System Requirements and Performance
Assassin's Creed Black Flag Resynced supports three PS5 performance modes and offers raytraced global illumination, with confirmed minimum PC specifications starting at an i7-8700K and GTX 1660.
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Assassin's Creed Black Flag Resynced is built on the latest generation of Ubisoft's Anvil engine, the same engine version used for Assassin's Creed Shadows. The game takes advantage of current-generation hardware with raytraced global illumination, physically based rendering, modernized water simulation, and dynamic weather across its seamless open world.
Three performance modes are available on PlayStation 5. The Balanced mode requires a display capable of 120Hz output.
Mode | Target Frame Rate | Notes |
|---|---|---|
Performance | 60 FPS | Prioritizes frame rate |
Fidelity | 30 FPS | Prioritizes visual fidelity and ray tracing quality |
Balanced | 40 FPS | Requires a 120Hz display |
On PlayStation 5 Pro, Resynced offers higher overall fidelity, advanced ray tracing beyond the standard PS5 implementation, and PlayStation Spectral Super Resolution 2.0 upscaling technology. The PS5 Pro version runs the same base game with these additional rendering enhancements applied automatically.
Component | Minimum |
|---|---|
CPU | Intel Core i7-8700K or AMD Ryzen 5 3600 |
GPU | NVIDIA GeForce GTX 1660 (6GB VRAM) |
RAM | 16GB |
Storage | 65GB SSD |
PC performance scales from 1080p at 30 FPS on minimum Low settings up to 4K at 60 FPS on maximum Ultra settings. A software ray tracing option is available for hardware without dedicated ray tracing acceleration. Recommended and high-end PC specifications were not confirmed ahead of release.
On PlayStation 5, the game supports DualSense haptic feedback and adaptive triggers, Tempest 3D audio, and Dolby Atmos across supported configurations. The open world loads with no visible loading screens between areas. Raytraced lighting with global illumination is active across all PS5 performance modes.
The latest generation of Anvil powers the technical foundation of Resynced. Key technology includes physically based rendering for consistent material behavior under varied lighting conditions, modernized water rendering and ocean simulation, a dynamic atmosphere system that drives real-time weather changes, and raytraced global illumination that affects lighting throughout the world. These systems work together to produce an environment that responds to time, weather, and player actions in ways that were not possible in the 2013 original.