Loading...
Trees and Bushes
May 23, 2026 at 08:40 PM
Corrected wikilink existence flags
Trees and bushes are plantable saplings that grow into harvestable fruit or wood sources in Windrose.
A complete list of Trees and Bushes variants in Windrose is shown below, with thumbnail, build cost, and comfort bonus for each entry. Click any name to open its dedicated page.
Image | Variant | Build Cost | Comfort |
|---|---|---|---|
| Ficus Seeds x1 | - | |
| Palm Seeds x1 | - | |
| Shrub Seeds x1 | - |
Three ground-plant species can be planted directly on plot ground anywhere a player has cleared and flattened the surface. They do not require a Seedbed, and they grow into harvestable wood and fruit sources after a fixed real-time growth window. The seeds drop from felling wild specimens of the same species in the Foothills or from chopping certain trees in the Coastal Jungle.
Species | Planting Surface | Seed Source | Mature Yield |
|---|---|---|---|
Plot ground | Wood, plant fiber, occasional berries | ||
Plot ground | Wood, plant fiber, ficus fruit | ||
Plot ground | Wood, palm fronds, coconuts |
Seedbed crops require a built Seedbed structure rather than open ground. The Hotfix 0.10.0.4.268 patch on April 30, 2026 added four new Seedbed variations and shipped growth-stage and harvest sound and visual effects across all crops, so the planting and harvesting cadence is now clearer than at launch. Each crop has a fixed grow time and a yield range; consult the dedicated page for current numbers.
Crop | Use | Notes |
|---|---|---|
Cooking ingredient and seed source | Common starter crop; seeds drop from wild Foothills shrubs. | |
Cooking ingredient | Calorie-dense, supports several mid-game recipes. | |
Cooking ingredient | Long grow window; high yield per harvest. | |
Cooking ingredient | Pairs with most stew and soup recipes. | |
Cooking ingredient | Frequent in mid-tier mixed dishes. | |
Cooking ingredient and decoration | Used both as food and for some Old World decoration recipes. | |
Plant fiber input | Crafting-only; produces Flax Fiber for cloth and rope chains. | |
Cooking ingredient | Sweet fruit, used in several drink and dessert dishes. |
The Foothills biome hosts the bulk of the wild flora that supplies the planting loop with seeds and the building loop with raw wood. Two species in particular dominate the harvest schedule: Divi-Divi trees, which yield Hardwood when felled, and Flax Fibers bushes, which provide a renewable plant-fiber source without requiring a seedbed. The Hotfix 0.10.0.4.268 patch raised the Hardwood drop rate from Divi-Divi by twenty percent, which materially shortened the time-to-Hardwood for any player gating on it.
Wild Species | Biome | Primary Drop | Notes |
|---|---|---|---|
Hardwood drop rate +20% as of 2026-04-30; primary tree for mid-tier building. | |||
Renewable bush; primary fiber source before Flax seedbeds are running. | |||
Bananas, plant fiber | Common; yields bananas plus a small chance of seeds. | ||
Wood, fronds, coconuts | Source of Palm Seeds for ground planting. | ||
Wood, ficus fruit | Source of Ficus Seeds for ground planting. | ||
Plant fiber, berries | Source of Shrub Seeds; lowest-tier ground plant. | ||
Late-Foothills tree; key input for the Mahogany building set. |
Trees and bushes are the entry point for two long progression chains. The wood chain feeds Base Building through the building-piece recipes (logs to planks to set-specific pieces) and the cooking chain through fruit and herb inputs. The fiber chain feeds Cloth production at Tailoring stations, which in turn supplies armor and sail crafts. Players running a homestead loop will end up touching every species in this list before they reach mid-tier gear.
The Hotfix 0.10.0.4.268 patch's Seedbed additions and the Hardwood buff together pulled the early-to-mid pivot earlier in the play curve. Players who timed their first base build around the launch yield rates can typically clear the same milestones one to two real-time hours faster on the post-patch build, mostly because of the Hardwood drop change. See Farming for the full crop-rotation and harvest-pacing guide.
Farming: full crop-rotation and seedbed guide.
Foothills: biome page covering Divi-Divi groves and Flax Fiber clusters.
Hardwood: primary mid-tier wood drop and the Hotfix 0.10.0.4.268 +20% buff.
Cooking: recipes that consume seedbed crops and tree fruit.
Tailoring: fiber-to-cloth chain that consumes Flax and shrub fiber.