abstergo modern-day sequences and added the new endgame missions section”
“Wikilink and accuracy pass (2026-06-03)”
“Wikilink and accuracy pass (2026-06-03)”
“Wikilink and accuracy pass (2026-06-03)”
“Expanded confirmed cast table with Adewale, Mary Read, Bartholomew Roberts and new antagonist Robert Miller; added cross-links”
“Added Modern-Day Story section detailing the What If rifts and new endgame missions”
“Added Modern-Day Story section detailing the What If rifts and new endgame missions”
“Added screenshot illustration after intro paragraph”
“Added Score Foundation section clarifying Brian Tyler original composer and Woodkid reimagined contribution”
“Added Officer Abilities subsection under Naval Combat cross-linking to jackdaw-officers article”
“Added Recommended PC specifications column (i5-10600K / Ryzen 5 3600, RTX 3060 12GB, 1440p 60 FPS target); added Languages and Installation section”
“Added Heavy Attacks (Rapier/Cutlass/Pistol-Sword), Gun Kata, Adaptive Enemy AI (unstoppable attacks, dodged kicks), Takedown Variations, and expanded Enemy Types table (Soldier, Brute, Captain, Demolitionist)”
“Removed unsupported three-jump count claim; added Stealth Tools table (blowpipe darts, smoke bomb, rope dart) and Social Stealth section (crowd blending, dancers, coin toss)”
“Filled in Lucy Baldwin Brace ability and The Padre Ram Dash ability; added Officer Backgrounds table with Tobias Deadman Smith broadside detail”
“Add screenshot”
“Add screenshot”
“Add screenshot”