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Hall of Illusion - 13 revisions
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Clarify current regional mechanics and preserve historical details
Aligned names with the rest of the wiki: Material Conversion
Added entry requirements, the barrier-wall route, boss-by-boss mechanics for Nazarak, Glassvein and Nathara, Kina type and a patch history; removed unsupported health thresholds
Updated the page to its official English name Hall of Illusion and tidied the naming notes
Corrected to the official name Hall of Illusion, fixed dungeon type and modes, added boss table, rewards and verified mechanics
Corrected the summoner class name to Spiritmaster, the English name used across the rest of the wiki
Removed an unsupported alternate dungeon name and its false official attribution, softened the endgame-centrality claim, and rewrote the party-composition line
Corrected the party size: Phantom Corridor is five-player expedition content since the July 1 update (four before it), not an eight-player raid, and removed the two-tank two-healer composition advice that followed from the wrong size.
Linked Transcendence System, added official name note
Removed unverified Phantom Corridor stage item-level gates (1,200/1,500/1,800/2,200 belonged to Transcendence content); added hedge that exact gates are not officially documented
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