Loading...

Pixel-art wuxia turn-based RPG in an open jianghu: Shield Break Combos, Team Skills, 13 companions, and a release targeted for late December 2026.

A dated timeline from the September 2025 reveal through the closed test, the February 2026 demo, and the August 2026 retitle and delay to December.

What the free demo contained: five locations, 8 internal arts, 19 martial arts, 15 weapons, and the prologue plus part of Chapter One.

Bonds with the 13 companions grow through side stories, character events, and the coming Campfire conversations that motivated the December delay.
Short answers on the release window, the rename, platforms, the demo, companions, endings, languages, and whether you need to play the earlier game.

There is no fixed hero's path: how branching decisions shape survival, the fate of others, and which of the four endings plus True Ending you reach.

How this spin-off connects to the studio's earlier wuxia RPG, why no prior play is required, and which of the original's systems are only expected back.

The full game has 13 companions with their own side stories and character events. What is known about the roster, and the demo characters named so far.

An orientation for new players: who you play, what to expect from combat and companions, and a few broad tips for setting out into the jianghu.

What is confirmed about the protagonist's starting point and loadout-driven attack attributes, and which progression systems are only expected to return.

Four endings plus one True Ending tied to the path you walk, set inside a prologue, four chapters and an epilogue, with 20 to 30 hours per run and around 60 hours to see everything.
The confirmed minimum and recommended PC specifications, both 64-bit Windows with DirectX 11 and a 2 GB install footprint.

Turn-based party combat with Shield Break Combos, Team Skills, a five-element cycle and formation rules, plus what the studio has not yet detailed.

Pixel-art 2D layered with comic-style illustration, the switchable cast-wide portraits added in August 2026, the reworked wuxia-styled interface, and the five supported languages.

Events are the encounters and storylets scattered across the jianghu. The demo alone carried more than 50, from brief moments to longer chains.

A new dynasty rises from the ashes of war decades after the earlier game. Who you play, the prologue plus four chapters, and what is still unrevealed.

The jianghu is defined by a tangled web of rival powers. What the studio has confirmed about the old era's factions, and why no roster exists yet.

The demo build shipped 8 internal arts, 19 martial arts and 15 weapons. What that suggests for the full game, and what remains unconfirmed.

Breaking an enemy's guard to open combo opportunities, the demo's five-element counter route into a Weakened State, the retuned Defend and Charge actions, and the rules the studio has not yet detailed.

Release window, the one-time-purchase model, PC platform, supported languages, age ratings, and what has and has not been announced about pricing.

Cooperative party abilities that can tip the balance of a fight, the formation rule that makes them matter, how companions cover the five-element cycle, and the pairings and costs still unrevealed.

The open martial world the game takes place in: rival factions, everyday warmth alongside danger, and the five areas the demo opened.